Player Matchup

Tiamat
Tiamat
AlfaKrechet
Tiamat
Level 82
God Stats
2W - 4L
1,327 SR
Queue Stats
112W - 128L
1,498 Elo+
Solo
Rama
Rama
BBY77000
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Brandine
Ah Puch
Level 61
God Stats
19W - 9L
1,458 SR
Queue Stats
319W - 363L
1,432 Elo+
Solo
Amaterasu
Amaterasu
SD97
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
guntherislife
Da Ji
Level 108
God Stats
5W - 3L
1,739 SR
Queue Stats
300W - 290L
1,551 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,477 Elo+

VS

Team Averages
Level 124
1,480 SR
1,577 Elo+
Anhur
Anhur
Arrgsen
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DeIivrance
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Qynneb
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 9L
1,926 Elo+
Party 1
The Morrigan
The Morrigan
Zearoe
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
andrei1818
Agni
Level 143
God Stats
7W - 5L
1,398 SR
Queue Stats
77W - 79L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 7 / 4
9,076
825
14,064
15,074
10,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
3 / 7 / 1
9,912
901
10,187
16,272
5,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Brandine
Ah Puch
16
1 / 6 / 2
9,601
873
11,857
9,404
2,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
SD97
Amaterasu
15
0 / 10 / 3
9,103
828
6,963
23,298
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 11 / 4
9,615
874
8,066
20,905
13,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

57

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arrgsen
Anhur
19
11 / 0 / 22
12,382
1,126
20,968
12,995
5,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DeIivrance
Sun Wukong
18
4 / 0 / 28
11,166
1,015
8,261
11,875
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Geb
Qynneb
Geb
19
4 / 0 / 29
11,678
1,062
15,418
11,376
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Zearoe
The Morrigan
20
22 / 1 / 13
14,831
1,348
25,945
8,196
3,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 16
9,885
899
8,541
11,219
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
149
6
Kills
41
41
Deaths
6
14
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
4
0.29
W
Anhur
Arrgsen
Anhur
11
0
22
22
L
Rama
3
7
1
0.5
L
Ah Puch
Brandine
Ah Puch
1
6
2
0.33
W
Sun Wukong
DeIivrance
Sun Wukong
4
0
28
18
W
Geb
Qynneb
Geb
4
0
29
18.5
L
Amaterasu
SD97
Amaterasu
0
10
3
0.15
W
The Morrigan
Zearoe
The Morrigan
22
1
13
28.5
W
0
5
16
1.6
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,137
Damage
79,133
84,953
Taken
55,661
52,437
Mitigated
29,511
5,125
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,064
1,024
0
888
15,074
10,114
0
6,271
8,538
26,345
0
W
Anhur
Arrgsen
Anhur
20,968
14,431
0
4,418
12,995
5,655
0
5,635
7,260
0
37,382
L
Rama
10,187
9,799
0
0
16,272
5,196
0
9,397
6,725
0
41,204
L
Ah Puch
Brandine
Ah Puch
11,857
294
426
1,124
9,404
2,810
0
5,932
3,438
39,613
0
W
Sun Wukong
DeIivrance
Sun Wukong
8,261
797
0
1,925
11,875
9,010
0
6,389
5,336
0
11,398
W
Geb
Qynneb
Geb
15,418
1,796
0
459
11,376
7,033
0
5,629
5,672
30,574
0
L
Amaterasu
SD97
Amaterasu
6,963
2,498
0
2,687
23,298
21,258
0
12,180
10,833
0
11,484
W
The Morrigan
Zearoe
The Morrigan
25,945
5,127
0
520
8,196
3,704
0
3,326
4,795
48,351
7,089
W
8,541
194
771
1,631
11,219
4,109
0
4,942
6,227
28,597
0
L
8,066
1,477
0
0
20,905
13,059
0
10,861
9,724
0
23,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
59,942
188
Minions Killed
217
5
Camps Cleared
11
1,013,763
Distance Traveled
1,127,838
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,076
825
25
2
0
223,797
2
W
Anhur
12,382
1,126
41
4
3
232,906
0
L
Rama
9,912
901
58
5
3
185,182
2
L
Ah Puch
9,601
873
54
5
1
187,377
0
W
Sun Wukong
11,166
1,015
12
1
1
221,984
0
W
Geb
11,678
1,062
35
3
3
261,062
0
L
Amaterasu
9,103
828
10
1
0
221,360
0
W
The Morrigan
14,831
1,348
79
7
3
214,448
0
W
Agni
9,885
899
50
5
1
197,438
1
L
Da Ji
9,615
874
41
4
1
196,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role