Player Matchup

Cthulhu
Cthulhu
Fire xSuperior
Cthulhu
Level 17
God Stats
3W - 10L
1,500 SR
Queue Stats
519W - 633L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MR ELITE 279
Jormungandr
Level 5
God Stats
0W - 7L
1,765 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
SeGa KoaLa
Medusa
Level 16
God Stats
33W - 26L
1,754 SR
Queue Stats
218W - 208L
1,403 Elo+
Solo
Team Averages
Level 13
1,673 SR
1,468 Elo+

VS

Team Averages
Level 69
1,559 SR
1,558 Elo+
Ravana
Ravana
Hawkeye__Ant
Ravana
Level 98
God Stats
9W - 3L
1,500 SR
Queue Stats
28W - 29L
1,445 Elo+
Party 2
Vulcan
Vulcan
JohnohthonG-
Vulcan
Level 80
God Stats
163W - 136L
1,626 SR
Queue Stats
456W - 423L
1,656 Elo+
Party 2
Discordia
Discordia
jossxlyn
Discordia
Level 28
God Stats
66W - 51L
1,552 SR
Queue Stats
77W - 58L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 22 / 7
12,487
595
8,684
31,209
20,261
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
MR ELITE 279
Jormungandr
16
1 / 18 / 6
12,493
595
7,184
35,134
21,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
SeGa KoaLa
Medusa
18
5 / 7 / 2
14,619
696
9,648
23,463
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
27 / 2 / 14
17,234
821
25,043
17,013
10,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
18
10 / 2 / 26
15,421
734
34,234
11,396
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
jossxlyn
Discordia
18
10 / 5 / 23
15,748
750
17,550
11,410
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
7
Kills
47
47
Deaths
9
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
22
7
0.2
W
Ravana
27
2
14
17
W
Vulcan
10
2
26
11.5
L
Jormungandr
MR ELITE 279
Jormungandr
1
18
6
0.22
L
Medusa
SeGa KoaLa
Medusa
5
7
2
0.86
W
Discordia
jossxlyn
Discordia
10
5
23
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
76,827
89,806
Taken
39,819
48,078
Mitigated
19,192
5,703
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,684
705
539
25
31,209
20,261
0
15,298
15,656
31,440
0
W
Ravana
25,043
9,040
293
2,810
17,013
10,613
857
7,902
9,111
0
71,216
W
Vulcan
34,234
9,898
1,272
3,138
11,396
4,641
1,478
4,525
6,871
98,754
0
L
Jormungandr
MR ELITE 279
Jormungandr
7,184
1,795
0
0
35,134
21,312
35
19,947
14,708
37,243
0
L
Medusa
SeGa KoaLa
Medusa
9,648
2,540
166
4,973
23,463
6,505
0
16,071
6,990
0
88,736
W
Discordia
jossxlyn
Discordia
17,550
410
1,571
1,604
11,410
3,938
459
3,759
7,651
48,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
48,403
194
Minions Killed
234
0
Camps Cleared
0
817,363
Distance Traveled
1,123,993
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,487
595
18
1
0
237,295
6
W
Ravana
17,234
821
64
3
0
382,281
1
W
Vulcan
15,421
734
107
5
0
390,142
0
L
Jormungandr
12,493
595
52
2
0
228,126
0
L
Medusa
14,619
696
124
6
0
351,942
0
W
Discordia
15,748
750
63
3
0
351,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role