Player Matchup

Heimdallr
Heimdallr
HugoLocoo
Heimdallr
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 75L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Medabeda2
Tsukuyomi
Level 6
God Stats
5W - 4L
1,451 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 1
Janus
Janus
Nevergonna23
Janus
Level 5
God Stats
3W - 3L
1,451 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 1
Cerberus
Cerberus
Zalupinis
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,673 Elo+
Solo
Anubis
Anubis
bembelo
Anubis
Level 26
God Stats
58W - 41L
1,602 SR
Queue Stats
83W - 71L
1,477 Elo+
Solo
Team Averages
Level 12
1,501 SR
1,452 Elo+

VS

Team Averages
Level 17
1,432 SR
1,471 Elo+
Artemis
Artemis
NOOBerr59
Artemis
Level 29
God Stats
1W - 3L
1,448 SR
Queue Stats
44W - 44L
1,548 Elo+
Solo
Hades
Hades
NotWhiteBlossom
Hades
Level 29
God Stats
1W - 1L
1,188 SR
Queue Stats
188W - 198L
1,386 Elo+
Solo
Ymir
Ymir
YaBoiGandi
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,396 Elo+
Solo
King Arthur
King Arthur
YesSör
King Arthur
Level 6
God Stats
5W - 5L
1,440 SR
Queue Stats
5W - 6L
1,534 Elo+
Solo
Nemesis
Nemesis
franmore2002
Nemesis
Level 15
God Stats
3W - 4L
1,583 SR
Queue Stats
135W - 123L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HugoLocoo
Heimdallr
12
1 / 4 / 6
7,491
441
8,664
11,415
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Medabeda2
Tsukuyomi
12
3 / 5 / 6
7,966
469
5,218
10,149
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 4
7,655
450
6,077
6,714
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Zalupinis
Cerberus
17
6 / 0 / 4
10,310
606
13,725
13,092
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
bembelo
Anubis
17
15 / 0 / 4
11,010
648
19,591
15,890
9,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NOOBerr59
Artemis
13
4 / 3 / 4
7,921
466
10,952
15,703
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 8 / 2
8,492
500
12,271
14,542
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,718
395
2,431
10,936
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

King Arthur
YesSör
King Arthur
12
1 / 6 / 2
7,056
415
5,906
16,790
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
franmore2002
Nemesis
12
1 / 6 / 3
7,553
444
4,975
15,173
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
28
Kills
13
13
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HugoLocoo
Heimdallr
1
4
6
1
W
Tsukuyomi
Medabeda2
Tsukuyomi
3
5
6
1.2
L
Artemis
NOOBerr59
Artemis
4
3
4
2
W
3
4
4
1.25
L
7
8
2
1
L
0
5
2
0.2
L
King Arthur
YesSör
King Arthur
1
6
2
0.33
W
Cerberus
Zalupinis
Cerberus
6
0
4
8
W
Anubis
bembelo
Anubis
15
0
4
17
L
Nemesis
franmore2002
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
36,535
57,260
Taken
73,144
31,917
Mitigated
25,272
26,010
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HugoLocoo
Heimdallr
8,664
4,119
0
4,220
11,415
3,434
1,440
1,850
9,492
0
33,647
W
Tsukuyomi
Medabeda2
Tsukuyomi
5,218
953
0
2,317
10,149
3,536
157
2,618
7,384
0
31,380
L
Artemis
NOOBerr59
Artemis
10,952
5,617
0
6,930
15,703
4,826
0
6,293
9,360
0
44,034
W
6,077
425
0
0
6,714
1,699
899
1,766
4,845
29,955
0
L
12,271
659
100
2,357
14,542
4,869
0
9,200
5,294
48,279
0
L
2,431
280
0
850
10,936
2,712
649
6,067
4,844
26,904
0
L
King Arthur
YesSör
King Arthur
5,906
1,015
0
2,228
16,790
7,969
0
11,944
4,379
0
23,507
W
Cerberus
Zalupinis
Cerberus
13,725
1,561
0
6,784
13,092
14,150
265
1,141
11,411
66,362
0
W
Anubis
bembelo
Anubis
19,591
2,207
404
12,285
15,890
9,098
49
6,609
8,776
71,493
0
L
Nemesis
franmore2002
Nemesis
4,975
1,573
0
4,684
15,173
4,896
0
5,149
9,874
0
47,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,432
Gold Earned
37,740
429
Minions Killed
325
0
Camps Cleared
0
1,493,409
Distance Traveled
1,491,217
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,491
441
55
3
0
292,317
5
W
Tsukuyomi
7,966
469
59
3
0
278,521
0
L
Artemis
7,921
466
70
4
0
305,885
2
W
Janus
7,655
450
46
3
0
298,058
1
L
Hades
8,492
500
83
5
0
283,839
6
L
Ymir
6,718
395
47
3
0
227,041
2
L
King Arthur
7,056
415
37
2
0
306,426
0
W
Cerberus
10,310
606
154
9
0
332,447
3
W
Anubis
11,010
648
115
7
0
292,066
0
L
Nemesis
7,553
444
88
5
0
368,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role