Player Matchup

Chang'e
Chang'e
Platinum I
EdwardQ
Chang'e
Platinum I
Level 113
God Stats
3W - 0L
1,810 SR
Queue Stats
71W - 56L
2,016 MMR
Party 1
Hercules
Hercules
Platinum II
Friestep
Hercules
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
ObeseSwagPolice
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
TawnOwl
Medusa
Platinum I
Level 124
God Stats
1W - 3L
1,142 SR
Queue Stats
170W - 154L
1,879 MMR
Solo
Apollo
Apollo
Platinum I
TuroRuso
Apollo
Platinum I
Level 156
God Stats
22W - 9L
2,025 SR
Queue Stats
163W - 137L
1,883 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,595 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,475 SR
1,741 MMR
Sobek
Sobek
Platinum II
CrazyKegHeadGreg
Sobek
Platinum II
Level 109
God Stats
0W - 2L
1,385 SR
Queue Stats
37W - 19L
2,041 MMR
Solo
Artemis
Artemis
Platinum IV
Daddyreturns
Artemis
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
DoHim
Hades
Gold I
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
584W - 567L
1,890 MMR
Solo
Nemesis
Nemesis
Gold I
LordChabuKing
Nemesis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
xR4F4x
Agni
Platinum IV
Level 146
God Stats
4W - 6L
1,490 SR
Queue Stats
291W - 284L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdwardQ
Chang'e
10
1 / 0 / 2
5,274
586
2,244
3,245
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Friestep
Hercules
9
0 / 0 / 0
4,734
526
3,810
6,160
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
8
2 / 1 / 3
5,279
587
3,918
5,010
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
TawnOwl
Medusa
7
0 / 4 / 3
4,434
493
3,172
7,147
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
TuroRuso
Apollo
10
5 / 1 / 1
5,771
641
1,935
4,503
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneAphroditeThe MorriganSetDanzaburou

VS

Bans
ScyllaOsirisCu ChulainnGuan YuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,690
632
2,852
5,621
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Daddyreturns
Artemis
10
2 / 3 / 3
5,553
617
6,351
6,538
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hades
DoHim
Hades
10
0 / 0 / 0
5,632
626
3,004
5,427
3,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
7
1 / 1 / 0
4,891
543
544
4,167
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
xR4F4x
Agni
9
1 / 4 / 1
5,329
592
2,849
4,544
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
6
6
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
4
4
L
Artemis
Daddyreturns
Artemis
2
3
3
1.17
L
Hades
DoHim
Hades
0
0
0
0
W
Chang'e
EdwardQ
Chang'e
1
0
2
2
W
Hercules
Friestep
Hercules
0
0
0
0
L
Nemesis
1
1
0
1
W
Cerberus
2
1
3
3.5
W
Medusa
TawnOwl
Medusa
0
4
3
0.38
W
Apollo
TuroRuso
Apollo
5
1
1
5.5
L
Agni
xR4F4x
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
15,600
26,065
Taken
26,297
9,436
Mitigated
10,156
9,396
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,852
639
0
3,428
5,621
2,922
0
1,215
4,364
14,005
0
L
Artemis
Daddyreturns
Artemis
6,351
2,240
0
2,443
6,538
2,004
500
568
5,970
0
33,365
L
Hades
DoHim
Hades
3,004
894
0
3,701
5,427
3,077
0
0
5,427
31,132
0
W
Chang'e
EdwardQ
Chang'e
2,244
39
371
1,776
3,245
925
0
1,114
2,041
27,158
0
W
Hercules
Friestep
Hercules
3,810
2,049
0
3,011
6,160
3,391
0
3,004
3,156
0
22,159
L
Nemesis
544
24
0
2,061
4,167
992
0
1,510
2,573
0
16,106
W
Cerberus
3,918
498
0
2,058
5,010
2,236
0
1,776
3,146
15,415
0
W
Medusa
TawnOwl
Medusa
3,172
1,552
0
1,807
7,147
1,513
0
1,376
5,771
0
20,228
W
Apollo
TuroRuso
Apollo
1,935
748
0
373
4,503
1,371
0
1,165
3,246
0
29,456
L
Agni
xR4F4x
Agni
2,849
125
0
620
4,544
1,161
0
2,595
1,801
28,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
27,095
245
Minions Killed
244
0
Camps Cleared
0
904,845
Distance Traveled
829,155
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,690
632
17
2
0
198,252
4
L
Artemis
5,553
617
53
6
0
145,761
2
L
Hades
5,632
626
67
7
0
148,865
2
W
Chang'e
5,274
586
62
7
0
174,110
4
W
Hercules
4,734
526
44
5
0
181,064
0
L
Nemesis
4,891
543
43
5
0
176,782
0
W
Cerberus
5,279
587
32
4
0
190,638
2
W
Medusa
4,434
493
37
4
0
159,868
0
W
Apollo
5,771
641
70
8
0
199,165
3
L
Agni
5,329
592
64
7
0
159,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role