Player Matchup

Cernunnos
Cernunnos
Silver V
ACEOFCAHDS
Cernunnos
Silver V
Level 108
God Stats
0W - 2L
1,722 SR
Queue Stats
24W - 46L
618 MMR
Party 1
Fafnir
Fafnir
Silver IV
Anonimul55
Fafnir
Silver IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 173L
723 MMR
Solo
King Arthur
King Arthur
Bronze I
NADUNOP
King Arthur
Bronze I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,081 MMR
Party 1
Chang'e
Chang'e
Silver IV
TheXanxo
Chang'e
Silver IV
Level 147
God Stats
44W - 45L
1,352 SR
Queue Stats
510W - 553L
729 MMR
Solo
Hun Batz
Hun Batz
Silver V
grm635
Hun Batz
Silver V
Level 88
God Stats
2W - 4L
1,380 SR
Queue Stats
54W - 71L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,491 SR
771 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,506 SR
770 MMR
Yemoja
Yemoja
Silver IV
Rasengan7
Yemoja
Silver IV
Level 87
God Stats
4W - 2L
1,614 SR
Queue Stats
677W - 681L
805 MMR
Solo
Nu Wa
Nu Wa
Silver V
Sergica
Nu Wa
Silver V
Level 114
God Stats
19W - 20L
1,402 SR
Queue Stats
630W - 668L
673 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
VilchiroxHD
Ao Kuang
Silver V
Level 56
God Stats
94W - 80L
1,486 SR
Queue Stats
519W - 522L
854 MMR
Solo
Neith
Neith
Bronze I
Vitaminchik333
Neith
Bronze I
Level 69
God Stats
1W - 3L
1,468 SR
Queue Stats
53W - 63L
614 MMR
Solo
Guan Yu
Guan Yu
Silver II
grandblek
Guan Yu
Silver II
Level 126
God Stats
15W - 7L
1,561 SR
Queue Stats
231W - 230L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACEOFCAHDS
Cernunnos
20
3 / 4 / 3
14,010
452
20,112
23,453
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Anonimul55
Fafnir
19
2 / 5 / 7
12,685
409
11,803
29,371
39,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
NADUNOP
King Arthur
20
2 / 8 / 2
13,481
435
13,113
37,879
27,877
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
TheXanxo
Chang'e
19
3 / 9 / 3
13,009
420
14,408
24,971
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
grm635
Hun Batz
20
6 / 5 / 3
15,229
491
13,976
26,839
11,820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CthulhuScyllaCu ChulainnApolloArachne

VS

Bans
TsukuyomiSetDanzaburouNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rasengan7
Yemoja
18
1 / 4 / 16
13,952
450
2,463
14,685
18,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Sergica
Nu Wa
20
8 / 6 / 8
17,406
561
28,256
16,681
8,671
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
VilchiroxHD
Ao Kuang
20
12 / 3 / 12
17,137
553
25,292
32,449
17,092
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 1 / 10
17,819
575
28,934
26,841
13,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
grandblek
Guan Yu
20
3 / 2 / 13
16,813
542
22,790
35,874
56,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
16
Kills
31
31
Deaths
16
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ACEOFCAHDS
Cernunnos
3
4
3
1.13
L
Fafnir
Anonimul55
Fafnir
2
5
7
1.1
L
King Arthur
NADUNOP
King Arthur
2
8
2
0.38
W
Yemoja
Rasengan7
Yemoja
1
4
16
2.25
W
Nu Wa
Sergica
Nu Wa
8
6
8
2
L
Chang'e
TheXanxo
Chang'e
3
9
3
0.5
W
Ao Kuang
VilchiroxHD
Ao Kuang
12
3
12
6
W
7
1
10
12
W
Guan Yu
grandblek
Guan Yu
3
2
13
4.75
L
Hun Batz
grm635
Hun Batz
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,412
Damage
107,735
142,513
Taken
126,530
97,109
Mitigated
113,587
40,142
Healing
67,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ACEOFCAHDS
Cernunnos
20,112
8,790
0
10,001
23,453
8,134
716
8,237
14,988
0
131,957
L
Fafnir
Anonimul55
Fafnir
11,803
5,273
0
5,310
29,371
39,876
0
11,862
17,331
51,635
0
L
King Arthur
NADUNOP
King Arthur
13,113
902
0
9,508
37,879
27,877
400
13,107
24,580
0
89,478
W
Yemoja
Rasengan7
Yemoja
2,463
850
7,495
3,034
14,685
18,043
394
3,786
10,824
19,785
0
W
Nu Wa
Sergica
Nu Wa
28,256
5,484
0
1,577
16,681
8,671
2,011
7,055
9,601
134,893
0
L
Chang'e
TheXanxo
Chang'e
14,408
412
2,442
7,021
24,971
9,402
434
13,357
11,107
96,540
0
W
Ao Kuang
VilchiroxHD
Ao Kuang
25,292
6,390
0
17,240
32,449
17,092
2,740
8,020
24,404
133,316
0
W
28,934
13,892
0
17,152
26,841
13,737
3,679
3,238
23,578
0
175,656
W
Guan Yu
grandblek
Guan Yu
22,790
4,721
3,646
17,562
35,874
56,044
676
5,116
30,183
0
137,956
L
Hun Batz
grm635
Hun Batz
13,976
2,476
0
5,860
26,839
11,820
0
8,077
18,496
0
151,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
83,127
787
Minions Killed
811
0
Camps Cleared
0
2,704,044
Distance Traveled
2,803,709
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,010
452
189
6
0
478,347
6
L
Fafnir
12,685
409
65
2
0
550,416
6
L
King Arthur
13,481
435
141
5
0
529,617
4
W
Yemoja
13,952
450
36
1
0
490,532
5
W
Nu Wa
17,406
561
196
6
0
536,577
17
L
Chang'e
13,009
420
164
5
0
547,746
11
W
Ao Kuang
17,137
553
151
5
0
635,454
1
W
Neith
17,819
575
221
7
0
574,823
6
W
Guan Yu
16,813
542
207
7
0
566,323
5
L
Hun Batz
15,229
491
228
7
0
597,918
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role