Player Matchup

Cu Chulainn
Cu Chulainn
CejuDios
Cu Chulainn
Level 27
God Stats
3W - 4L
1,758 SR
Queue Stats
123W - 115L
1,606 Elo+
Solo
Cerberus
Cerberus
Hydizz
Cerberus
Level 31
God Stats
15W - 13L
1,640 SR
Queue Stats
157W - 161L
1,436 Elo+
Solo
Tiamat
Tiamat
Tiämat
Tiamat
Level 13
God Stats
2W - 4L
1,516 SR
Queue Stats
21W - 17L
1,619 Elo+
Solo
Cupid
Cupid
avtomato
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,505 Elo+
Solo
Vamana
Vamana
giocatoresuperbo
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,533 Elo+

VS

Team Averages
Level 27
1,626 SR
1,618 Elo+
Ares
Ares
PeeentaKiller
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,475 Elo+
Solo
Serqet
Serqet
SateIla
Serqet
Level 24
God Stats
21W - 11L
2,064 SR
Queue Stats
233W - 132L
1,759 Elo+
Solo
Hou Yi
Hou Yi
karciboi
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,713 Elo+
Solo
Anubis
Anubis
rheinberg
Anubis
Level 28
God Stats
2W - 2L
1,565 SR
Queue Stats
44W - 38L
1,643 Elo+
Solo
Discordia
Discordia
tiredfed
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CejuDios
Cu Chulainn
16
8 / 2 / 0
10,226
639
8,348
11,421
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Hydizz
Cerberus
12
2 / 5 / 3
8,092
506
3,766
13,386
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Tiämat
Tiamat
16
2 / 2 / 3
9,511
594
7,243
9,390
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
avtomato
Cupid
10
0 / 5 / 3
6,903
431
1,365
7,552
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
4 / 1 / 1
10,222
639
6,800
9,601
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,271
392
2,668
12,121
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Serqet
SateIla
Serqet
14
5 / 3 / 1
8,424
527
6,861
11,978
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
karciboi
Hou Yi
15
8 / 3 / 1
8,904
557
12,593
10,060
3,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
rheinberg
Anubis
4
0 / 2 / 0
5,034
315
1,095
1,630
476
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
tiredfed
Discordia
14
1 / 2 / 4
8,259
516
5,441
7,417
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
14
15
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CejuDios
Cu Chulainn
8
2
0
4
W
Cerberus
Hydizz
Cerberus
2
5
3
0.7
L
0
7
1
0.07
L
Serqet
SateIla
Serqet
5
3
1
1.83
W
Tiamat
Tiämat
Tiamat
2
2
3
1.75
W
Cupid
avtomato
Cupid
0
5
3
0.3
W
4
1
1
4.5
L
Hou Yi
karciboi
Hou Yi
8
3
1
2.83
L
Anubis
rheinberg
Anubis
0
2
0
0
L
Discordia
tiredfed
Discordia
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
28,658
51,350
Taken
43,206
27,427
Mitigated
18,972
11,997
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CejuDios
Cu Chulainn
8,348
1,263
0
2,390
11,421
7,943
1,156
3,201
8,112
3,091
61,826
W
Cerberus
Hydizz
Cerberus
3,766
355
147
2,794
13,386
7,820
1,771
947
12,439
27,569
0
L
2,668
238
0
3,089
12,121
5,867
60
2,096
9,881
23,463
0
L
Serqet
SateIla
Serqet
6,861
2,425
0
3,950
11,978
6,680
0
4,049
7,783
0
48,732
W
Tiamat
Tiämat
Tiamat
7,243
1,349
0
3,675
9,390
5,286
857
2,479
6,459
55,151
0
W
Cupid
avtomato
Cupid
1,365
494
323
1,400
7,552
2,215
1,442
691
6,861
0
17,778
W
6,800
3,377
0
1,268
9,601
4,163
0
1,886
7,226
0
86,260
L
Hou Yi
karciboi
Hou Yi
12,593
6,823
0
2,438
10,060
3,755
1,698
2,837
7,223
0
55,365
L
Anubis
rheinberg
Anubis
1,095
225
0
418
1,630
476
0
0
1,630
6,780
0
L
Discordia
tiredfed
Discordia
5,441
493
0
813
7,417
2,194
0
2,188
5,041
47,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
36,892
471
Minions Killed
338
0
Camps Cleared
0
1,469,323
Distance Traveled
1,124,932
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,226
639
125
8
0
286,976
2
W
Cerberus
8,092
506
56
4
0
292,080
4
L
Ares
6,271
392
32
2
0
218,554
2
L
Serqet
8,424
527
97
6
0
339,493
3
W
Tiamat
9,511
594
112
7
0
302,111
1
W
Cupid
6,903
431
30
2
0
243,794
0
W
Vamana
10,222
639
148
9
0
344,362
1
L
Hou Yi
8,904
557
101
6
0
267,688
1
L
Anubis
5,034
315
15
1
0
31,106
1
L
Discordia
8,259
516
93
6
0
268,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role