Player Matchup

Loki
Loki
Aleksey500
Loki
Level 146
God Stats
3W - 1L
1,819 SR
Queue Stats
93W - 72L
1,679 Elo+
Party 2
Yemoja
Yemoja
BeautifulWolf
Yemoja
Level 147
God Stats
4W - 8L
1,564 SR
Queue Stats
329W - 310L
1,610 Elo+
Solo
Chronos
Chronos
FrexxY
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,580 Elo+
Solo
Tiamat
Tiamat
ShowDeSka
Tiamat
Level 119
God Stats
23W - 18L
1,786 SR
Queue Stats
68W - 56L
1,547 Elo+
Party 2
King Arthur
King Arthur
hqwii
King Arthur
Level 24
God Stats
1W - 2L
1,307 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Team Averages
Level 109
1,595 SR
1,583 Elo+

VS

Team Averages
Level 93
1,512 SR
1,588 Elo+
Agni
Agni
DartZikki
Agni
Level 48
God Stats
3W - 6L
1,344 SR
Queue Stats
125W - 86L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
RSAS
Ao Kuang
Level 108
God Stats
10W - 9L
1,565 SR
Queue Stats
290W - 213L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
Safe1
Guan Yu
Level 119
God Stats
14W - 10L
1,448 SR
Queue Stats
332W - 313L
1,598 Elo+
Solo
Osiris
Osiris
XtiniCt
Osiris
Level 41
God Stats
25W - 17L
1,614 SR
Queue Stats
203W - 155L
1,594 Elo+
Party 1
Apollo
Apollo
miguelonly
Apollo
Level 149
God Stats
9W - 10L
1,588 SR
Queue Stats
269W - 231L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
10,188
566
6,450
14,673
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 1
8,407
467
4,611
7,145
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
FrexxY
Chronos
15
0 / 3 / 1
8,516
473
8,077
14,668
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
ShowDeSka
Tiamat
16
6 / 4 / 2
10,267
570
14,579
12,326
11,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
hqwii
King Arthur
14
0 / 7 / 0
8,150
453
4,462
15,448
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 4 / 6
10,229
568
8,740
8,828
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RSAS
Ao Kuang
15
5 / 5 / 1
9,976
554
5,714
13,946
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Safe1
Guan Yu
15
0 / 0 / 10
9,907
550
7,527
17,285
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
XtiniCt
Osiris
18
9 / 2 / 3
11,239
624
13,038
20,382
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
miguelonly
Apollo
18
3 / 0 / 8
11,240
624
10,530
10,223
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
18
18
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
0
1
1
0.5
W
Agni
1
4
6
1
L
Chronos
FrexxY
Chronos
0
3
1
0.17
W
Ao Kuang
RSAS
Ao Kuang
5
5
1
1.1
W
Guan Yu
Safe1
Guan Yu
0
0
10
5
L
Tiamat
ShowDeSka
Tiamat
6
4
2
1.75
W
Osiris
XtiniCt
Osiris
9
2
3
5.25
L
King Arthur
hqwii
King Arthur
0
7
0
0
W
Apollo
miguelonly
Apollo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
45,549
64,260
Taken
70,664
40,953
Mitigated
39,906
19,908
Healing
40,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,450
1,814
0
4,733
14,673
9,747
0
6,013
8,519
0
67,257
L
4,611
1,498
1,739
1,872
7,145
5,954
400
1,142
5,981
38,397
0
W
Agni
8,740
730
0
2,489
8,828
3,060
707
4,515
4,313
79,281
0
L
Chronos
FrexxY
Chronos
8,077
1,787
0
4,560
14,668
3,687
1,764
2,288
12,254
68,925
0
W
Ao Kuang
RSAS
Ao Kuang
5,714
1,250
0
6,549
13,946
5,100
0
6,927
7,019
48,310
0
W
Guan Yu
Safe1
Guan Yu
7,527
1,063
3,232
9,742
17,285
15,500
512
8,667
8,618
0
37,409
L
Tiamat
ShowDeSka
Tiamat
14,579
1,849
0
4,018
12,326
11,195
120
3,660
8,469
67,351
0
W
Osiris
XtiniCt
Osiris
13,038
7,917
0
12,199
20,382
12,777
1,681
3,509
16,526
0
64,582
L
King Arthur
hqwii
King Arthur
4,462
1,097
0
2,986
15,448
10,370
271
865
14,583
0
39,537
W
Apollo
miguelonly
Apollo
10,530
7,384
0
5,802
10,223
3,469
5,000
6,895
3,328
0
85,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
52,591
510
Minions Killed
509
0
Camps Cleared
0
1,664,255
Distance Traveled
1,786,926
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,188
566
113
6
0
369,123
2
L
Yemoja
8,407
467
68
4
0
316,855
10
W
Agni
10,229
568
147
8
0
341,072
6
L
Chronos
8,516
473
131
7
0
337,208
4
W
Ao Kuang
9,976
554
89
5
0
347,126
2
W
Guan Yu
9,907
550
42
2
0
413,037
5
L
Tiamat
10,267
570
136
8
0
322,532
2
W
Osiris
11,239
624
90
5
0
356,045
1
L
King Arthur
8,150
453
62
3
0
318,537
0
W
Apollo
11,240
624
141
8
0
329,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role