Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
TheTomcatt
Guan Yu
Diamond I
Level 102
God Stats
6W - 1L
1,759 SR
Queue Stats
42W - 9L
2,566 MMR
Party 1
Merlin
Merlin
Platinum II
kev4her2
Merlin
Platinum II
Level 48
God Stats
4W - 1L
1,744 SR
Queue Stats
21W - 5L
2,223 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 74
1,668 SR
2,096 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,626 SR
2,333 MMR
Fenrir
Fenrir
Diamond V
GreatGastro
Fenrir
Diamond V
Level 98
God Stats
32W - 33L
1,613 SR
Queue Stats
615W - 632L
2,220 MMR
Solo
Hel
Hel
Diamond II
Mangxkyou
Hel
Diamond II
Level 149
God Stats
7W - 5L
1,612 SR
Queue Stats
109W - 125L
2,415 MMR
Solo
Vamana
Vamana
Diamond II
Nayhto
Vamana
Diamond II
Level 156
God Stats
8W - 6L
1,652 SR
Queue Stats
974W - 713L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 0 / 6
10,588
588
11,561
16,488
18,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
TheTomcatt
Guan Yu
14
1 / 3 / 4
10,438
580
9,049
18,586
18,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
kev4her2
Merlin
16
5 / 1 / 2
11,853
659
16,337
11,313
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaCabrakanThothDanzaburouAphrodite

VS

Bans
SetOdinPersephoneTerraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 0 / 0
10,841
602
9,728
14,068
10,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 3 / 3
9,941
552
12,098
14,284
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Nayhto
Vamana
14
0 / 4 / 3
9,884
549
9,999
18,724
12,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
6
4
L
Fenrir
4
0
0
4
L
0
3
3
0.5
L
Vamana
Nayhto
Vamana
0
4
3
0.38
W
Guan Yu
TheTomcatt
Guan Yu
1
3
4
1
W
Merlin
kev4her2
Merlin
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
31,825
46,387
Taken
47,076
41,227
Mitigated
27,308
24,422
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,561
714
0
5,987
16,488
18,820
766
3,167
12,996
40,811
0
L
Fenrir
9,728
2,739
0
3,738
14,068
10,176
0
6,455
7,363
0
34,454
L
12,098
825
6,437
7,693
14,284
5,079
0
10,329
3,563
65,649
0
L
Vamana
Nayhto
Vamana
9,999
4,294
478
3,169
18,724
12,053
0
9,899
8,207
0
50,112
W
Guan Yu
TheTomcatt
Guan Yu
9,049
1,747
4,960
9,520
18,586
18,049
975
5,045
13,341
0
34,310
W
Merlin
kev4her2
Merlin
16,337
1,112
0
3,955
11,313
4,358
1,190
3,224
7,889
94,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
30,666
237
Minions Killed
222
0
Camps Cleared
0
1,043,194
Distance Traveled
991,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,588
588
53
3
0
353,572
5
L
Fenrir
10,841
602
52
3
0
366,381
3
L
Hel
9,941
552
112
6
0
298,868
1
L
Vamana
9,884
549
58
3
0
325,793
5
W
Guan Yu
10,438
580
60
3
0
357,302
3
W
Merlin
11,853
659
124
7
0
332,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role