Player Matchup

Ymir
Ymir
Gold II
BwettNButter
Ymir
Gold II
Level 108
God Stats
20W - 13L
1,643 SR
Queue Stats
118W - 117L
1,435 MMR
Solo
Izanami
Izanami
Gold IV
ByAlexis
Izanami
Gold IV
Level 159
God Stats
4W - 0L
1,564 SR
Queue Stats
70W - 78L
1,435 MMR
Party 1
Hun Batz
Hun Batz
Silver II
DonutKing
Hun Batz
Silver II
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,494 MMR
Party 3
Baba Yaga
Baba Yaga
Gold IV
Tehbeardedgamer
Baba Yaga
Gold IV
Level 101
God Stats
63W - 55L
1,616 SR
Queue Stats
414W - 408L
1,401 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
kopalex
Baron Samedi
Gold IV
Level 149
God Stats
8W - 15L
1,476 SR
Queue Stats
290W - 292L
1,428 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,560 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,558 SR
1,457 MMR
Heimdallr
Heimdallr
Bronze III
Branvin
Heimdallr
Bronze III
Level 116
God Stats
0W - 1L
1,805 SR
Queue Stats
1W - 5L
1,495 MMR
Party 2
Loki
Loki
Silver II
Paher19
Loki
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Trigs
Nu Wa
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
ZoMbIeLiTe117
King Arthur
Gold IV
Level 138
God Stats
3W - 10L
1,368 SR
Queue Stats
730W - 726L
1,380 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
nakaso75
Ratatoskr
Gold V
Level 48
God Stats
2W - 3L
1,616 SR
Queue Stats
181W - 180L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 3
5,474
547
2,870
3,973
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ByAlexis
Izanami
11
2 / 1 / 3
6,721
672
1,870
3,287
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
DonutKing
Hun Batz
11
5 / 1 / 4
6,529
653
4,866
5,785
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Tehbeardedgamer
Baba Yaga
9
2 / 1 / 4
5,726
573
2,720
3,154
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
kopalex
Baron Samedi
11
1 / 0 / 0
5,829
583
2,403
4,154
3,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetNemesisApolloJanusPersephone

VS

Bans
ScyllaFenrirTsukuyomiGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Branvin
Heimdallr
7
1 / 3 / 2
4,657
466
2,548
5,680
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Paher19
Loki
8
0 / 2 / 0
4,800
480
867
4,581
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Trigs
Nu Wa
7
1 / 4 / 1
4,699
470
2,278
4,217
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ZoMbIeLiTe117
King Arthur
10
0 / 0 / 0
5,384
538
2,233
4,926
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
nakaso75
Ratatoskr
7
1 / 4 / 2
4,868
487
2,265
7,618
2,405
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
4
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Branvin
Heimdallr
1
3
2
0.67
W
3
1
3
4.5
W
Izanami
ByAlexis
Izanami
2
1
3
3.5
W
Hun Batz
DonutKing
Hun Batz
5
1
4
7
L
Loki
Paher19
Loki
0
2
0
0
W
Baba Yaga
Tehbeardedgamer
Baba Yaga
2
1
4
4
L
Nu Wa
Trigs
Nu Wa
1
4
1
0.38
L
King Arthur
ZoMbIeLiTe117
King Arthur
0
0
0
0
W
Baron Samedi
kopalex
Baron Samedi
1
0
0
1
L
Ratatoskr
nakaso75
Ratatoskr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
10,191
20,353
Taken
27,022
8,801
Mitigated
9,391
9,847
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Branvin
Heimdallr
2,548
1,410
0
1,992
5,680
1,492
0
1,084
4,528
0
18,616
W
2,870
899
0
1,337
3,973
1,628
0
494
3,439
12,239
0
W
Izanami
ByAlexis
Izanami
1,870
586
0
1,488
3,287
802
948
76
3,204
0
40,263
W
Hun Batz
DonutKing
Hun Batz
4,866
2,039
0
3,391
5,785
1,730
0
722
4,932
0
41,144
L
Loki
Paher19
Loki
867
90
0
2,162
4,581
1,118
0
258
4,319
0
20,604
W
Baba Yaga
Tehbeardedgamer
Baba Yaga
2,720
426
0
1,154
3,154
897
0
579
2,422
24,882
0
L
Nu Wa
Trigs
Nu Wa
2,278
422
0
500
4,217
1,076
0
1,471
2,633
20,191
0
L
King Arthur
ZoMbIeLiTe117
King Arthur
2,233
174
0
2,382
4,926
3,300
0
2,287
2,639
0
27,922
W
Baron Samedi
kopalex
Baron Samedi
2,403
371
0
2,477
4,154
3,744
0
69
3,778
33,113
0
L
Ratatoskr
nakaso75
Ratatoskr
2,265
598
0
2,179
7,618
2,405
0
2,592
4,910
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
24,408
298
Minions Killed
216
0
Camps Cleared
0
985,241
Distance Traveled
948,714
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,657
466
24
2
0
168,592
2
W
Ymir
5,474
547
7
1
0
190,797
4
W
Izanami
6,721
672
105
11
0
186,142
2
W
Hun Batz
6,529
653
70
7
0
227,856
4
L
Loki
4,800
480
58
6
0
153,314
2
W
Baba Yaga
5,726
573
63
6
0
211,708
3
L
Nu Wa
4,699
470
53
5
0
187,414
1
L
King Arthur
5,384
538
64
6
0
223,495
3
W
Baron Samedi
5,829
583
53
5
0
168,738
3
L
Ratatoskr
4,868
487
17
2
0
215,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role