Player Matchup

Tiamat
Tiamat
Eremyth
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
Rorindir
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,477 Elo+
Party 1
Achilles
Achilles
Viisk
Achilles
Level 16
God Stats
2W - 2L
1,842 SR
Queue Stats
71W - 63L
1,438 Elo+
Party 1
Apollo
Apollo
YmirIsAlwaysHere
Apollo
Level 29
God Stats
75W - 60L
1,537 SR
Queue Stats
156W - 144L
1,526 Elo+
Solo
Thor
Thor
makimaismywaifu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,689 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,534 Elo+

VS

Team Averages
Level 54
1,539 SR
1,635 Elo+
Bellona
Bellona
FreeGucci361
Bellona
Level 21
God Stats
36W - 11L
1,764 SR
Queue Stats
224W - 172L
1,634 Elo+
Party 2
Apollo
Apollo
LordHelpMe
Apollo
Level 109
God Stats
4W - 3L
1,577 SR
Queue Stats
159W - 89L
1,745 Elo+
Party 2
Thanatos
Thanatos
Pxzza
Thanatos
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 123L
1,728 Elo+
Party 2
Ganesha
Ganesha
TekkenGeezus
Ganesha
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 2
Scylla
Scylla
yazukara
Scylla
Level 29
God Stats
5W - 2L
1,353 SR
Queue Stats
25W - 27L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eremyth
Tiamat
8
0 / 3 / 1
4,870
487
1,973
5,307
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Rorindir
Hou Yi
7
0 / 5 / 0
4,157
416
1,979
5,719
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Viisk
Achilles
9
3 / 4 / 0
5,811
581
3,167
8,208
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
5,605
561
2,965
5,774
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
4,997
500
1,532
6,681
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreeGucci361
Bellona
11
1 / 0 / 1
6,345
635
3,611
6,251
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
LordHelpMe
Apollo
12
8 / 3 / 0
7,077
708
9,867
9,174
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Pxzza
Thanatos
12
7 / 0 / 2
6,992
699
7,114
6,921
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
TekkenGeezus
Ganesha
10
0 / 1 / 10
5,876
588
1,094
3,968
1,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
yazukara
Scylla
10
1 / 0 / 0
5,715
572
1,586
1,975
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eremyth
Tiamat
0
3
1
0.17
W
Bellona
FreeGucci361
Bellona
1
0
1
1.5
W
Apollo
LordHelpMe
Apollo
8
3
0
2.67
W
Thanatos
Pxzza
Thanatos
7
0
2
8
L
Hou Yi
Rorindir
Hou Yi
0
5
0
0
W
Ganesha
TekkenGeezus
Ganesha
0
1
10
5
L
Achilles
Viisk
Achilles
3
4
0
0.75
L
0
2
0
0
L
0
3
2
0.33
W
Scylla
yazukara
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
23,272
31,689
Taken
28,289
11,706
Mitigated
14,823
7,422
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eremyth
Tiamat
1,973
175
0
1,226
5,307
2,099
0
1,271
4,036
15,600
0
W
Bellona
FreeGucci361
Bellona
3,611
1,335
0
2,980
6,251
5,822
670
0
6,251
2,890
32,771
W
Apollo
LordHelpMe
Apollo
9,867
7,523
0
4,126
9,174
4,108
856
466
8,660
0
45,428
W
Thanatos
Pxzza
Thanatos
7,114
1,969
0
6,868
6,921
2,421
0
785
5,996
0
42,982
L
Hou Yi
Rorindir
Hou Yi
1,979
1,518
0
928
5,719
1,093
0
318
5,401
0
14,962
W
Ganesha
TekkenGeezus
Ganesha
1,094
288
0
953
3,968
1,952
280
196
3,724
5,703
0
L
Achilles
Viisk
Achilles
3,167
946
0
1,151
8,208
5,115
0
602
7,606
0
11,554
L
2,965
2,053
0
1,891
5,774
1,825
0
145
5,629
0
29,818
L
1,532
704
0
2,226
6,681
1,574
0
489
6,192
0
19,240
W
Scylla
yazukara
Scylla
1,586
44
0
377
1,975
520
852
222
1,685
29,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
32,005
192
Minions Killed
316
0
Camps Cleared
0
895,662
Distance Traveled
940,772
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,870
487
42
4
0
178,404
0
W
Bellona
6,345
635
81
8
0
194,342
2
W
Apollo
7,077
708
92
9
0
149,425
1
W
Thanatos
6,992
699
80
8
0
216,016
1
L
Hou Yi
4,157
416
26
3
0
159,165
0
W
Ganesha
5,876
588
1
0
0
187,986
0
L
Achilles
5,811
581
20
2
0
198,960
1
L
Apollo
5,605
561
52
5
0
185,210
4
L
Thor
4,997
500
52
5
0
173,923
2
W
Scylla
5,715
572
62
6
0
193,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role