Player Matchup

Scylla
Scylla
BlackKanna
Scylla
Level 17
God Stats
23W - 25L
1,436 SR
Queue Stats
440W - 473L
1,364 Elo+
Solo
Artemis
Artemis
Coinmark
Artemis
Level 18
God Stats
3W - 2L
1,262 SR
Queue Stats
15W - 12L
1,419 Elo+
Solo
Set
Set
Katchiiee
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,449 Elo+
Solo
Hercules
Hercules
Obaketears
Hercules
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 55L
1,568 Elo+
Solo
Ymir
Ymir
gothmasamune
Ymir
Level 13
God Stats
11W - 10L
1,741 SR
Queue Stats
317W - 286L
1,455 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,451 Elo+

VS

Team Averages
Level 11
1,659 SR
1,396 Elo+
Tiamat
Tiamat
DrZero22
Tiamat
Level 7
God Stats
2W - 1L
1,718 SR
Queue Stats
8W - 6L
1,405 Elo+
Party 2
Cupid
Cupid
Toxicdraga
Cupid
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
20W - 20L
1,365 Elo+
Party 1
Nemesis
Nemesis
dechmikeyon6
Nemesis
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
6W - 7L
1,352 Elo+
Party 2
Ratatoskr
Ratatoskr
henryvv
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,407 Elo+
Solo
Raijin
Raijin
zooss
Raijin
Level 14
God Stats
2W - 2L
1,655 SR
Queue Stats
8W - 7L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlackKanna
Scylla
14
7 / 3 / 9
10,373
494
13,219
7,696
2,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Coinmark
Artemis
19
14 / 1 / 10
12,878
613
23,202
16,184
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 6 / 4
11,924
568
9,945
18,033
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Obaketears
Hercules
18
14 / 1 / 9
12,512
596
22,438
16,628
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 6 / 15
10,798
514
5,103
16,732
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrZero22
Tiamat
11
3 / 14 / 3
8,168
389
3,975
17,060
6,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
3 / 10 / 6
9,176
437
8,294
21,058
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dechmikeyon6
Nemesis
11
0 / 3 / 2
6,904
329
1,018
11,927
3,392
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
henryvv
Ratatoskr
17
5 / 6 / 4
10,722
511
7,417
19,166
7,392
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
zooss
Raijin
13
5 / 17 / 4
9,667
460
18,056
23,925
7,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
49
Kills
16
17
Deaths
50
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
BlackKanna
Scylla
7
3
9
3.83
W
Artemis
Coinmark
Artemis
14
1
10
19
L
Tiamat
DrZero22
Tiamat
3
14
3
0.32
W
10
6
4
2
W
Hercules
Obaketears
Hercules
14
1
9
18.5
L
Cupid
3
10
6
0.6
L
Nemesis
dechmikeyon6
Nemesis
0
3
2
0.33
W
4
6
15
1.92
L
Ratatoskr
henryvv
Ratatoskr
5
6
4
1.17
L
Raijin
zooss
Raijin
5
17
4
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,907
Damage
38,760
75,273
Taken
93,136
44,228
Mitigated
30,995
19,788
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BlackKanna
Scylla
13,219
2,326
0
0
7,696
2,486
3,377
3,012
4,684
47,874
0
W
Artemis
Coinmark
Artemis
23,202
11,564
0
8,198
16,184
6,522
6,263
6,742
9,442
0
83,842
L
Tiamat
DrZero22
Tiamat
3,975
643
0
1,405
17,060
6,120
0
4,681
12,257
21,875
0
W
9,945
5,983
0
5,037
18,033
8,620
1,556
2,797
15,236
0
83,164
W
Hercules
Obaketears
Hercules
22,438
8,241
0
4,205
16,628
12,323
1,488
4,633
11,995
0
71,914
L
Cupid
8,294
3,020
1,163
6,352
21,058
6,713
330
4,887
16,071
0
36,090
L
Nemesis
dechmikeyon6
Nemesis
1,018
430
0
216
11,927
3,392
0
2,755
9,147
76
23,185
W
5,103
1,109
0
2,348
16,732
14,277
1,393
4,856
11,876
21,133
0
L
Ratatoskr
henryvv
Ratatoskr
7,417
2,738
0
4,670
19,166
7,392
849
3,165
15,851
0
63,497
L
Raijin
zooss
Raijin
18,056
1,871
88
1,692
23,925
7,378
0
2,834
20,888
37,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
44,637
433
Minions Killed
265
0
Camps Cleared
0
1,655,098
Distance Traveled
1,663,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,373
494
62
3
0
351,410
0
W
Artemis
12,878
613
120
6
0
312,617
0
L
Tiamat
8,168
389
28
1
0
299,990
0
W
Set
11,924
568
112
5
0
326,162
0
W
Hercules
12,512
596
101
5
0
364,038
0
L
Cupid
9,176
437
48
2
0
350,237
0
L
Nemesis
6,904
329
32
2
0
333,583
0
W
Ymir
10,798
514
38
2
0
300,871
0
L
Ratatoskr
10,722
511
114
5
0
413,384
0
L
Raijin
9,667
460
43
2
0
265,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role