Player Matchup

Ra
Ra
Kolz07
Ra
Level 120
God Stats
3W - 9L
1,303 SR
Queue Stats
32W - 83L
1,386 Elo+
Party 1
Thanatos
Thanatos
Pikamite
Thanatos
Level 24
God Stats
5W - 18L
1,300 SR
Queue Stats
7W - 22L
1,339 Elo+
Party 1
Vamana
Vamana
runicblaade
Vamana
Level 7
God Stats
4W - 5L
1,308 SR
Queue Stats
6W - 15L
1,242 Elo+
Solo
Team Averages
Level 50
1,304 SR
1,322 Elo+

VS

Team Averages
Level 54
1,483 SR
1,442 Elo+
Tiamat
Tiamat
Feudra
Tiamat
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Arachne
Arachne
Pr0digy94
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,408 Elo+
Solo
Xing Tian
Xing Tian
Squirby69
Xing Tian
Level 129
God Stats
2W - 6L
1,450 SR
Queue Stats
203W - 334L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
6 / 2 / 14
10,191
784
12,476
9,924
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pikamite
Thanatos
12
6 / 4 / 10
9,413
724
5,446
11,494
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
14
9 / 0 / 12
10,550
812
8,918
11,687
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feudra
Tiamat
11
1 / 7 / 5
8,593
661
6,681
10,020
5,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pr0digy94
Arachne
10
1 / 9 / 4
8,267
636
5,834
10,707
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Squirby69
Xing Tian
14
3 / 5 / 1
9,497
731
8,390
12,080
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
5
6
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Feudra
Tiamat
1
7
5
0.5
W
Ra
6
2
14
6.5
W
Thanatos
Pikamite
Thanatos
6
4
10
2.75
L
Arachne
Pr0digy94
Arachne
1
9
4
0.33
L
Xing Tian
Squirby69
Xing Tian
3
5
1
0.7
W
Vamana
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
20,905
33,105
Taken
32,807
17,893
Mitigated
18,944
17,546
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Feudra
Tiamat
6,681
703
0
1,972
10,020
5,096
106
3,831
5,715
32,110
0
W
Ra
12,476
1,541
2,191
5,285
9,924
3,816
422
4,209
5,504
63,668
0
W
Thanatos
Pikamite
Thanatos
5,446
1,491
0
4,997
11,494
3,726
369
6,464
4,955
0
19,848
L
Arachne
Pr0digy94
Arachne
5,834
4,132
0
1,034
10,707
4,338
0
4,683
5,547
0
12,897
L
Xing Tian
Squirby69
Xing Tian
8,390
467
159
1,747
12,080
9,510
627
5,740
5,808
39,875
0
W
Vamana
8,918
3,397
0
5,073
11,687
10,351
160
4,509
7,028
7,382
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
26,357
202
Minions Killed
119
0
Camps Cleared
0
763,211
Distance Traveled
668,009
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,593
661
50
4
0
207,896
4
W
Ra
10,191
784
111
9
0
239,956
4
W
Thanatos
9,413
724
43
3
0
254,469
3
L
Arachne
8,267
636
20
2
0
205,865
0
L
Xing Tian
9,497
731
49
4
0
254,248
0
W
Vamana
10,550
812
48
4
0
268,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role