Player Matchup

Chiron
Chiron
Crazy Uncle Kev
Chiron
Level 49
God Stats
10W - 14L
1,627 SR
Queue Stats
102W - 137L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
R0NATHAN
Cthulhu
Level 89
God Stats
59W - 58L
1,381 SR
Queue Stats
613W - 648L
1,494 Elo+
Party 2
Tiamat
Tiamat
Sukey Dog
Tiamat
Level 109
God Stats
20W - 9L
1,519 SR
Queue Stats
154W - 202L
1,587 Elo+
Solo
Team Averages
Level 82
1,509 SR
1,525 Elo+

VS

Team Averages
Level 30
1,329 SR
1,290 Elo+
Tiamat
Tiamat
Arronex
Tiamat
Level 49
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 15L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crysis102
Cu Chulainn
Level 25
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Chiron
Chiron
KulracTox
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
11,389
670
12,989
11,226
3,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
R0NATHAN
Cthulhu
15
8 / 4 / 8
12,158
715
14,120
17,772
17,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Sukey Dog
Tiamat
15
6 / 1 / 7
11,782
693
18,612
12,861
10,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arronex
Tiamat
12
0 / 9 / 5
9,404
553
11,930
15,684
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Crysis102
Cu Chulainn
14
4 / 5 / 2
11,057
650
9,709
22,630
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
KulracTox
Chiron
14
2 / 5 / 4
10,388
611
7,698
15,665
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
6
6
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arronex
Tiamat
0
9
5
0.28
W
5
1
8
9
L
Cu Chulainn
Crysis102
Cu Chulainn
4
5
2
1
L
Chiron
KulracTox
Chiron
2
5
4
0.8
W
Cthulhu
R0NATHAN
Cthulhu
8
4
8
3
W
Tiamat
Sukey Dog
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,721
Damage
29,337
41,859
Taken
53,979
32,259
Mitigated
30,338
13,880
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arronex
Tiamat
11,930
1,605
0
2,513
15,684
9,282
230
11,301
3,948
42,837
0
W
12,989
5,026
1,206
3,872
11,226
3,948
2,469
3,558
7,543
0
45,238
L
Cu Chulainn
Crysis102
Cu Chulainn
9,709
2,857
0
3,813
22,630
15,567
45
12,038
10,152
0
23,372
L
Chiron
KulracTox
Chiron
7,698
2,524
997
4,403
15,665
5,489
945
8,291
7,094
0
37,213
W
Cthulhu
R0NATHAN
Cthulhu
14,120
140
1,294
1,542
17,772
17,520
195
4,295
13,122
37,134
0
W
Tiamat
Sukey Dog
Tiamat
18,612
1,241
427
5,539
12,861
10,791
236
4,136
8,635
79,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
30,849
226
Minions Killed
144
0
Camps Cleared
0
929,010
Distance Traveled
806,145
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,404
553
35
2
0
261,204
2
W
Chiron
11,389
670
67
4
0
296,398
0
L
Cu Chulainn
11,057
650
30
2
0
300,064
1
L
Chiron
10,388
611
79
5
0
244,877
2
W
Cthulhu
12,158
715
52
3
0
314,219
1
W
Tiamat
11,782
693
107
6
0
318,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role