Player Matchup

Chang'e
Chang'e
Silver III
Dan80Alb
Chang'e
Silver III
Level 106
God Stats
8W - 11L
1,457 SR
Queue Stats
216W - 225L
1,152 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
WackinItgood
Kumbhakarna
Silver I
Level 103
God Stats
18W - 22L
1,401 SR
Queue Stats
124W - 134L
1,139 MMR
Solo
Vamana
Vamana
Silver I
ZzSoloKingzZ
Vamana
Silver I
Level 67
God Stats
4W - 7L
1,785 SR
Queue Stats
73W - 79L
1,179 MMR
Party 1
Da Ji
Da Ji
Bronze I
iGreen x 710
Da Ji
Bronze I
Level 117
God Stats
2W - 2L
1,527 SR
Queue Stats
128W - 129L
1,130 MMR
Solo
Scylla
Scylla
Silver I
zZJboogyZz
Scylla
Silver I
Level 67
God Stats
1W - 4L
1,152 SR
Queue Stats
90W - 102L
1,101 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,465 SR
1,140 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,512 SR
1,214 MMR
Aphrodite
Aphrodite
Silver II
BELLAG132
Aphrodite
Silver II
Level 69
God Stats
29W - 31L
1,525 SR
Queue Stats
147W - 151L
1,500 MMR
Party 2
Mulan
Mulan
Silver II
Darkrai2468
Mulan
Silver II
Level 144
God Stats
6W - 13L
1,649 SR
Queue Stats
358W - 372L
1,171 MMR
Solo
Ne Zha
Ne Zha
Silver III
Retro7934
Ne Zha
Silver III
Level 68
God Stats
6W - 18L
1,321 SR
Queue Stats
158W - 156L
1,133 MMR
Party 2
Xing Tian
Xing Tian
Silver II
Sirhoey
Xing Tian
Silver II
Level 141
God Stats
1W - 1L
1,760 SR
Queue Stats
88W - 92L
1,085 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
TheDude11011
Hou Yi
Bronze IV
Level 119
God Stats
0W - 4L
1,306 SR
Queue Stats
21W - 57L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dan80Alb
Chang'e
20
3 / 6 / 10
14,253
491
17,571
23,043
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
WackinItgood
Kumbhakarna
20
3 / 2 / 21
14,372
496
9,369
30,070
39,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
20
7 / 5 / 8
15,091
520
19,580
29,238
29,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 3 / 11
15,930
549
22,118
28,158
21,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
zZJboogyZz
Scylla
20
6 / 1 / 9
13,780
475
24,005
9,886
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouCthulhuCu ChulainnHeraNu Wa

VS

Bans
TsukuyomiNeithAresKuzenboRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BELLAG132
Aphrodite
18
1 / 5 / 6
11,700
403
16,153
21,545
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 6 / 1
15,126
522
26,437
29,452
27,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Retro7934
Ne Zha
19
6 / 7 / 1
12,859
443
12,756
26,705
11,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Sirhoey
Xing Tian
16
0 / 5 / 3
11,484
396
9,473
25,401
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
16
0 / 9 / 2
10,836
374
8,474
18,917
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
32
Kills
16
17
Deaths
32
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BELLAG132
Aphrodite
1
5
6
0.8
W
Chang'e
Dan80Alb
Chang'e
3
6
10
1.33
L
9
6
1
1.58
L
Ne Zha
Retro7934
Ne Zha
6
7
1
0.93
L
Xing Tian
Sirhoey
Xing Tian
0
5
3
0.3
L
Hou Yi
0
9
2
0.11
W
Kumbhakarna
WackinItgood
Kumbhakarna
3
2
21
6.75
W
Vamana
7
5
8
2.2
W
13
3
11
6.17
W
Scylla
zZJboogyZz
Scylla
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,643
Damage
73,293
120,395
Taken
122,020
104,862
Mitigated
80,977
49,097
Healing
37,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BELLAG132
Aphrodite
16,153
1,114
5,657
11,274
21,545
9,981
99
12,446
9,099
82,211
0
W
Chang'e
Dan80Alb
Chang'e
17,571
356
6,707
12,412
23,043
9,721
90
8,963
14,080
88,759
0
L
26,437
4,063
0
11,849
29,452
27,676
456
6,826
22,626
650
104,827
L
Ne Zha
Retro7934
Ne Zha
12,756
5,377
0
2,703
26,705
11,539
0
10,577
16,128
0
112,448
L
Xing Tian
Sirhoey
Xing Tian
9,473
868
0
2,347
25,401
24,966
0
10,771
14,630
54,702
0
L
Hou Yi
8,474
3,238
0
3,722
18,917
6,815
861
10,325
8,592
0
61,134
W
Kumbhakarna
WackinItgood
Kumbhakarna
9,369
1,976
664
6,786
30,070
39,958
532
7,963
22,107
50,658
0
W
Vamana
19,580
9,058
0
11,070
29,238
29,083
2,949
3,520
25,718
0
106,026
W
22,118
5,773
0
9,025
28,158
21,842
573
4,284
23,874
0
115,187
W
Scylla
zZJboogyZz
Scylla
24,005
1,044
0
2,433
9,886
4,258
1,890
1,516
8,370
107,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,426
Gold Earned
62,005
633
Minions Killed
643
0
Camps Cleared
0
2,713,957
Distance Traveled
2,375,137
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,700
403
132
5
0
490,564
5
W
Chang'e
14,253
491
110
4
0
506,657
0
L
Mulan
15,126
522
187
6
0
496,363
3
L
Ne Zha
12,859
443
130
4
0
527,548
3
L
Xing Tian
11,484
396
63
2
0
453,395
6
L
Hou Yi
10,836
374
131
5
0
407,267
0
W
Kumbhakarna
14,372
496
65
2
0
543,850
4
W
Vamana
15,091
520
172
6
0
553,807
5
W
Da Ji
15,930
549
115
4
0
577,552
8
W
Scylla
13,780
475
171
6
0
532,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role