Player Matchup

Ullr
Ullr
Platinum IV
Colsivart
Ullr
Platinum IV
Level 160
God Stats
50W - 38L
1,784 SR
Queue Stats
727W - 692L
1,927 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Cöconutman
Aphrodite
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
FeedyQ
Medusa
Platinum I
Level 111
God Stats
6W - 3L
1,646 SR
Queue Stats
239W - 221L
1,898 MMR
Solo
Janus
Janus
Diamond IV
Nogendary
Janus
Diamond IV
Level 125
God Stats
6W - 1L
1,894 SR
Queue Stats
99W - 68L
2,220 MMR
Solo
Terra
Terra
Platinum I
TonyDownfall
Terra
Platinum I
Level 155
God Stats
10W - 6L
1,570 SR
Queue Stats
820W - 816L
1,891 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,679 SR
1,887 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,657 SR
1,960 MMR
Anubis
Anubis
Platinum V
GayDavesDad
Anubis
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
Sizks
Cernunnos
Masters
Level 87
God Stats
2W - 3L
1,960 SR
Queue Stats
213W - 163L
2,672 MMR
Solo
Chronos
Chronos
Platinum III
Wuxis
Chronos
Platinum III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 194L
1,864 MMR
Solo
Fenrir
Fenrir
Platinum II
jorgelarten
Fenrir
Platinum II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,889 MMR
Solo
Guan Yu
Guan Yu
Platinum II
tanakaHS
Guan Yu
Platinum II
Level 159
God Stats
5W - 3L
1,826 SR
Queue Stats
239W - 221L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
3 / 5 / 5
12,311
560
21,643
22,192
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Cöconutman
Aphrodite
15
1 / 4 / 7
9,775
444
4,834
11,404
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
FeedyQ
Medusa
19
2 / 2 / 6
12,134
552
24,440
15,729
6,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Nogendary
Janus
20
3 / 3 / 4
13,479
613
14,553
14,848
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 2 / 4
11,876
540
10,891
22,303
19,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Nu WaPersephoneIzanamiApolloSet

VS

Bans
DanzaburouChernobogSerqetCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 5 / 4
11,649
530
14,510
18,200
9,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Sizks
Cernunnos
14
1 / 0 / 0
9,696
441
5,644
13,622
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Wuxis
Chronos
19
1 / 3 / 4
11,389
518
11,367
20,425
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
6 / 6 / 4
10,346
470
8,629
20,750
9,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
tanakaHS
Guan Yu
16
1 / 0 / 8
10,548
479
8,824
30,991
40,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
14
Kills
15
16
Deaths
14
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
5
5
1.1
W
Aphrodite
Cöconutman
Aphrodite
1
4
7
1.13
W
Medusa
FeedyQ
Medusa
2
2
6
2.5
L
Anubis
6
5
4
1.6
W
Janus
Nogendary
Janus
3
3
4
1.67
L
Cernunnos
Sizks
Cernunnos
1
0
0
1
W
5
2
4
3.5
L
Chronos
Wuxis
Chronos
1
3
4
1
L
Fenrir
6
6
4
1.33
L
Guan Yu
tanakaHS
Guan Yu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,361
Damage
48,974
86,476
Taken
103,988
44,661
Mitigated
74,818
43,301
Healing
39,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
21,643
11,496
0
4,792
22,192
7,315
1,233
7,978
13,934
0
101,197
W
Aphrodite
Cöconutman
Aphrodite
4,834
872
7,487
5,988
11,404
6,460
717
4,040
7,364
33,201
3,149
W
Medusa
FeedyQ
Medusa
24,440
16,076
0
4,886
15,729
6,794
4,747
6,627
9,102
0
111,735
L
Anubis
14,510
455
0
9,537
18,200
9,283
468
5,927
12,173
93,049
0
W
Janus
Nogendary
Janus
14,553
623
285
7,845
14,848
4,362
1,924
3,085
11,763
113,412
0
L
Cernunnos
Sizks
Cernunnos
5,644
3,251
0
4,062
13,622
7,003
547
3,706
9,641
0
53,243
W
10,891
1,380
1,987
10,031
22,303
19,730
119
6,558
14,171
49,279
0
L
Chronos
Wuxis
Chronos
11,367
4,860
0
6,852
20,425
8,974
4,395
4,461
15,914
111,933
0
L
Fenrir
8,629
1,592
0
4,354
20,750
9,299
389
7,617
12,982
0
51,779
L
Guan Yu
tanakaHS
Guan Yu
8,824
1,500
1,981
12,964
30,991
40,259
0
7,576
23,239
0
40,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
53,628
661
Minions Killed
612
0
Camps Cleared
0
2,219,405
Distance Traveled
1,942,424
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,311
560
143
7
0
407,972
5
W
Aphrodite
9,775
444
56
3
0
427,763
7
W
Medusa
12,134
552
160
7
0
431,443
5
L
Anubis
11,649
530
156
7
0
362,473
2
W
Janus
13,479
613
194
9
0
507,830
3
L
Cernunnos
9,696
441
119
5
0
216,673
1
W
Terra
11,876
540
108
5
0
444,397
3
L
Chronos
11,389
518
188
9
0
411,500
4
L
Fenrir
10,346
470
89
4
0
432,638
5
L
Guan Yu
10,548
479
60
3
0
519,140
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role