Player Matchup

Sun Wukong
Sun Wukong
EarnestWheat
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,598 Elo+
Party 2
Mulan
Mulan
Jimmehwat
Mulan
Level 29
God Stats
7W - 4L
1,756 SR
Queue Stats
27W - 22L
1,609 Elo+
Party 2
Hera
Hera
Suddds
Hera
Level 29
God Stats
4W - 2L
1,616 SR
Queue Stats
27W - 23L
1,598 Elo+
Party 2
Team Averages
Level 39
1,624 SR
1,602 Elo+

VS

Team Averages
Level 49
1,349 SR
1,491 Elo+
Cthulhu
Cthulhu
Afroshade
Cthulhu
Level 22
God Stats
3W - 4L
1,435 SR
Queue Stats
14W - 21L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Bimage
Baron Samedi
Level 120
God Stats
0W - 2L
1,341 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 1
Neith
Neith
TANDANT
Neith
Level 4
God Stats
2W - 3L
1,270 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EarnestWheat
Sun Wukong
20
6 / 7 / 16
21,280
591
45,964
51,396
63,791
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Jimmehwat
Mulan
20
12 / 9 / 10
23,363
649
35,744
53,547
84,805
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
Suddds
Hera
20
8 / 6 / 13
23,157
643
47,355
27,998
12,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afroshade
Cthulhu
20
4 / 6 / 16
21,560
599
31,917
57,744
99,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Bimage
Baron Samedi
20
14 / 6 / 5
23,978
666
48,555
47,928
48,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
TANDANT
Neith
20
4 / 14 / 5
20,153
560
22,968
37,920
18,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
26
Kills
22
22
Deaths
26
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Afroshade
Cthulhu
4
6
16
2
L
Baron Samedi
Bimage
Baron Samedi
14
6
5
2.75
W
Sun Wukong
EarnestWheat
Sun Wukong
6
7
16
2
W
Mulan
Jimmehwat
Mulan
12
9
10
1.89
W
Hera
Suddds
Hera
8
6
13
2.42
L
Neith
TANDANT
Neith
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,063
Damage
103,440
132,941
Taken
143,592
160,912
Mitigated
166,124
44,484
Healing
34,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Afroshade
Cthulhu
31,917
5,036
2,213
500
57,744
99,232
0
20,919
32,899
94,074
0
L
Baron Samedi
Bimage
Baron Samedi
48,555
1,663
10,956
17,078
47,928
48,485
603
16,088
29,667
170,343
0
W
Sun Wukong
EarnestWheat
Sun Wukong
45,964
10,575
0
15,479
51,396
63,791
748
29,669
21,211
1,590
116,920
W
Mulan
Jimmehwat
Mulan
35,744
4,290
0
17,079
53,547
84,805
898
32,303
21,244
0
91,927
W
Hera
Suddds
Hera
47,355
12,492
0
11,926
27,998
12,316
2,709
19,267
8,731
202,127
0
L
Neith
TANDANT
Neith
22,968
11,920
0
3,298
37,920
18,407
3,312
11,765
24,425
0
114,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,800
Gold Earned
65,691
351
Minions Killed
328
0
Camps Cleared
0
1,826,712
Distance Traveled
1,826,281
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
21,560
599
67
2
0
711,929
1
L
Baron Samedi
23,978
666
109
3
0
670,615
1
W
Sun Wukong
21,280
591
84
2
0
660,443
12
W
Mulan
23,363
649
68
2
0
599,857
6
W
Hera
23,157
643
199
6
0
566,412
3
L
Neith
20,153
560
152
4
0
443,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role