Player Matchup

Xing Tian
Xing Tian
Annietomytitan
Xing Tian
Level 147
God Stats
5W - 2L
1,249 SR
Queue Stats
78W - 103L
1,483 Elo+
Solo
Vulcan
Vulcan
Eternal_Leader_
Vulcan
Level 160
God Stats
394W - 378L
1,527 SR
Queue Stats
550W - 575L
1,514 Elo+
Solo
Tyr
Tyr
HGM Yoxan
Tyr
Level 142
God Stats
1W - 3L
1,387 SR
Queue Stats
60W - 51L
1,334 Elo+
Solo
Tiamat
Tiamat
SyKe damen
Tiamat
Level 102
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 17L
1,425 Elo+
Solo
Ullr
Ullr
TheRickles
Ullr
Level 144
God Stats
1W - 2L
1,158 SR
Queue Stats
41W - 35L
1,532 Elo+
Solo
Team Averages
Level 139
1,322 SR
1,457 Elo+

VS

Team Averages
Level 85
1,617 SR
1,490 Elo+
Cthulhu
Cthulhu
Afroshade
Cthulhu
Level 22
God Stats
2W - 3L
1,390 SR
Queue Stats
5W - 14L
1,129 Elo+
Party 1
Tiamat
Tiamat
Bimage
Tiamat
Level 120
God Stats
10W - 7L
1,545 SR
Queue Stats
21W - 21L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
ILIKEIKE22
Zhong Kui
Level 84
God Stats
15W - 3L
1,715 SR
Queue Stats
101W - 72L
1,651 Elo+
Party 2
Chiron
Chiron
SnekDestroyer
Chiron
Level 120
God Stats
12W - 4L
1,674 SR
Queue Stats
229W - 170L
1,651 Elo+
Party 2
Anhur
Anhur
Tilesto
Anhur
Level 80
God Stats
2W - 0L
1,759 SR
Queue Stats
53W - 31L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Annietomytitan
Xing Tian
14
1 / 3 / 4
8,359
697
6,331
11,810
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 3
8,931
744
9,526
2,982
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 7
8,820
735
5,738
13,518
12,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
SyKe damen
Tiamat
13
2 / 6 / 5
7,949
662
9,048
9,641
8,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 3
9,004
750
7,793
7,525
3,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afroshade
Cthulhu
13
0 / 4 / 11
7,715
643
5,695
13,601
9,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Bimage
Tiamat
16
7 / 2 / 3
9,860
822
7,029
6,706
5,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ILIKEIKE22
Zhong Kui
15
0 / 4 / 6
8,145
679
6,642
11,796
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 5
10,462
872
13,347
11,206
4,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Tilesto
Anhur
16
2 / 1 / 11
9,154
763
6,688
7,672
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
11
Kills
16
16
Deaths
11
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Afroshade
Cthulhu
0
4
11
1.38
L
Xing Tian
Annietomytitan
Xing Tian
1
3
4
1
W
Tiamat
Bimage
Tiamat
7
2
3
4.25
L
3
0
3
4.5
L
2
5
7
1.1
W
Zhong Kui
ILIKEIKE22
Zhong Kui
0
4
6
0.75
W
7
0
5
9.5
L
Tiamat
SyKe damen
Tiamat
2
6
5
0.75
L
3
2
3
2.25
W
Anhur
Tilesto
Anhur
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
39,401
45,476
Taken
50,981
34,127
Mitigated
30,115
6,177
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Afroshade
Cthulhu
5,695
388
849
500
13,601
9,286
1
6,417
6,925
13,789
0
L
Xing Tian
Annietomytitan
Xing Tian
6,331
165
0
661
11,810
8,902
0
6,558
5,104
12,524
0
W
Tiamat
Bimage
Tiamat
7,029
432
0
1,225
6,706
5,723
599
3,015
3,643
32,251
0
L
9,526
4,998
0
989
2,982
1,133
0
1,140
1,812
49,368
0
L
5,738
638
0
2,345
13,518
12,381
0
4,196
9,142
0
20,665
W
Zhong Kui
ILIKEIKE22
Zhong Kui
6,642
560
0
3,583
11,796
7,556
0
4,638
6,896
20,519
0
W
13,347
7,049
1,251
7,579
11,206
4,536
644
6,032
5,020
0
56,516
L
Tiamat
SyKe damen
Tiamat
9,048
903
0
716
9,641
8,534
132
4,216
5,321
18,126
0
L
7,793
3,453
0
1,466
7,525
3,177
0
3,108
4,237
0
30,569
W
Anhur
Tilesto
Anhur
6,688
2,130
0
2,361
7,672
3,014
844
4,372
3,236
0
34,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
45,336
248
Minions Killed
326
6
Camps Cleared
12
1,092,621
Distance Traveled
1,112,600
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,715
643
27
2
3
249,050
1
L
Xing Tian
8,359
697
19
2
0
219,015
2
W
Tiamat
9,860
822
66
6
1
220,766
0
L
Vulcan
8,931
744
101
8
2
227,708
1
L
Tyr
8,820
735
35
3
3
237,313
2
W
Zhong Kui
8,145
679
49
4
2
202,306
1
W
Chiron
10,462
872
124
10
4
226,071
2
L
Tiamat
7,949
662
21
2
0
208,907
1
L
Ullr
9,004
750
72
6
1
199,678
0
W
Anhur
9,154
763
60
5
2
214,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role