Player Matchup

Nemesis
Nemesis
EmbeddedSOFTWARE
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
MocnyCecek
Baron Samedi
Level 19
God Stats
23W - 6L
1,772 SR
Queue Stats
96W - 100L
1,476 Elo+
Solo
Set
Set
Senkø
Set
Level 23
God Stats
10W - 10L
1,839 SR
Queue Stats
55W - 42L
1,625 Elo+
Solo
King Arthur
King Arthur
YesSör
King Arthur
Level 6
God Stats
5W - 5L
1,379 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
biligtu
Zhong Kui
Level 29
God Stats
9W - 6L
1,555 SR
Queue Stats
40W - 27L
1,505 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,554 Elo+

VS

Team Averages
Level 17
1,468 SR
1,488 Elo+
Anhur
Anhur
HovecDaBeast
Anhur
Level 18
God Stats
3W - 4L
1,565 SR
Queue Stats
165W - 173L
1,599 Elo+
Solo
Merlin
Merlin
Zhenbang111
Merlin
Level 17
God Stats
14W - 12L
1,471 SR
Queue Stats
122W - 112L
1,472 Elo+
Party 1
King Arthur
King Arthur
pitlou1
King Arthur
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
24W - 20L
1,389 Elo+
Solo
Cthulhu
Cthulhu
willyghost
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
我要把你们全拖下水
Ao Kuang
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
154W - 135L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 5
14,611
664
21,841
19,504
10,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MocnyCecek
Baron Samedi
13
2 / 10 / 11
9,395
427
11,042
17,826
8,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
Senkø
Set
20
12 / 4 / 10
13,454
612
21,162
22,543
12,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
YesSör
King Arthur
14
1 / 3 / 11
9,969
453
6,523
17,988
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
biligtu
Zhong Kui
16
9 / 6 / 8
11,462
521
19,425
16,861
10,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 8
10,274
467
10,010
16,446
4,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
16
7 / 10 / 5
10,576
481
19,872
16,860
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
pitlou1
King Arthur
13
1 / 9 / 0
8,498
386
6,562
18,736
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
willyghost
Cthulhu
16
5 / 8 / 11
10,817
492
14,675
20,643
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 7 / 6
11,077
504
10,680
23,692
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
41
Kills
25
25
Deaths
42
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
17
2
5
9.75
L
6
8
8
1.25
W
Baron Samedi
MocnyCecek
Baron Samedi
2
10
11
0.75
W
Set
Senkø
Set
12
4
10
4.25
W
King Arthur
YesSör
King Arthur
1
3
11
2.17
L
Merlin
7
10
5
0.95
W
Zhong Kui
biligtu
Zhong Kui
9
6
8
2.17
L
King Arthur
pitlou1
King Arthur
1
9
0
0.11
L
Cthulhu
willyghost
Cthulhu
5
8
11
1.31
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,993
Damage
61,799
94,722
Taken
96,377
53,994
Mitigated
50,139
38,101
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,841
11,108
0
9,831
19,504
10,472
156
6,011
13,145
0
127,218
L
10,010
4,453
0
1,981
16,446
4,195
53
5,426
11,020
0
42,878
W
Baron Samedi
MocnyCecek
Baron Samedi
11,042
944
1,245
4,948
17,826
8,946
1,352
10,835
6,841
25,094
0
W
Set
Senkø
Set
21,162
10,447
852
9,837
22,543
12,302
4,912
10,399
11,827
0
94,313
W
King Arthur
YesSör
King Arthur
6,523
1,210
0
5,649
17,988
11,654
739
8,953
8,593
0
22,791
L
Merlin
19,872
1,371
0
3,466
16,860
5,768
0
7,111
9,699
63,901
0
W
Zhong Kui
biligtu
Zhong Kui
19,425
1,704
0
5,739
16,861
10,620
2,906
7,911
8,595
54,566
0
L
King Arthur
pitlou1
King Arthur
6,562
1,319
0
1,683
18,736
14,128
105
4,071
14,371
0
25,917
L
Cthulhu
willyghost
Cthulhu
14,675
2,007
211
815
20,643
17,501
96
6,991
13,537
35,019
0
L
10,680
3,627
0
6,290
23,692
8,547
0
6,868
16,724
54,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,891
Gold Earned
51,242
477
Minions Killed
342
0
Camps Cleared
0
1,975,426
Distance Traveled
1,731,963
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,611
664
183
8
0
445,267
2
L
Anhur
10,274
467
61
3
0
341,275
4
W
Baron Samedi
9,395
427
31
1
0
360,371
2
W
Set
13,454
612
142
6
0
356,225
1
W
King Arthur
9,969
453
35
2
0
410,567
0
L
Merlin
10,576
481
108
5
0
355,845
5
W
Zhong Kui
11,462
521
86
4
0
402,996
7
L
King Arthur
8,498
386
43
2
0
322,577
3
L
Cthulhu
10,817
492
50
2
0
376,010
2
L
Ao Kuang
11,077
504
80
4
0
336,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role