Player Matchup

Fafnir
Fafnir
Aestivate
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arcannx
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FahimLicous
Tyr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,578 Elo+
Solo
Tiamat
Tiamat
Wolmen27
Tiamat
Level 137
God Stats
2W - 7L
1,481 SR
Queue Stats
496W - 476L
1,546 Elo+
Solo
Izanami
Izanami
xallahuakbarx
Izanami
Level 144
God Stats
21W - 13L
1,552 SR
Queue Stats
138W - 127L
1,565 Elo+
Solo
Team Averages
Level 146
1,507 SR
1,538 Elo+

VS

Team Averages
Level 121
1,470 SR
1,570 Elo+
Bellona
Bellona
Fléaudorges
Bellona
Level 129
God Stats
2W - 0L
1,408 SR
Queue Stats
98W - 119L
1,498 Elo+
Solo
Ganesha
Ganesha
Gaunter0Dimm
Ganesha
Level 65
God Stats
5W - 4L
1,510 SR
Queue Stats
21W - 20L
1,562 Elo+
Solo
Set
Set
Gazereal
Set
Level 153
God Stats
328W - 226L
1,601 SR
Queue Stats
1,547W - 1,445L
1,569 Elo+
Solo
Xbalanque
Xbalanque
Iphelias
Xbalanque
Level 139
God Stats
7W - 7L
1,341 SR
Queue Stats
284W - 247L
1,624 Elo+
Solo
Ra
Ra
Safe1
Ra
Level 119
God Stats
4W - 2L
1,490 SR
Queue Stats
332W - 313L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aestivate
Fafnir
8
0 / 2 / 1
5,686
474
2,679
7,215
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Arcannx
Pele
12
1 / 3 / 0
6,558
547
4,204
8,618
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 1 / 0
6,629
552
3,931
9,844
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Wolmen27
Tiamat
11
0 / 1 / 1
5,909
492
2,992
5,574
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
0 / 3 / 0
5,792
483
4,318
9,628
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fléaudorges
Bellona
13
1 / 0 / 0
7,399
617
6,844
8,515
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Gaunter0Dimm
Ganesha
10
0 / 0 / 6
6,423
535
2,924
7,091
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 0 / 2
7,765
647
4,296
8,532
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Iphelias
Xbalanque
13
4 / 0 / 0
7,310
609
7,904
7,994
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
3 / 1 / 1
7,916
660
5,624
7,204
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aestivate
Fafnir
0
2
1
0.25
L
Pele
Arcannx
Pele
1
3
0
0.33
L
0
1
0
0
W
Bellona
Fléaudorges
Bellona
1
0
0
1
W
Ganesha
Gaunter0Dimm
Ganesha
0
0
6
3
W
2
0
2
3
W
Xbalanque
Iphelias
Xbalanque
4
0
0
4
W
Ra
3
1
1
3.5
L
Tiamat
Wolmen27
Tiamat
0
1
1
0.5
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
27,592
40,879
Taken
39,336
19,724
Mitigated
20,211
18,062
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aestivate
Fafnir
2,679
319
0
1,843
7,215
4,474
0
3,451
3,764
16,463
0
L
Pele
Arcannx
Pele
4,204
873
0
3,512
8,618
3,055
0
1,740
6,878
0
44,796
L
3,931
643
0
6,830
9,844
6,062
0
0
9,243
0
41,210
W
Bellona
Fléaudorges
Bellona
6,844
2,156
0
5,440
8,515
6,727
0
172
7,918
0
46,611
W
Ganesha
Gaunter0Dimm
Ganesha
2,924
270
0
2,345
7,091
4,665
0
1,232
5,859
15,019
0
W
4,296
1,932
0
6,931
8,532
3,801
0
1,296
7,236
0
59,042
W
Xbalanque
Iphelias
Xbalanque
7,904
4,163
0
3,718
7,994
2,305
167
158
7,836
0
57,003
W
Ra
5,624
420
106
2,910
7,204
2,713
0
2,813
4,391
55,312
0
L
Tiamat
Wolmen27
Tiamat
2,992
636
0
1,992
5,574
3,824
60
2,525
3,049
30,129
0
L
Izanami
4,318
3,091
0
3,885
9,628
2,309
78
832
8,796
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
36,813
369
Minions Killed
458
0
Camps Cleared
0
1,197,956
Distance Traveled
1,246,996
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,686
474
30
3
0
235,961
6
L
Pele
6,558
547
95
8
0
246,110
2
L
Tyr
6,629
552
94
8
0
261,255
0
W
Bellona
7,399
617
103
9
0
237,888
2
W
Ganesha
6,423
535
0
0
0
256,865
7
W
Set
7,765
647
128
11
0
260,244
1
W
Xbalanque
7,310
609
117
10
0
223,490
2
W
Ra
7,916
660
110
9
0
268,509
7
L
Tiamat
5,909
492
68
6
0
249,997
2
L
Izanami
5,792
483
82
7
0
204,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role