Player Matchup

Tiamat
Tiamat
BlackTemplar21
Tiamat
Level 91
God Stats
60W - 48L
1,590 SR
Queue Stats
201W - 231L
1,581 Elo+
Party 1
Pele
Pele
BlackTemplar22
Pele
Level 68
God Stats
21W - 10L
1,757 SR
Queue Stats
111W - 91L
1,572 Elo+
Party 1
Ra
Ra
SamOstartima
Ra
Level 19
God Stats
18W - 14L
1,821 SR
Queue Stats
140W - 180L
1,593 Elo+
Party 1
Team Averages
Level 59
1,723 SR
1,582 Elo+

VS

Team Averages
Level 64
1,417 SR
1,494 Elo+
Tyr
Tyr
Ahryman
Tyr
Level 107
God Stats
2W - 4L
1,251 SR
Queue Stats
405W - 537L
1,496 Elo+
Solo
Neith
Neith
Pulsior
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,545 Elo+
Solo
Scylla
Scylla
marsh2975
Scylla
Level 77
God Stats
0W - 8L
1,500 SR
Queue Stats
67W - 109L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
11,888
743
16,200
7,899
9,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 5
11,695
731
7,743
7,913
4,360
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 5 / 7
9,705
607
4,398
8,394
3,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
3 / 5 / 6
10,233
640
5,448
14,490
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Pulsior
Neith
13
3 / 5 / 3
10,160
635
8,029
11,901
4,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
marsh2975
Scylla
14
3 / 5 / 5
10,490
656
6,176
11,447
3,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
15
Kills
9
9
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
5
6
1.2
W
8
2
6
5.5
W
7
2
5
4.75
L
Neith
Pulsior
Neith
3
5
3
0.9
W
0
5
7
0.7
L
Scylla
marsh2975
Scylla
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
19,653
24,206
Taken
37,838
16,830
Mitigated
21,020
7,617
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,448
279
0
2,530
14,490
13,060
106
7,988
6,502
0
20,735
W
16,200
731
1,112
3,624
7,899
9,200
1,453
650
7,119
40,122
0
W
7,743
1,750
0
588
7,913
4,360
1,201
2,319
5,544
0
31,501
L
Neith
Pulsior
Neith
8,029
3,084
0
2,142
11,901
4,124
130
7,576
4,325
0
36,539
W
4,398
326
406
1,887
8,394
3,270
0
3,251
5,068
33,745
0
L
Scylla
marsh2975
Scylla
6,176
648
0
3,683
11,447
3,836
0
5,933
5,514
59,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
30,883
155
Minions Killed
175
0
Camps Cleared
0
873,845
Distance Traveled
782,761
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,233
640
24
2
0
270,665
1
W
Tiamat
11,888
743
65
4
0
312,829
5
W
Pele
11,695
731
27
2
0
287,077
9
L
Neith
10,160
635
59
4
0
248,299
4
W
Ra
9,705
607
63
4
0
273,939
1
L
Scylla
10,490
656
92
6
0
263,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role