Player Matchup

Izanami
Izanami
Kr4zI96
Izanami
Level 31
God Stats
7W - 4L
1,776 SR
Queue Stats
449W - 532L
1,367 Elo+
Party 1
Ymir
Ymir
OasisLynx
Ymir
Level 10
God Stats
8W - 3L
1,493 SR
Queue Stats
21W - 22L
1,294 Elo+
Party 2
Nemesis
Nemesis
RpG RIAHPRO
Nemesis
Level 8
God Stats
4W - 3L
1,348 SR
Queue Stats
12W - 13L
1,163 Elo+
Party 2
Sun Wukong
Sun Wukong
SolarXclipse
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,183 Elo+
Solo
Xbalanque
Xbalanque
WCND COLD
Xbalanque
Level 15
God Stats
40W - 44L
1,439 SR
Queue Stats
45W - 54L
1,299 Elo+
Party 1
Team Averages
Level 18
1,511 SR
1,261 Elo+

VS

Team Averages
Level 17
1,488 SR
1,374 Elo+
Anubis
Anubis
OoBroO iPaTo
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Set
Set
TunefulWalk3403
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,160 Elo+
Solo
Cupid
Cupid
ViRgiNiTyRoCs6d9
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,602 Elo+
Solo
Loki
Loki
gxlds
Loki
Level 17
God Stats
7W - 14L
1,449 SR
Queue Stats
40W - 40L
1,338 Elo+
Solo
Jormungandr
Jormungandr
supremdums
Jormungandr
Level 11
God Stats
3W - 3L
1,489 SR
Queue Stats
82W - 81L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kr4zI96
Izanami
18
14 / 5 / 8
12,582
1,144
20,964
12,814
4,068
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
19
8 / 3 / 28
13,533
1,230
15,428
16,624
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
RpG RIAHPRO
Nemesis
19
14 / 1 / 12
13,281
1,207
16,551
11,919
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SolarXclipse
Sun Wukong
20
8 / 2 / 25
12,932
1,176
15,527
16,389
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
WCND COLD
Xbalanque
17
2 / 5 / 14
10,388
944
9,377
8,711
3,819
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 9 / 7
12,603
1,146
12,644
14,287
6,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 13 / 6
10,361
942
1,969
17,667
8,960
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
7 / 2 / 6
13,173
1,198
24,455
14,302
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
gxlds
Loki
17
4 / 12 / 4
11,588
1,053
11,509
19,157
7,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
supremdums
Jormungandr
17
0 / 11 / 6
10,691
972
4,726
22,164
20,253
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
45
46
Kills
16
16
Deaths
47
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kr4zI96
Izanami
14
5
8
3.6
W
Ymir
8
3
28
7.33
L
Anubis
5
9
7
0.94
W
Nemesis
RpG RIAHPRO
Nemesis
14
1
12
20
W
Sun Wukong
SolarXclipse
Sun Wukong
8
2
25
10.25
L
0
13
6
0.23
L
7
2
6
5
W
Xbalanque
WCND COLD
Xbalanque
2
5
14
1.8
L
Loki
gxlds
Loki
4
12
4
0.5
L
Jormungandr
supremdums
Jormungandr
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
55,303
66,457
Taken
87,577
46,135
Mitigated
48,788
10,515
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kr4zI96
Izanami
20,964
14,423
0
852
12,814
4,068
0
4,223
7,163
0
46,421
W
Ymir
15,428
3,776
0
1,376
16,624
16,470
0
3,796
12,828
25,783
0
L
Anubis
12,644
2,161
0
3,366
14,287
6,159
0
1,638
12,549
38,660
0
W
Nemesis
RpG RIAHPRO
Nemesis
16,551
7,528
0
2,349
11,919
5,533
0
3,275
8,644
0
33,861
W
Sun Wukong
SolarXclipse
Sun Wukong
15,527
5,882
0
5,938
16,389
16,245
0
3,940
12,449
0
24,307
L
1,969
1,450
0
252
17,667
8,960
0
2,212
15,012
0
7,939
L
24,455
12,535
180
4,609
14,302
5,766
0
2,394
11,783
0
48,490
W
Xbalanque
WCND COLD
Xbalanque
9,377
7,882
0
0
8,711
3,819
0
2,136
6,575
0
22,906
L
Loki
gxlds
Loki
11,509
3,014
0
243
19,157
7,650
0
2,817
16,094
0
25,642
L
Jormungandr
supremdums
Jormungandr
4,726
1,406
0
27
22,164
20,253
0
6,367
15,672
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,716
Gold Earned
58,416
180
Minions Killed
179
3
Camps Cleared
6
923,826
Distance Traveled
893,154
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,582
1,144
74
7
0
156,803
0
W
Ymir
13,533
1,230
27
2
1
184,049
1
L
Anubis
12,603
1,146
60
5
0
182,860
2
W
Nemesis
13,281
1,207
31
3
2
236,166
0
W
Sun Wukong
12,932
1,176
25
2
0
235,446
0
L
Set
10,361
942
10
1
0
139,112
0
L
Cupid
13,173
1,198
57
5
5
204,486
0
W
Xbalanque
10,388
944
23
2
0
111,362
0
L
Loki
11,588
1,053
21
2
1
198,443
1
L
Jormungandr
10,691
972
31
3
0
168,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role