Player Matchup

Fenrir
Fenrir
BurnPhoenix7
Fenrir
Level 121
God Stats
9W - 10L
1,374 SR
Queue Stats
246W - 216L
1,584 Elo+
Party 2
Skadi
Skadi
Falcohny
Skadi
Level 124
God Stats
6W - 2L
1,397 SR
Queue Stats
115W - 133L
1,350 Elo+
Solo
Achilles
Achilles
Gforeazzle
Achilles
Level 91
God Stats
13W - 3L
1,699 SR
Queue Stats
320W - 291L
1,574 Elo+
Solo
Tiamat
Tiamat
Inferno-Blunt
Tiamat
Level 144
God Stats
8W - 9L
1,473 SR
Queue Stats
41W - 51L
1,463 Elo+
Solo
Bacchus
Bacchus
JD_OWNZ
Bacchus
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 224L
1,575 Elo+
Party 2
Team Averages
Level 124
1,489 SR
1,509 Elo+

VS

Team Averages
Level 113
1,507 SR
1,515 Elo+
Jing Wei
Jing Wei
Alen_Hash
Jing Wei
Level 69
God Stats
6W - 9L
1,509 SR
Queue Stats
130W - 132L
1,496 Elo+
Solo
Nemesis
Nemesis
DeformedLove
Nemesis
Level 130
God Stats
36W - 37L
1,506 SR
Queue Stats
588W - 556L
1,559 Elo+
Party 1
Scylla
Scylla
SweepingKhan441
Scylla
Level 121
God Stats
26W - 18L
1,633 SR
Queue Stats
281W - 286L
1,528 Elo+
Solo
Freya
Freya
devilspider619
Freya
Level 155
God Stats
12W - 10L
1,500 SR
Queue Stats
965W - 932L
1,557 Elo+
Solo
Arachne
Arachne
milkXgore
Arachne
Level 88
God Stats
28W - 32L
1,387 SR
Queue Stats
529W - 526L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 4 / 4
6,229
519
6,671
9,144
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Falcohny
Skadi
12
7 / 1 / 2
7,461
622
7,380
6,082
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Gforeazzle
Achilles
12
4 / 0 / 1
6,436
536
7,063
8,634
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,431
536
2,007
4,812
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
JD_OWNZ
Bacchus
10
2 / 2 / 7
5,931
494
4,591
7,497
4,069
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alen_Hash
Jing Wei
11
2 / 5 / 2
6,713
559
3,821
8,135
2,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
DeformedLove
Nemesis
10
1 / 2 / 0
5,916
493
5,733
10,571
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 1
6,065
505
2,923
4,423
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 5 / 1
5,842
487
3,813
8,204
2,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
milkXgore
Arachne
9
0 / 6 / 1
5,306
442
2,301
7,385
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alen_Hash
Jing Wei
2
5
2
0.6
W
Fenrir
3
4
4
1.25
L
Nemesis
DeformedLove
Nemesis
1
2
0
0.5
W
Skadi
Falcohny
Skadi
7
1
2
8
W
Achilles
Gforeazzle
Achilles
4
0
1
4.5
W
3
0
0
3
W
Bacchus
JD_OWNZ
Bacchus
2
2
7
2.75
L
2
1
1
2.5
L
2
5
1
0.5
L
Arachne
milkXgore
Arachne
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
18,591
36,169
Taken
38,718
18,273
Mitigated
10,867
11,355
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alen_Hash
Jing Wei
3,821
2,871
0
1,228
8,135
2,228
679
510
7,550
0
37,886
W
Fenrir
6,671
1,313
0
2,996
9,144
3,084
0
1,068
7,996
0
32,883
L
Nemesis
DeformedLove
Nemesis
5,733
3,042
0
3,854
10,571
3,276
0
645
9,601
0
29,441
W
Skadi
Falcohny
Skadi
7,380
4,207
0
1,597
6,082
1,874
129
2,289
3,793
0
44,662
W
Achilles
Gforeazzle
Achilles
7,063
1,640
0
2,573
8,634
6,853
417
0
8,634
0
30,288
W
2,007
269
0
2,617
4,812
2,393
74
769
3,950
37,573
0
W
Bacchus
JD_OWNZ
Bacchus
4,591
569
240
1,332
7,497
4,069
0
2,356
5,060
17,975
0
L
2,923
434
0
1,947
4,423
1,205
164
2,243
2,180
28,717
0
L
3,813
1,610
148
3,099
8,204
2,069
0
1,399
6,805
27,170
0
L
Arachne
milkXgore
Arachne
2,301
1,586
0
505
7,385
2,089
0
1,801
5,559
0
23,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
29,842
294
Minions Killed
291
0
Camps Cleared
0
1,116,218
Distance Traveled
1,119,120
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,713
559
68
6
0
220,919
0
W
Fenrir
6,229
519
59
5
0
233,832
1
L
Nemesis
5,916
493
58
5
0
244,046
0
W
Skadi
7,461
622
81
7
0
205,544
4
W
Achilles
6,436
536
53
4
0
202,666
4
W
Tiamat
6,431
536
72
6
0
227,124
2
W
Bacchus
5,931
494
29
2
0
247,052
3
L
Scylla
6,065
505
71
6
0
224,265
2
L
Freya
5,842
487
47
4
0
195,715
0
L
Arachne
5,306
442
47
4
0
234,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role