Player Matchup

Sun Wukong
Sun Wukong
Hung Wukong
Sun Wukong
Level 10
God Stats
3W - 1L
1,825 SR
Queue Stats
4W - 1L
1,659 Elo+
Party 1
Tiamat
Tiamat
LincolnBark
Tiamat
Level 17
God Stats
4W - 1L
1,667 SR
Queue Stats
36W - 13L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
crushingsomepous
Cthulhu
Level 147
God Stats
9W - 10L
1,507 SR
Queue Stats
939W - 778L
1,511 Elo+
Party 1
Team Averages
Level 58
1,667 SR
1,610 Elo+

VS

Team Averages
Level 40
1,468 SR
1,407 Elo+
Raijin
Raijin
Pinkfamily7302
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Medusa
Medusa
duckyinferno55
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 35
God Stats
158W - 261L
1,403 SR
Queue Stats
159W - 263L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hung Wukong
Sun Wukong
10
3 / 3 / 10
7,586
759
5,983
8,840
3,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
9 / 0 / 4
8,834
883
5,756
5,836
6,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 10
7,674
767
5,381
6,186
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,759
576
351
4,464
1,321
8
2 / 5 / 1
6,268
627
5,062
6,891
2,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
6,218
622
2,762
8,331
3,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hung Wukong
Sun Wukong
3
3
10
2.67
W
Tiamat
9
0
4
11
L
0
5
3
0.3
W
2
0
10
7
L
2
5
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
8,175
20,862
Taken
19,686
13,615
Mitigated
7,225
6,722
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hung Wukong
Sun Wukong
5,983
1,167
0
2,422
8,840
3,820
274
1,615
7,225
0
30,634
W
Tiamat
5,756
481
0
2,412
5,836
6,602
797
504
5,332
38,832
0
L
351
233
0
0
4,464
1,321
0
1,655
2,809
2,249
0
W
5,381
99
40
1,848
6,186
3,193
684
1,106
5,080
17,279
0
L
5,062
2,729
0
238
6,891
2,082
0
3,144
3,747
0
16,653
L
2,762
1,082
145
2,047
8,331
3,822
0
6,350
1,981
21,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
18,245
141
Minions Killed
80
0
Camps Cleared
0
576,132
Distance Traveled
389,413
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,586
759
40
4
0
180,208
4
W
Tiamat
8,834
883
75
8
0
185,173
3
L
Raijin
5,759
576
4
0
0
81,593
0
W
Cthulhu
7,674
767
26
3
0
210,751
0
L
Medusa
6,268
627
31
3
0
160,403
1
L
Olorun
6,218
622
45
5
0
147,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role