Player Matchup

Sun Wukong
Sun Wukong
GummyBear TK
Sun Wukong
Level 102
God Stats
2W - 0L
1,776 SR
Queue Stats
33W - 21L
1,625 Elo+
Party 2
Chang'e
Chang'e
abandoned man75
Chang'e
Level 101
God Stats
7W - 5L
1,592 SR
Queue Stats
158W - 135L
1,495 Elo+
Solo
Anhur
Anhur
kribeast
Anhur
Level 147
God Stats
11W - 9L
1,444 SR
Queue Stats
269W - 204L
1,722 Elo+
Party 2
Team Averages
Level 117
1,604 SR
1,614 Elo+

VS

Team Averages
Level 107
1,540 SR
1,553 Elo+
Mulan
Mulan
SOMEfnJoKE
Mulan
Level 133
God Stats
3W - 5L
1,490 SR
Queue Stats
134W - 106L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
sUrEkILLeSaLoT
Ah Puch
Level 126
God Stats
73W - 45L
1,631 SR
Queue Stats
85W - 68L
1,623 Elo+
Party 1
Fenrir
Fenrir
xXPrinceDrewXx
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GummyBear TK
Sun Wukong
16
8 / 2 / 5
11,899
744
11,019
15,880
10,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 2 / 11
11,483
718
10,139
11,939
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
kribeast
Anhur
15
6 / 4 / 13
12,451
778
10,042
13,871
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 6 / 4
9,718
607
7,084
14,734
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 4
11,589
724
18,619
14,098
4,396
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 8 / 1
9,314
582
4,545
9,280
2,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
19
Kills
8
8
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GummyBear TK
Sun Wukong
8
2
5
5.25
L
Mulan
1
6
4
0.5
W
5
2
11
5.25
W
Anhur
kribeast
Anhur
6
4
13
3.13
L
4
5
4
1.2
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
30,248
41,690
Taken
38,112
19,117
Mitigated
16,092
13,413
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GummyBear TK
Sun Wukong
11,019
3,477
640
3,136
15,880
10,290
371
5,636
10,044
0
53,478
L
Mulan
7,084
591
0
2,323
14,734
9,017
0
3,963
10,443
139
29,240
W
10,139
867
2,698
5,078
11,939
4,099
541
6,658
5,131
52,881
0
W
Anhur
kribeast
Anhur
10,042
5,318
0
1,861
13,871
4,728
1,749
6,801
6,920
0
56,527
L
18,619
372
90
3,027
14,098
4,396
0
3,381
10,521
65,855
0
L
4,545
468
0
1,063
9,280
2,679
0
2,113
6,949
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
30,621
248
Minions Killed
163
0
Camps Cleared
0
875,329
Distance Traveled
711,714
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,899
744
54
3
0
323,855
0
L
Mulan
9,718
607
47
3
0
267,747
3
W
Chang'e
11,483
718
105
7
0
284,435
1
W
Anhur
12,451
778
89
6
0
267,039
1
L
Ah Puch
11,589
724
89
6
0
248,419
3
L
Fenrir
9,314
582
27
2
0
195,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role