Player Matchup

Bellona
Bellona
Devilx81
Bellona
Level 21
God Stats
17W - 21L
1,407 SR
Queue Stats
71W - 90L
1,311 Elo+
Party 1
Artemis
Artemis
LeleX11
Artemis
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 28L
1,208 Elo+
Party 1
Ratatoskr
Ratatoskr
MFKING
Ratatoskr
Level 20
God Stats
7W - 10L
1,184 SR
Queue Stats
41W - 46L
1,378 Elo+
Solo
Cupid
Cupid
Zalupinis
Cupid
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Discordia
Discordia
firefoxll1
Discordia
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
24W - 26L
1,387 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,357 Elo+

VS

Team Averages
Level 15
1,507 SR
1,380 Elo+
Arachne
Arachne
Alex1Zz
Arachne
Level 18
God Stats
23W - 26L
1,389 SR
Queue Stats
147W - 189L
1,301 Elo+
Solo
Xbalanque
Xbalanque
Doedress
Xbalanque
Level 9
God Stats
0W - 2L
1,795 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Chronos
Chronos
SeekerCZ
Chronos
Level 26
God Stats
1W - 3L
1,349 SR
Queue Stats
12W - 17L
1,454 Elo+
Solo
King Arthur
King Arthur
gienek1256
King Arthur
Level 20
God Stats
13W - 20L
1,500 SR
Queue Stats
134W - 143L
1,143 Elo+
Solo
Ares
Ares
zancroww
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devilx81
Bellona
14
4 / 1 / 4
9,054
453
4,848
8,617
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
LeleX11
Artemis
15
6 / 4 / 6
9,907
495
8,561
9,554
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
MFKING
Ratatoskr
17
2 / 4 / 13
10,972
549
9,767
13,677
5,353
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Zalupinis
Cupid
20
24 / 1 / 1
15,287
764
29,530
18,215
9,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
firefoxll1
Discordia
12
0 / 5 / 4
8,629
431
5,170
5,698
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex1Zz
Arachne
14
9 / 8 / 3
9,879
494
15,166
17,975
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Doedress
Xbalanque
15
2 / 8 / 1
9,383
469
6,244
18,686
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
SeekerCZ
Chronos
15
4 / 5 / 3
9,099
455
5,965
15,876
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
gienek1256
King Arthur
12
0 / 6 / 5
7,419
371
4,789
14,425
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
11
0 / 9 / 2
7,387
369
4,056
14,983
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
36
Kills
15
15
Deaths
36
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex1Zz
Arachne
9
8
3
1.31
W
Bellona
Devilx81
Bellona
4
1
4
6
L
Xbalanque
Doedress
Xbalanque
2
8
1
0.31
W
Artemis
LeleX11
Artemis
6
4
6
2.25
W
Ratatoskr
MFKING
Ratatoskr
2
4
13
2.13
L
Chronos
SeekerCZ
Chronos
4
5
3
1.1
W
Cupid
Zalupinis
Cupid
24
1
1
24.5
W
Discordia
firefoxll1
Discordia
0
5
4
0.4
L
King Arthur
gienek1256
King Arthur
0
6
5
0.42
L
Ares
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,876
Damage
36,220
55,761
Taken
81,945
26,367
Mitigated
40,813
23,237
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex1Zz
Arachne
15,166
11,674
0
3,383
17,975
7,116
77
70
17,905
0
45,757
W
Bellona
Devilx81
Bellona
4,848
1,745
0
1,478
8,617
6,818
1,403
2,161
6,214
0
26,788
L
Xbalanque
Doedress
Xbalanque
6,244
4,037
0
4,467
18,686
6,542
0
165
18,465
0
72,159
W
Artemis
LeleX11
Artemis
8,561
4,044
0
2,961
9,554
3,255
2,505
1,432
7,997
0
33,545
W
Ratatoskr
MFKING
Ratatoskr
9,767
2,168
513
3,938
13,677
5,353
2,278
3,118
10,434
0
57,338
L
Chronos
SeekerCZ
Chronos
5,965
1,263
0
4,530
15,876
6,089
126
2,840
12,586
49,777
0
W
Cupid
Zalupinis
Cupid
29,530
18,572
762
13,515
18,215
9,173
5,463
2,126
16,064
0
134,157
W
Discordia
firefoxll1
Discordia
5,170
454
0
70
5,698
1,768
234
1,184
4,514
24,493
0
L
King Arthur
gienek1256
King Arthur
4,789
1,301
0
2,640
14,425
12,284
321
838
13,513
0
26,683
L
Ares
4,056
618
0
898
14,983
8,782
440
569
14,306
17,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
43,167
444
Minions Killed
357
0
Camps Cleared
0
1,641,261
Distance Traveled
1,643,467
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,879
494
82
4
0
346,070
0
W
Bellona
9,054
453
47
2
0
349,713
3
L
Xbalanque
9,383
469
112
6
0
335,168
1
W
Artemis
9,907
495
61
3
0
284,139
0
W
Ratatoskr
10,972
549
97
5
0
395,533
2
L
Chronos
9,099
455
93
5
0
310,985
2
W
Cupid
15,287
764
201
10
0
359,024
6
W
Discordia
8,629
431
38
2
0
252,852
2
L
King Arthur
7,419
371
45
2
0
307,749
2
L
Ares
7,387
369
25
1
0
343,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role