Player Matchup

Scylla
Scylla
Arctiqe
Scylla
Level 29
God Stats
4W - 2L
1,765 SR
Queue Stats
33W - 40L
1,444 Elo+
Solo
Izanami
Izanami
DaZumbi3Show
Izanami
Level 23
God Stats
80W - 58L
1,513 SR
Queue Stats
101W - 87L
1,393 Elo+
Solo
Ra
Ra
Habnoyoi
Ra
Level 23
God Stats
7W - 7L
1,534 SR
Queue Stats
7W - 9L
1,751 Elo+
Solo
Amaterasu
Amaterasu
Slurr3dZm0ke420
Amaterasu
Level 24
God Stats
35W - 29L
1,370 SR
Queue Stats
187W - 189L
1,302 Elo+
Solo
Danzaburou
Danzaburou
marseilllais10
Danzaburou
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,478 Elo+

VS

Team Averages
Level 20
1,397 SR
1,366 Elo+
Awilix
Awilix
Celine_Port35
Awilix
Level 24
God Stats
0W - 1L
1,414 SR
Queue Stats
5W - 9L
1,253 Elo+
Solo
Tiamat
Tiamat
ColdYogurt
Tiamat
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 134L
1,632 Elo+
Solo
Danzaburou
Danzaburou
Darksith4
Danzaburou
Level 28
God Stats
17W - 17L
1,363 SR
Queue Stats
111W - 133L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
IvoRyToweR4773
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
Sosa8
Sun Wukong
Level 5
God Stats
14W - 16L
1,206 SR
Queue Stats
62W - 66L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arctiqe
Scylla
20
12 / 4 / 26
16,727
1,115
29,666
16,906
10,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DaZumbi3Show
Izanami
20
13 / 3 / 13
15,228
1,015
35,422
19,997
9,004
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 25
15,776
1,052
28,804
16,736
10,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Slurr3dZm0ke420
Amaterasu
20
8 / 9 / 18
14,215
948
18,577
29,548
15,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
marseilllais10
Danzaburou
20
1 / 4 / 21
13,536
902
4,477
20,266
9,223
Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 12
13,654
910
17,863
24,729
10,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ColdYogurt
Tiamat
20
8 / 4 / 10
16,069
1,071
27,872
17,572
7,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Darksith4
Danzaburou
20
11 / 3 / 10
17,769
1,185
33,641
20,767
8,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
0 / 18 / 11
13,650
910
12,803
46,838
53,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Sosa8
Sun Wukong
19
2 / 6 / 9
13,339
889
7,345
18,532
18,334
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
77
42
Kills
25
25
Deaths
42
103
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arctiqe
Scylla
12
4
26
6.25
L
4
11
12
0.91
L
Tiamat
ColdYogurt
Tiamat
8
4
10
3.25
W
Izanami
DaZumbi3Show
Izanami
13
3
13
6.5
L
Danzaburou
Darksith4
Danzaburou
11
3
10
5.33
W
8
5
25
4.1
L
0
18
11
0.31
W
Amaterasu
Slurr3dZm0ke420
Amaterasu
8
9
18
1.89
L
Sun Wukong
Sosa8
Sun Wukong
2
6
9
1.08
W
Danzaburou
marseilllais10
Danzaburou
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,946
Damage
99,524
103,453
Taken
128,438
55,103
Mitigated
97,924
14,710
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arctiqe
Scylla
29,666
3,212
989
4,487
16,906
10,930
0
6,337
10,491
69,094
0
L
17,863
10,640
0
516
24,729
10,714
0
11,299
13,430
0
22,913
L
Tiamat
ColdYogurt
Tiamat
27,872
3,660
1,040
7,159
17,572
7,252
0
9,516
8,056
84,926
0
W
Izanami
DaZumbi3Show
Izanami
35,422
30,219
432
801
19,997
9,004
0
7,168
12,729
0
58,632
L
Danzaburou
Darksith4
Danzaburou
33,641
15,342
0
2,520
20,767
8,607
0
10,429
10,338
0
74,956
W
28,804
3,960
2,515
2,073
16,736
10,039
0
8,160
8,576
68,294
0
L
12,803
2,823
0
2,645
46,838
53,017
0
18,964
27,874
30,902
0
W
Amaterasu
Slurr3dZm0ke420
Amaterasu
18,577
8,905
0
3,031
29,548
15,907
0
12,326
17,147
0
26,646
L
Sun Wukong
Sosa8
Sun Wukong
7,345
1,295
0
422
18,532
18,334
0
8,262
10,270
0
12,262
W
Danzaburou
marseilllais10
Danzaburou
4,477
2,500
0
382
20,266
9,223
0
6,684
13,532
0
13,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,482
Gold Earned
74,481
307
Minions Killed
278
6
Camps Cleared
2
1,222,946
Distance Traveled
1,196,384
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,727
1,115
111
7
0
259,624
0
L
Awilix
13,654
910
7
0
0
259,295
0
L
Tiamat
16,069
1,071
140
9
0
269,056
0
W
Izanami
15,228
1,015
62
4
3
219,264
4
L
Danzaburou
17,769
1,185
89
6
1
288,052
0
W
Ra
15,776
1,052
92
6
0
263,259
1
L
Kuzenbo
13,650
910
31
2
0
208,415
0
W
Amaterasu
14,215
948
21
1
1
254,099
0
L
Sun Wukong
13,339
889
11
1
1
171,566
0
W
Danzaburou
13,536
902
21
1
2
226,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role