Player Matchup

Hel
Hel
Eretik666
Hel
Level 18
God Stats
2W - 2L
1,393 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo
Chernobog
Chernobog
Jinkina
Chernobog
Level 26
God Stats
9W - 10L
1,500 SR
Queue Stats
92W - 125L
1,191 Elo+
Party 1
Chaac
Chaac
LirycCZ
Chaac
Level 21
God Stats
12W - 3L
1,201 SR
Queue Stats
58W - 52L
1,312 Elo+
Solo
Janus
Janus
xXxXTuroKXxXx
Janus
Level 30
God Stats
3W - 7L
1,608 SR
Queue Stats
27W - 41L
1,374 Elo+
Party 1
Nemesis
Nemesis
ДЭвиДжонс
Nemesis
Level 13
God Stats
4W - 11L
1,261 SR
Queue Stats
108W - 102L
1,345 Elo+
Party 1
Team Averages
Level 22
1,393 SR
1,308 Elo+

VS

Team Averages
Level 15
1,510 SR
1,496 Elo+
Ra
Ra
IŁICH
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
LuisBarton
Bakasura
Level 24
God Stats
5W - 5L
1,631 SR
Queue Stats
5W - 5L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
NikDelar
Guan Yu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Slime2004
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,685 Elo+
Solo
Danzaburou
Danzaburou
lltrixbll
Danzaburou
Level 22
God Stats
1W - 5L
1,419 SR
Queue Stats
103W - 168L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,968
528
5,890
7,012
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Jinkina
Chernobog
14
6 / 2 / 6
9,327
549
6,655
8,897
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
LirycCZ
Chaac
15
2 / 2 / 5
9,526
560
5,061
9,830
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 6
9,866
580
12,774
5,071
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 0 / 6
10,753
633
8,786
10,341
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 5 / 4
7,482
440
5,882
9,160
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LuisBarton
Bakasura
13
2 / 7 / 3
7,874
463
7,197
17,347
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
NikDelar
Guan Yu
13
3 / 6 / 2
7,752
456
5,663
12,505
11,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
1
0 / 0 / 0
4,740
279
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
lltrixbll
Danzaburou
11
1 / 5 / 0
6,779
399
5,315
11,564
4,533
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
7
7
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Ra
1
5
4
0.6
W
Chernobog
Jinkina
Chernobog
6
2
6
4.5
W
Chaac
LirycCZ
Chaac
2
2
5
2.25
L
Bakasura
LuisBarton
Bakasura
2
7
3
0.5
L
Guan Yu
NikDelar
Guan Yu
3
6
2
0.67
L
Odin
0
0
0
0
L
Danzaburou
lltrixbll
Danzaburou
1
5
0
0.2
W
4
1
6
7
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
24,057
41,151
Taken
50,576
20,328
Mitigated
25,999
12,902
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,890
387
3,075
3,021
7,012
2,861
2,371
2,480
4,455
38,433
0
L
Ra
5,882
1,088
1,057
1,287
9,160
3,400
0
4,851
4,309
39,218
0
W
Chernobog
Jinkina
Chernobog
6,655
3,573
0
1,361
8,897
3,521
1,331
2,318
6,162
0
35,289
W
Chaac
LirycCZ
Chaac
5,061
1,277
0
5,002
9,830
6,321
3,125
0
9,259
0
44,119
L
Bakasura
LuisBarton
Bakasura
7,197
4,650
0
4,645
17,347
6,757
400
3,248
14,099
0
29,339
L
Guan Yu
NikDelar
Guan Yu
5,663
606
1,272
3,282
12,505
11,309
150
3,669
8,836
0
22,732
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
lltrixbll
Danzaburou
5,315
1,376
0
1,149
11,564
4,533
0
6,896
4,668
0
30,957
W
12,774
750
0
0
5,071
1,623
1,493
907
4,064
62,424
0
W
8,786
5,883
0
443
10,341
6,002
0
177
9,349
0
75,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,440
Gold Earned
34,627
453
Minions Killed
261
0
Camps Cleared
0
1,543,509
Distance Traveled
1,182,497
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,968
528
78
5
0
289,002
5
L
Ra
7,482
440
82
5
0
295,169
1
W
Chernobog
9,327
549
49
3
0
303,413
3
W
Chaac
9,526
560
84
5
0
280,767
0
L
Bakasura
7,874
463
81
5
0
307,842
0
L
Guan Yu
7,752
456
48
3
0
287,222
3
L
Odin
4,740
279
0
0
0
0
0
L
Danzaburou
6,779
399
50
3
0
292,264
0
W
Janus
9,866
580
118
7
0
302,816
5
W
Nemesis
10,753
633
124
7
0
367,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role