Player Matchup

Bellona
Bellona
Coldtimes7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo
Arachne
Arachne
PootsieCrisp
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,512 Elo+
Party 3
Neith
Neith
TANDANT
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,087 Elo+
Solo
Xbalanque
Xbalanque
WelterweightGod
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Zeus
Zeus
二刀流太刀猿
Zeus
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
519W - 570L
1,436 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,383 Elo+

VS

Team Averages
Level 23
1,490 SR
1,405 Elo+
Vulcan
Vulcan
Eremyth
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,503 Elo+
Party 2
Neith
Neith
Excelsior146
Neith
Level 25
God Stats
19W - 19L
1,438 SR
Queue Stats
32W - 45L
1,322 Elo+
Party 1
Amaterasu
Amaterasu
Rorindir
Amaterasu
Level 26
God Stats
7W - 2L
1,722 SR
Queue Stats
71W - 58L
1,452 Elo+
Party 2
Cupid
Cupid
RumorTB
Cupid
Level 24
God Stats
22W - 22L
1,466 SR
Queue Stats
33W - 44L
1,336 Elo+
Party 1
Thanatos
Thanatos
Viisk
Thanatos
Level 16
God Stats
15W - 17L
1,324 SR
Queue Stats
71W - 63L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coldtimes7
Bellona
9
1 / 4 / 1
5,012
456
3,423
6,452
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PootsieCrisp
Arachne
8
2 / 5 / 0
5,609
510
2,541
7,759
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
TANDANT
Neith
9
1 / 5 / 0
5,678
516
2,807
7,212
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
WelterweightGod
Xbalanque
6
0 / 10 / 1
4,111
374
3,747
10,238
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 7 / 1
5,068
461
3,779
7,114
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eremyth
Vulcan
11
4 / 2 / 2
6,789
617
3,684
4,320
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 2 / 9
6,678
607
6,151
5,754
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Rorindir
Amaterasu
11
1 / 0 / 4
6,410
583
3,138
5,231
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
RumorTB
Cupid
10
6 / 1 / 7
6,645
604
5,412
6,107
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Viisk
Thanatos
12
16 / 1 / 0
7,880
716
8,398
7,085
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
31
31
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Coldtimes7
Bellona
1
4
1
0.38
W
Vulcan
Eremyth
Vulcan
4
2
2
2.5
W
4
2
9
4.25
L
Arachne
PootsieCrisp
Arachne
2
5
0
0.4
W
Amaterasu
Rorindir
Amaterasu
1
0
4
3
W
Cupid
RumorTB
Cupid
6
1
7
9.5
L
Neith
TANDANT
Neith
1
5
0
0.2
W
Thanatos
Viisk
Thanatos
16
1
0
16
L
Xbalanque
WelterweightGod
Xbalanque
0
10
1
0.05
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
26,783
38,775
Taken
28,497
10,956
Mitigated
11,083
5,648
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Coldtimes7
Bellona
3,423
661
0
542
6,452
3,998
0
55
6,297
0
15,227
W
Vulcan
Eremyth
Vulcan
3,684
1,131
0
500
4,320
1,471
1,089
1,119
3,176
28,058
0
W
6,151
2,842
0
2,931
5,754
1,832
1,483
1,182
4,497
0
29,453
L
Arachne
PootsieCrisp
Arachne
2,541
2,130
0
2,653
7,759
1,990
0
1,159
6,565
0
15,584
W
Amaterasu
Rorindir
Amaterasu
3,138
741
0
1,479
5,231
3,543
0
0
5,106
0
25,674
W
Cupid
RumorTB
Cupid
5,412
3,313
148
3,516
6,107
1,851
1,262
811
5,171
0
23,084
L
Neith
TANDANT
Neith
2,807
1,564
0
1,275
7,212
1,856
598
1,416
5,488
0
24,161
W
Thanatos
Viisk
Thanatos
8,398
3,561
0
7,773
7,085
2,386
1,565
667
6,293
0
31,092
L
Xbalanque
WelterweightGod
Xbalanque
3,747
1,223
0
581
10,238
1,922
85
0
10,238
0
12,317
L
3,779
530
0
597
7,114
1,190
0
810
6,228
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
34,402
138
Minions Killed
281
0
Camps Cleared
0
949,064
Distance Traveled
948,789
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,012
456
26
2
0
223,181
1
W
Vulcan
6,789
617
64
6
0
196,978
0
W
Neith
6,678
607
57
5
0
179,490
0
L
Arachne
5,609
510
37
3
0
168,069
1
W
Amaterasu
6,410
583
57
5
0
187,213
0
W
Cupid
6,645
604
50
5
0
167,499
3
L
Neith
5,678
516
36
3
0
183,020
0
W
Thanatos
7,880
716
53
5
0
217,609
0
L
Xbalanque
4,111
374
8
1
0
205,743
0
L
Zeus
5,068
461
31
3
0
169,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role