Player Matchup

Pele
Pele
Platinum IV
Favzy-
Pele
Platinum IV
Level 100
God Stats
3W - 1L
1,879 SR
Queue Stats
92W - 89L
1,741 MMR
Solo
Anhur
Anhur
Platinum V
Lingz1623
Anhur
Platinum V
Level 127
God Stats
123W - 129L
1,445 SR
Queue Stats
1,012W - 989L
1,743 MMR
Solo
Sobek
Sobek
Gold II
Nikolodeonn
Sobek
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
OiiskyPoiisky
Scylla
Gold I
Level 127
God Stats
51W - 39L
1,606 SR
Queue Stats
226W - 213L
1,709 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
lmYeezy
Sun Wukong
Silver I
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,636 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,586 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,538 SR
1,698 MMR
Danzaburou
Danzaburou
Platinum IV
DMiaN-
Danzaburou
Platinum IV
Level 138
God Stats
17W - 16L
1,616 SR
Queue Stats
822W - 822L
1,807 MMR
Party 2
Hera
Hera
Gold II
Dragon_King_Yami
Hera
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 275L
1,571 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
English-StaIIion
Tsukuyomi
Platinum II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
762W - 748L
1,864 MMR
Party 1
Chaac
Chaac
Gold V
TylerBTW-YT
Chaac
Gold V
Level 88
God Stats
9W - 7L
1,487 SR
Queue Stats
16W - 11L
1,631 MMR
Solo
Cerberus
Cerberus
Platinum V
xCARMINIONx
Cerberus
Platinum V
Level 105
God Stats
26W - 27L
1,588 SR
Queue Stats
485W - 469L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Favzy-
Pele
20
9 / 4 / 13
15,706
604
22,358
22,805
15,949
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Lingz1623
Anhur
19
4 / 7 / 8
13,200
508
17,617
22,775
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 6 / 13
11,970
460
3,119
22,121
22,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 8
14,534
559
18,155
13,991
4,974
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
lmYeezy
Sun Wukong
20
6 / 2 / 2
15,365
591
23,310
27,921
35,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetNemesisApolloJanus

VS

Bans
Nu WaAo KuangCupidEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMiaN-
Danzaburou
20
8 / 5 / 7
16,552
637
25,978
17,876
8,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 10 / 5
13,309
512
13,764
16,076
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
20
2 / 6 / 10
13,318
512
8,614
20,274
11,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 4 / 2
14,311
550
19,441
35,064
48,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
xCARMINIONx
Cerberus
19
6 / 8 / 10
14,482
557
14,101
30,758
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
32
Kills
22
23
Deaths
33
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DMiaN-
Danzaburou
8
5
7
2.3
W
5
10
5
0.75
W
Tsukuyomi
2
6
10
1.17
L
Pele
Favzy-
Pele
9
4
13
3.88
L
Anhur
Lingz1623
Anhur
4
7
8
1.14
L
4
6
13
1.75
L
9
4
8
3.25
W
1
4
2
0.5
L
Sun Wukong
lmYeezy
Sun Wukong
6
2
2
3.5
W
Cerberus
xCARMINIONx
Cerberus
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,559
Damage
81,898
109,613
Taken
120,048
88,648
Mitigated
102,102
27,052
Healing
40,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DMiaN-
Danzaburou
25,978
17,171
0
6,776
17,876
8,465
9,604
1,115
16,705
0
141,199
W
13,764
3,622
0
1,781
16,076
5,777
699
6,354
9,433
74,480
0
W
Tsukuyomi
8,614
1,811
0
6,403
20,274
11,236
717
4,091
16,071
0
94,432
L
Pele
Favzy-
Pele
22,358
5,409
0
2,447
22,805
15,949
19
7,206
15,451
0
157,666
L
Anhur
Lingz1623
Anhur
17,617
9,545
0
6,989
22,775
9,379
1,737
6,988
15,731
0
104,880
L
3,119
141
0
3,924
22,121
22,846
210
3,529
18,438
14,366
0
L
18,155
1,057
0
1,548
13,991
4,974
911
7,567
6,278
107,777
0
W
19,441
6,667
0
18,471
35,064
48,609
2,283
1,831
33,199
9,518
106,980
L
Sun Wukong
lmYeezy
Sun Wukong
23,310
8,274
0
12,144
27,921
35,500
515
5,178
22,677
0
117,137
W
Cerberus
xCARMINIONx
Cerberus
14,101
358
0
6,749
30,758
28,015
57
7,312
23,200
60,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,775
Gold Earned
71,972
781
Minions Killed
776
0
Camps Cleared
0
2,380,154
Distance Traveled
2,298,178
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,552
637
201
8
0
440,557
6
W
Hera
13,309
512
129
5
0
450,694
8
W
Tsukuyomi
13,318
512
141
5
0
529,698
3
L
Pele
15,706
604
201
8
0
567,071
2
L
Anhur
13,200
508
156
6
0
394,636
3
L
Sobek
11,970
460
10
0
0
401,196
1
L
Scylla
14,534
559
194
7
0
498,713
8
W
Chaac
14,311
550
207
8
0
430,885
6
L
Sun Wukong
15,365
591
220
8
0
518,538
5
W
Cerberus
14,482
557
98
4
0
446,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role