Player Matchup

Hel
Hel
Camandrew
Hel
Level 35
God Stats
31W - 31L
1,549 SR
Queue Stats
112W - 99L
1,550 Elo+
Party 2
Olorun
Olorun
Driblets
Olorun
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 80L
1,834 Elo+
Party 2
Arachne
Arachne
SaltSlinger
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cabrakan
Cabrakan
XUARCHER
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
pnasty61862020
The Morrigan
Level 17
God Stats
0W - 7L
1,272 SR
Queue Stats
653W - 720L
1,264 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,530 Elo+

VS

Team Averages
Level 23
1,313 SR
1,351 Elo+
Izanami
Izanami
Alfi_121000
Izanami
Level 20
God Stats
39W - 33L
1,304 SR
Queue Stats
132W - 127L
1,295 Elo+
Party 1
Tiamat
Tiamat
EpicLemonCake
Tiamat
Level 26
God Stats
12W - 6L
1,570 SR
Queue Stats
60W - 51L
1,539 Elo+
Solo
Loki
Loki
ShallowCallow
Loki
Level 26
God Stats
16W - 11L
1,202 SR
Queue Stats
130W - 129L
1,286 Elo+
Party 1
Mercury
Mercury
TATSURObb
Mercury
Level 15
God Stats
14W - 8L
1,093 SR
Queue Stats
47W - 48L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
ooBlackMonkeyoo
Sun Wukong
Level 28
God Stats
25W - 17L
1,394 SR
Queue Stats
109W - 126L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 10
12,954
1,178
22,703
20,634
9,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Driblets
Olorun
18
3 / 8 / 14
11,514
1,047
17,632
17,272
8,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
SaltSlinger
Arachne
17
3 / 11 / 13
11,049
1,004
7,015
26,257
11,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
XUARCHER
Cabrakan
18
6 / 8 / 11
12,780
1,162
21,706
32,484
52,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
pnasty61862020
The Morrigan
17
0 / 9 / 13
10,008
910
2,835
13,536
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alfi_121000
Izanami
20
9 / 3 / 21
13,900
1,264
34,583
19,049
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 23
14,447
1,313
32,460
14,738
16,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 3 / 11
12,671
1,152
10,782
14,836
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
TATSURObb
Mercury
19
6 / 6 / 16
12,406
1,128
15,391
13,955
5,200
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ooBlackMonkeyoo
Sun Wukong
19
5 / 6 / 20
12,035
1,094
7,229
17,123
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
134
20
Kills
43
44
Deaths
21
61
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alfi_121000
Izanami
9
3
21
6.5
L
8
8
10
1.63
L
Olorun
Driblets
Olorun
3
8
14
1.25
W
13
3
23
8.17
L
Arachne
SaltSlinger
Arachne
3
11
13
0.86
W
10
3
11
5.17
W
Mercury
TATSURObb
Mercury
6
6
16
2.33
L
Cabrakan
XUARCHER
Cabrakan
6
8
11
1.44
W
Sun Wukong
ooBlackMonkeyoo
Sun Wukong
5
6
20
2.5
L
The Morrigan
pnasty61862020
The Morrigan
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,891
Damage
100,445
110,183
Taken
79,701
87,608
Mitigated
46,600
22,641
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alfi_121000
Izanami
34,583
29,103
0
6,410
19,049
6,833
0
16,487
2,562
0
55,579
L
22,703
2,398
6,178
5,669
20,634
9,525
0
4,132
16,452
56,492
0
L
Olorun
Driblets
Olorun
17,632
11,102
1,088
4,541
17,272
8,100
0
7,660
9,537
35,522
0
W
32,460
3,504
701
6,318
14,738
16,764
0
12,557
2,181
70,875
0
L
Arachne
SaltSlinger
Arachne
7,015
5,858
0
2,248
26,257
11,333
0
9,211
16,972
0
17,963
W
10,782
2,257
0
817
14,836
5,243
0
11,629
3,207
0
20,491
W
Mercury
TATSURObb
Mercury
15,391
8,697
0
0
13,955
5,200
0
9,042
3,929
0
34,411
L
Cabrakan
XUARCHER
Cabrakan
21,706
2,001
939
1,978
32,484
52,959
0
5,600
26,692
32,001
0
W
Sun Wukong
ooBlackMonkeyoo
Sun Wukong
7,229
1,210
0
936
17,123
12,560
0
14,911
2,187
0
26,179
L
The Morrigan
pnasty61862020
The Morrigan
2,835
2,034
0
0
13,536
5,691
0
5,857
7,640
11,763
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
65,459
207
Minions Killed
229
3
Camps Cleared
8
911,099
Distance Traveled
1,021,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,900
1,264
52
5
2
183,382
0
L
Hel
12,954
1,178
86
8
1
212,698
0
L
Olorun
11,514
1,047
48
4
0
145,092
0
W
Tiamat
14,447
1,313
96
9
3
203,007
0
L
Arachne
11,049
1,004
24
2
0
225,308
1
W
Loki
12,671
1,152
14
1
1
206,492
0
W
Mercury
12,406
1,128
34
3
2
247,833
0
L
Cabrakan
12,780
1,162
20
2
2
188,369
0
W
Sun Wukong
12,035
1,094
33
3
0
180,630
0
L
The Morrigan
10,008
910
29
3
0
139,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role