Player Matchup

Ao Kuang
Ao Kuang
ChefBoyyAreDee
Ao Kuang
Level 49
God Stats
62W - 51L
1,618 SR
Queue Stats
584W - 618L
1,482 Elo+
Party 1
Tiamat
Tiamat
Hectic Rikudo
Tiamat
Level 109
God Stats
239W - 175L
1,829 SR
Queue Stats
360W - 365L
1,509 Elo+
Party 3
Ymir
Ymir
HipKingCurtis
Ymir
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
45W - 51L
1,520 Elo+
Party 1
Chang'e
Chang'e
HollywoodRickey
Chang'e
Level 44
God Stats
1W - 1L
1,439 SR
Queue Stats
8W - 7L
1,535 Elo+
Solo
Thor
Thor
Ruling777
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 196L
1,557 Elo+
Party 3
Team Averages
Level 48
1,625 SR
1,521 Elo+

VS

Team Averages
Level 84
1,473 SR
1,539 Elo+
Artemis
Artemis
FaresRiff
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,544 Elo+
Party 2
Janus
Janus
SGbach
Janus
Level 106
God Stats
3W - 2L
1,727 SR
Queue Stats
86W - 85L
1,578 Elo+
Party 2
Osiris
Osiris
Tall-T530
Osiris
Level 159
God Stats
1W - 5L
1,260 SR
Queue Stats
151W - 150L
1,518 Elo+
Party 4
Bellona
Bellona
iP2Win
Bellona
Level 69
God Stats
15W - 17L
1,380 SR
Queue Stats
383W - 370L
1,495 Elo+
Party 4
Ymir
Ymir
xX_SLOGAN_Xx
Ymir
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
303W - 279L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 4 / 0
4,231
423
1,328
6,190
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 1
5,054
505
2,086
6,557
3,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,335
434
1,791
5,611
1,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,174
417
2,294
5,348
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
10
1 / 1 / 0
5,502
550
1,767
6,147
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FaresRiff
Artemis
9
1 / 0 / 5
5,048
505
3,347
2,625
786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
SGbach
Janus
11
2 / 1 / 2
6,222
622
4,450
3,521
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Tall-T530
Osiris
11
4 / 0 / 2
6,503
650
5,019
4,550
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
iP2Win
Bellona
12
6 / 0 / 2
6,352
635
5,326
6,206
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 4
5,301
530
2,302
4,956
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
4
0
0
W
Artemis
FaresRiff
Artemis
1
0
5
3.5
L
0
2
1
0.25
L
0
2
0
0
L
0
5
0
0
L
Thor
1
1
0
1
W
Janus
SGbach
Janus
2
1
2
3
W
Osiris
Tall-T530
Osiris
4
0
2
5
W
Bellona
iP2Win
Bellona
6
0
2
7
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,266
Damage
20,444
29,853
Taken
21,858
10,471
Mitigated
10,862
10,957
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,328
436
0
1,966
6,190
1,863
0
0
6,190
9,652
0
W
Artemis
FaresRiff
Artemis
3,347
2,460
0
1,679
2,625
786
696
1,283
1,279
0
18,988
L
2,086
281
0
3,416
6,557
3,420
195
2,198
4,151
27,994
0
L
1,791
122
249
1,244
5,611
1,800
28
1,241
4,336
16,119
0
L
2,294
271
310
1,018
5,348
1,394
243
1,244
4,104
13,043
0
L
Thor
1,767
572
0
2,754
6,147
1,994
0
1,723
4,320
0
27,760
W
Janus
SGbach
Janus
4,450
587
0
1,261
3,521
998
0
885
2,636
38,673
0
W
Osiris
Tall-T530
Osiris
5,019
1,344
0
2,341
4,550
3,724
0
1,662
2,814
0
31,006
W
Bellona
iP2Win
Bellona
5,326
2,392
0
1,621
6,206
3,390
246
1,575
4,533
0
32,085
W
2,302
907
0
1,744
4,956
1,964
269
1,760
3,097
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,296
Gold Earned
29,426
215
Minions Killed
287
0
Camps Cleared
0
790,175
Distance Traveled
918,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,231
423
20
2
0
151,685
2
W
Artemis
5,048
505
34
3
0
152,929
0
L
Tiamat
5,054
505
61
6
0
154,254
3
L
Ymir
4,335
434
29
3
0
164,359
2
L
Chang'e
4,174
417
28
3
0
144,449
0
L
Thor
5,502
550
77
8
0
175,428
3
W
Janus
6,222
622
90
9
0
169,063
3
W
Osiris
6,503
650
73
7
0
196,075
1
W
Bellona
6,352
635
59
6
0
207,147
1
W
Ymir
5,301
530
31
3
0
193,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role