Player Matchup

Tiamat
Tiamat
AngryFairy
Tiamat
Level 160
God Stats
10W - 8L
1,668 SR
Queue Stats
357W - 187L
1,593 Elo+
Party 2
Artemis
Artemis
OkayPhine
Artemis
Level 160
God Stats
1W - 2L
1,654 SR
Queue Stats
222W - 158L
1,689 Elo+
Party 2
Sobek
Sobek
Supremacy90
Sobek
Level 115
God Stats
37W - 14L
1,489 SR
Queue Stats
413W - 402L
1,582 Elo+
Party 2
Team Averages
Level 145
1,604 SR
1,621 Elo+

VS

Team Averages
Level 19
1,468 SR
1,343 Elo+
Ares
Ares
Drasmaul
Ares
Level 16
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Ganesha
Ganesha
RensCats
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
kyoku13
Ymir
Level 14
God Stats
1W - 2L
1,577 SR
Queue Stats
3W - 9L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngryFairy
Tiamat
12
8 / 1 / 8
8,520
947
13,679
6,524
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OkayPhine
Artemis
12
9 / 0 / 10
8,555
951
14,154
6,440
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 15
8,119
902
6,299
9,205
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 8 / 3
6,130
681
2,003
12,254
11,355
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
RensCats
Ganesha
9
1 / 5 / 4
6,782
754
4,185
13,950
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
kyoku13
Ymir
10
3 / 6 / 1
6,905
767
4,281
13,096
8,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AngryFairy
Tiamat
8
1
8
12
L
Ares
1
8
3
0.31
W
Artemis
OkayPhine
Artemis
9
0
10
14
L
Ganesha
RensCats
Ganesha
1
5
4
0.6
W
2
4
15
2.38
L
Ymir
kyoku13
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,132
Damage
10,469
22,169
Taken
39,300
13,115
Mitigated
30,877
9,072
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AngryFairy
Tiamat
13,679
2,070
0
3,040
6,524
5,291
628
2,446
4,078
29,785
0
L
Ares
2,003
290
516
338
12,254
11,355
0
5,331
6,669
5,287
0
W
Artemis
OkayPhine
Artemis
14,154
9,158
0
3,683
6,440
2,150
1,084
4,087
2,353
0
33,226
L
Ganesha
RensCats
Ganesha
4,185
278
526
2,738
13,950
10,856
0
6,727
6,890
15,706
0
W
6,299
848
0
2,349
9,205
5,674
296
3,970
5,235
17,868
0
L
Ymir
kyoku13
Ymir
4,281
946
0
576
13,096
8,666
0
7,074
5,722
16,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
19,817
89
Minions Killed
58
0
Camps Cleared
0
514,961
Distance Traveled
417,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,520
947
49
5
0
174,441
1
L
Ares
6,130
681
15
2
0
142,660
0
W
Artemis
8,555
951
29
3
0
165,174
0
L
Ganesha
6,782
754
5
1
0
122,136
1
W
Sobek
8,119
902
11
1
0
175,346
1
L
Ymir
6,905
767
38
4
0
152,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role