Player Matchup

Aphrodite
Aphrodite
JohnsonSpankerxx
Aphrodite
Level 66
God Stats
136W - 168L
1,422 SR
Queue Stats
146W - 218L
1,327 Elo+
Solo
Scylla
Scylla
Kulsmartinez38
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,146 Elo+
Solo
Chaac
Chaac
TRUEKRUSHA95
Chaac
Level 101
God Stats
60W - 66L
1,383 SR
Queue Stats
188W - 255L
1,359 Elo+
Solo
Team Averages
Level 59
1,435 SR
1,277 Elo+

VS

Team Averages
Level 73
1,475 SR
1,351 Elo+
Tiamat
Tiamat
DragonKing0177
Tiamat
Level 29
God Stats
7W - 8L
1,363 SR
Queue Stats
25W - 29L
1,185 Elo+
Solo
Kuzenbo
Kuzenbo
PANTHERFAN0729
Kuzenbo
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 156L
1,463 Elo+
Solo
Jing Wei
Jing Wei
brandonejaime
Jing Wei
Level 125
God Stats
6W - 10L
1,561 SR
Queue Stats
147W - 191L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
7 / 4 / 2
11,743
652
16,076
18,159
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
6,813
379
0
0
0
17
3 / 1 / 6
11,223
624
20,140
16,079
12,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
10,114
562
4,720
13,059
7,738
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 1 / 4
10,249
569
7,764
15,858
18,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
brandonejaime
Jing Wei
15
3 / 4 / 2
11,362
631
13,067
18,668
8,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
5
5
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Aphrodite
7
4
2
2
W
0
0
0
0
L
1
1
4
3
W
3
1
6
6
L
Jing Wei
brandonejaime
Jing Wei
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
25,551
34,238
Taken
47,585
20,011
Mitigated
35,095
22,503
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,720
574
0
825
13,059
7,738
238
6,014
7,045
30,438
0
W
Aphrodite
16,076
1,213
5,339
11,312
18,159
7,335
44
7,176
10,983
71,851
0
W
0
0
0
0
0
0
0
0
0
0
0
L
7,764
3,438
0
3,420
15,858
18,760
127
5,997
9,861
20,444
0
W
20,140
7,422
0
5,852
16,079
12,676
975
5,371
10,708
0
44,280
L
Jing Wei
brandonejaime
Jing Wei
13,067
9,407
0
0
18,668
8,597
1,686
4,125
14,543
0
65,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
31,725
140
Minions Killed
182
0
Camps Cleared
0
642,845
Distance Traveled
966,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,114
562
59
3
0
305,389
5
W
Aphrodite
11,743
652
106
6
0
323,537
2
W
Scylla
6,813
379
0
0
0
0
0
L
Kuzenbo
10,249
569
25
1
0
339,015
0
W
Chaac
11,223
624
34
2
0
319,308
1
L
Jing Wei
11,362
631
98
5
0
322,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role