Player Matchup

Chaac
Chaac
Frostyskates
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Goblinskin2
Jormungandr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,618 Elo+
Party 1
Tiamat
Tiamat
Mrsgiggles
Tiamat
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 17L
1,596 Elo+
Party 1
Chernobog
Chernobog
Rainbownudel
Chernobog
Level 126
God Stats
11W - 8L
1,748 SR
Queue Stats
290W - 267L
1,570 Elo+
Party 1
Serqet
Serqet
sykobadger
Serqet
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 160L
1,602 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,572 Elo+

VS

Team Averages
Level 69
1,578 SR
1,497 Elo+
Kali
Kali
EpicGamer6970
Kali
Level 88
God Stats
9W - 7L
1,453 SR
Queue Stats
208W - 207L
1,561 Elo+
Solo
Ganesha
Ganesha
ImADilpickle
Ganesha
Level 84
God Stats
7W - 5L
1,658 SR
Queue Stats
237W - 284L
1,391 Elo+
Solo
Khepri
Khepri
NiTTrogen25
Khepri
Level 58
God Stats
9W - 8L
1,554 SR
Queue Stats
184W - 158L
1,607 Elo+
Solo
Tiamat
Tiamat
camringrozav
Tiamat
Level 68
God Stats
2W - 5L
1,692 SR
Queue Stats
514W - 444L
1,530 Elo+
Solo
Hachiman
Hachiman
flakon791
Hachiman
Level 45
God Stats
2W - 4L
1,530 SR
Queue Stats
107W - 155L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,181
536
7,324
16,112
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Goblinskin2
Jormungandr
15
2 / 2 / 13
10,292
542
6,044
10,214
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Mrsgiggles
Tiamat
13
0 / 8 / 7
8,353
440
2,728
13,532
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rainbownudel
Chernobog
19
21 / 0 / 6
12,672
667
26,542
21,369
8,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
sykobadger
Serqet
15
6 / 3 / 12
9,938
523
8,176
11,604
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,192
431
8,650
18,437
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ImADilpickle
Ganesha
17
1 / 6 / 3
9,896
521
10,907
15,080
11,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
1 / 8 / 5
7,623
401
3,146
16,060
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
10 / 8 / 1
9,679
509
11,725
12,786
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
flakon791
Hachiman
12
1 / 4 / 5
7,732
407
5,677
10,397
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
33
Kills
14
15
Deaths
33
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
4
2
5
3.25
W
Jormungandr
Goblinskin2
Jormungandr
2
2
13
4.25
L
Ganesha
ImADilpickle
Ganesha
1
6
3
0.42
W
Tiamat
Mrsgiggles
Tiamat
0
8
7
0.44
L
Khepri
1
8
5
0.44
W
Chernobog
Rainbownudel
Chernobog
21
0
6
24
L
Tiamat
10
8
1
1.31
L
Hachiman
flakon791
Hachiman
1
4
5
0.88
W
Serqet
sykobadger
Serqet
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
40,105
72,831
Taken
72,760
36,645
Mitigated
42,624
29,102
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
4,569
0
4,609
18,437
7,331
0
1,500
16,829
0
53,543
W
7,324
1,938
0
7,350
16,112
8,113
1,327
8,034
8,028
0
53,107
W
Jormungandr
Goblinskin2
Jormungandr
6,044
1,096
0
1,336
10,214
10,116
761
1,323
8,847
51,137
0
L
Ganesha
ImADilpickle
Ganesha
10,907
671
0
2,056
15,080
11,708
54
210
14,420
68,870
0
W
Tiamat
Mrsgiggles
Tiamat
2,728
705
0
2,122
13,532
6,442
312
6,281
6,818
34,948
0
L
Khepri
3,146
132
0
2,345
16,060
11,774
0
2,989
12,738
13,603
0
W
Chernobog
Rainbownudel
Chernobog
26,542
19,670
0
15,695
21,369
8,255
3,310
5,600
15,600
0
96,445
L
Tiamat
11,725
1,579
0
2,222
12,786
8,989
382
2,191
9,675
43,446
0
L
Hachiman
flakon791
Hachiman
5,677
3,041
0
5,007
10,397
2,822
0
1,608
8,789
0
37,990
W
Serqet
sykobadger
Serqet
8,176
2,512
0
2,599
11,604
3,719
980
3,602
7,760
0
38,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,436
Gold Earned
43,122
439
Minions Killed
381
0
Camps Cleared
0
1,726,601
Distance Traveled
1,598,253
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,192
431
91
5
0
361,830
4
W
Chaac
10,181
536
93
5
0
329,891
3
W
Jormungandr
10,292
542
76
4
0
328,295
2
L
Ganesha
9,896
521
123
6
0
290,229
5
W
Tiamat
8,353
440
62
3
0
303,988
2
L
Khepri
7,623
401
28
1
0
344,972
5
W
Chernobog
12,672
667
141
7
0
351,039
0
L
Tiamat
9,679
509
88
5
0
324,305
0
L
Hachiman
7,732
407
51
3
0
276,917
1
W
Serqet
9,938
523
67
4
0
413,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role