Player Matchup

Cerberus
Cerberus
LightingSoul
Cerberus
Level 148
God Stats
6W - 3L
1,201 SR
Queue Stats
260W - 81L
1,825 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PanSD
Tsukuyomi
Level 132
God Stats
14W - 3L
1,682 SR
Queue Stats
119W - 54L
1,474 Elo+
Party 1
Eset
Eset
UNIVERSALISM
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
andrei1616
Hou Yi
Level 146
God Stats
21W - 7L
1,624 SR
Queue Stats
67W - 29L
1,733 Elo+
Party 1
Team Averages
Level 147
1,502 SR
1,633 Elo+

VS

Team Averages
Level 99
1,663 SR
1,584 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Abdur-rehman
Tiamat
Level 160
God Stats
1W - 1L
1,762 SR
Queue Stats
38W - 13L
1,835 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sechax
Ah Muzen Cab
Level 60
God Stats
10W - 3L
1,888 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Seffe-B
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LightingSoul
Cerberus
16
3 / 3 / 12
10,225
930
7,836
14,478
14,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
PanSD
Tsukuyomi
16
9 / 2 / 5
10,513
956
12,536
9,780
5,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 2 / 10
10,279
934
10,123
8,756
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
andrei1616
Hou Yi
17
5 / 3 / 5
10,453
950
9,936
9,159
3,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 6 / 2
9,230
839
3,896
12,510
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
16
3 / 4 / 6
9,772
888
11,112
11,187
9,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Sechax
Ah Muzen Cab
15
4 / 6 / 3
9,446
859
11,783
10,972
4,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Seffe-B
Ymir
12
0 / 5 / 0
7,512
683
1,474
10,398
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
10
10
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
2
0.67
L
Tiamat
3
4
6
1.5
W
Cerberus
LightingSoul
Cerberus
3
3
12
3
W
Tsukuyomi
PanSD
Tsukuyomi
9
2
5
5.75
L
Ah Muzen Cab
Sechax
Ah Muzen Cab
4
6
3
0.92
L
Ymir
Seffe-B
Ymir
0
5
0
0
W
4
2
10
4.5
W
Hou Yi
andrei1616
Hou Yi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
28,265
42,173
Taken
45,067
27,434
Mitigated
23,234
8,983
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,896
1,149
0
1,389
12,510
4,183
889
4,129
8,309
0
26,546
L
Tiamat
11,112
1,167
0
3,438
11,187
9,073
0
4,576
6,392
32,553
0
W
Cerberus
LightingSoul
Cerberus
7,836
1,089
0
4,245
14,478
14,923
458
3,354
11,124
27,734
0
W
Tsukuyomi
PanSD
Tsukuyomi
12,536
3,158
0
1,790
9,780
5,442
725
2,315
7,465
0
29,075
L
Ah Muzen Cab
Sechax
Ah Muzen Cab
11,783
3,459
0
1,562
10,972
4,060
711
4,522
6,097
0
41,200
L
Ymir
Seffe-B
Ymir
1,474
42
0
846
10,398
5,918
0
4,364
5,689
4,269
0
W
10,123
849
559
1,633
8,756
3,310
1,063
3,221
5,535
38,502
0
W
Hou Yi
andrei1616
Hou Yi
9,936
4,332
0
756
9,159
3,759
2,605
3,993
5,166
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
35,960
246
Minions Killed
176
11
Camps Cleared
9
890,683
Distance Traveled
740,669
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,230
839
60
5
2
187,073
1
L
Tiamat
9,772
888
54
5
3
196,749
1
W
Cerberus
10,225
930
55
5
1
243,874
3
W
Tsukuyomi
10,513
956
48
4
1
251,633
1
L
Ah Muzen Cab
9,446
859
55
5
4
188,621
0
L
Ymir
7,512
683
7
1
0
168,226
1
W
Eset
10,279
934
66
6
5
205,539
1
W
Hou Yi
10,453
950
77
7
4
189,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role