Player Matchup

Artemis
Artemis
INFAMIS FEL0N
Artemis
Level 58
God Stats
19W - 19L
1,544 SR
Queue Stats
27W - 27L
1,494 Elo+
Party 1
He Bo
He Bo
Juulaid
He Bo
Level 27
God Stats
1W - 3L
1,488 SR
Queue Stats
2W - 8L
1,196 Elo+
Solo
Chaac
Chaac
L8Te ShivRzZ
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,444 Elo+
Party 1
Team Averages
Level 38
1,511 SR
1,378 Elo+

VS

Team Averages
Level 58
1,515 SR
1,406 Elo+
Rama
Rama
Albeartow
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,403 Elo+
Party 2
Ymir
Ymir
KungPowDesire
Ymir
Level 14
God Stats
9W - 4L
1,695 SR
Queue Stats
26W - 27L
1,505 Elo+
Party 2
Tiamat
Tiamat
temperedmedusa
Tiamat
Level 76
God Stats
3W - 3L
1,352 SR
Queue Stats
59W - 101L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 5 / 2
9,020
644
11,306
10,496
4,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Juulaid
He Bo
6
0 / 3 / 0
7,140
510
1,866
3,850
1,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 2
8,459
604
6,591
18,391
12,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 1 / 6
9,565
683
6,367
5,887
2,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
6 / 2 / 7
11,089
792
9,122
12,286
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 1 / 7
10,084
720
11,604
9,747
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
6
7
L
Artemis
2
5
2
0.6
L
He Bo
Juulaid
He Bo
0
3
0
0
W
6
2
7
4.75
L
1
6
2
0.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,763
Damage
27,093
32,737
Taken
27,920
17,840
Mitigated
18,594
5,658
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,367
3,743
809
734
5,887
2,025
1,811
34
5,853
0
28,520
L
Artemis
11,306
3,134
544
739
10,496
4,451
0
6,405
3,853
0
37,420
L
He Bo
Juulaid
He Bo
1,866
157
0
669
3,850
1,321
0
2,794
984
10,410
0
W
9,122
1,185
720
3,797
12,286
9,276
200
1,033
11,253
32,724
0
L
6,591
754
254
3,452
18,391
12,068
0
10,890
7,104
0
24,252
W
11,604
1,097
1,055
2,243
9,747
7,293
740
856
8,891
51,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
30,738
96
Minions Killed
158
0
Camps Cleared
0
552,311
Distance Traveled
684,147
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,565
683
46
3
0
204,178
1
L
Artemis
9,020
644
59
4
0
209,863
1
L
He Bo
7,140
510
15
1
0
101,949
1
W
Ymir
11,089
792
44
3
0
236,707
0
L
Chaac
8,459
604
22
2
0
240,499
1
W
Tiamat
10,084
720
68
5
0
243,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role