Player Matchup

Anubis
Anubis
WolvesOfRagnarok
Anubis
Level 103
God Stats
2W - 1L
1,664 SR
Queue Stats
27W - 26L
1,558 Elo+
Party 1
Arachne
Arachne
ccmixcoatl
Arachne
Level 126
God Stats
25W - 23L
1,529 SR
Queue Stats
808W - 849L
1,462 Elo+
Solo
Achilles
Achilles
msleez616
Achilles
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 36L
1,166 Elo+
Solo
Ares
Ares
up_in_smoke210
Ares
Level 58
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 1
Medusa
Medusa
vZytrO
Medusa
Level 52
God Stats
21W - 27L
1,498 SR
Queue Stats
61W - 65L
1,440 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,423 Elo+

VS

Team Averages
Level 106
1,612 SR
1,429 Elo+
Erlang Shen
Erlang Shen
DarthViking820
Erlang Shen
Level 141
God Stats
5W - 3L
1,670 SR
Queue Stats
277W - 302L
1,373 Elo+
Solo
Tiamat
Tiamat
Jamesybaxter
Tiamat
Level 76
God Stats
1W - 2L
1,457 SR
Queue Stats
71W - 76L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
MetSpore5819964
Ao Kuang
Level 81
God Stats
1W - 5L
1,524 SR
Queue Stats
215W - 222L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
bielap11
Cu Chulainn
Level 101
God Stats
13W - 11L
1,684 SR
Queue Stats
339W - 325L
1,505 Elo+
Solo
Sylvanus
Sylvanus
same_2u_US
Sylvanus
Level 129
God Stats
14W - 23L
1,723 SR
Queue Stats
623W - 680L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 3
11,482
574
21,227
16,601
9,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ccmixcoatl
Arachne
16
2 / 4 / 4
9,731
487
6,314
19,484
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
msleez616
Achilles
17
3 / 3 / 7
10,208
510
9,131
15,980
19,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 15
11,067
553
10,972
19,969
19,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
vZytrO
Medusa
18
7 / 6 / 8
11,136
557
12,323
14,680
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarthViking820
Erlang Shen
16
8 / 10 / 4
10,699
535
17,737
23,266
14,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
2 / 4 / 1
8,338
417
5,978
9,915
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
6 / 3 / 2
9,916
496
10,176
17,897
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
bielap11
Cu Chulainn
16
2 / 4 / 2
10,424
521
15,253
17,509
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
same_2u_US
Sylvanus
13
3 / 7 / 4
8,815
441
9,074
18,664
12,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
21
21
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DarthViking820
Erlang Shen
8
10
4
1
L
Tiamat
2
4
1
0.63
L
Ao Kuang
6
3
2
2.33
W
11
2
3
6.25
L
Cu Chulainn
bielap11
Cu Chulainn
2
4
2
0.75
W
Arachne
ccmixcoatl
Arachne
2
4
4
1
W
Achilles
msleez616
Achilles
3
3
7
2.17
L
Sylvanus
same_2u_US
Sylvanus
3
7
4
0.71
W
4
6
15
1.92
W
Medusa
vZytrO
Medusa
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,967
Damage
58,218
86,714
Taken
87,251
64,781
Mitigated
54,481
33,549
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DarthViking820
Erlang Shen
17,737
9,503
0
4,190
23,266
14,491
761
4,476
18,790
0
85,069
L
Tiamat
5,978
468
0
2,162
9,915
4,990
98
4,588
5,327
39,797
0
L
Ao Kuang
10,176
2,337
0
6,097
17,897
5,651
209
8,550
9,347
59,925
0
W
21,227
597
0
10,855
16,601
9,860
416
7,943
8,111
80,644
0
L
Cu Chulainn
bielap11
Cu Chulainn
15,253
1,979
0
3,487
17,509
17,251
602
3,734
13,775
4,870
60,051
W
Arachne
ccmixcoatl
Arachne
6,314
3,972
0
9,781
19,484
10,993
0
4,577
14,844
0
84,632
W
Achilles
msleez616
Achilles
9,131
2,429
0
3,597
15,980
19,218
0
3,879
11,514
0
50,898
L
Sylvanus
same_2u_US
Sylvanus
9,074
2,512
2,867
6,488
18,664
12,098
1,170
10,851
7,813
33,128
6,451
W
10,972
2,622
0
3,805
19,969
19,189
631
6,146
13,687
33,436
0
W
Medusa
vZytrO
Medusa
12,323
6,041
292
5,219
14,680
5,521
3,249
3,177
11,503
0
69,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
48,192
470
Minions Killed
486
0
Camps Cleared
0
1,842,848
Distance Traveled
1,650,172
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,699
535
113
6
0
348,834
0
L
Tiamat
8,338
417
92
5
0
249,506
2
L
Ao Kuang
9,916
496
112
6
0
403,579
2
W
Anubis
11,482
574
135
7
0
339,240
7
L
Cu Chulainn
10,424
521
97
5
0
344,981
1
W
Arachne
9,731
487
107
5
0
373,476
1
W
Achilles
10,208
510
87
4
0
388,384
0
L
Sylvanus
8,815
441
72
4
0
303,272
7
W
Ares
11,067
553
33
2
0
373,360
1
W
Medusa
11,136
557
108
5
0
368,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role