Player Matchup

Cupid
Cupid
 
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Gilkey90
Sylvanus
Level 29
God Stats
1W - 2L
1,436 SR
Queue Stats
2W - 8L
1,224 Elo+
Party 1
Janus
Janus
b14k3
Janus
Level 52
God Stats
0W - 3L
1,299 SR
Queue Stats
2W - 10L
1,224 Elo+
Party 1
Team Averages
Level 47
1,412 SR
1,316 Elo+

VS

Team Averages
Level 25
1,483 SR
1,384 Elo+
Nemesis
Nemesis
IsLaNd8oy43
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
iGHTDOeGUCCi
Baron Samedi
Level 21
God Stats
22W - 18L
1,412 SR
Queue Stats
62W - 57L
1,440 Elo+
Party 2
Chaac
Chaac
iGHTDOeTrepoint
Chaac
Level 26
God Stats
43W - 38L
1,537 SR
Queue Stats
304W - 391L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 9 / 2
11,066
582
13,966
16,517
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Gilkey90
Sylvanus
12
1 / 7 / 2
10,332
544
6,690
25,287
22,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
b14k3
Janus
14
2 / 3 / 2
11,261
593
20,231
10,745
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IsLaNd8oy43
Nemesis
15
8 / 4 / 10
12,850
676
15,264
18,336
11,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iGHTDOeGUCCi
Baron Samedi
17
7 / 2 / 11
13,020
685
17,231
16,333
7,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 12
12,258
645
11,624
22,907
30,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
19
19
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
9
2
0.44
L
Sylvanus
Gilkey90
Sylvanus
1
7
2
0.29
W
Nemesis
IsLaNd8oy43
Nemesis
8
4
10
3.25
L
Janus
b14k3
Janus
2
3
2
1
W
Baron Samedi
iGHTDOeGUCCi
Baron Samedi
7
2
11
6.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,887
Damage
44,119
52,549
Taken
57,576
30,899
Mitigated
48,372
7,950
Healing
33,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,966
5,201
465
507
16,517
5,355
0
6,502
10,015
0
31,962
L
Sylvanus
Gilkey90
Sylvanus
6,690
2,838
2,958
4,020
25,287
22,189
17
8,715
16,572
19,067
0
W
Nemesis
IsLaNd8oy43
Nemesis
15,264
6,565
0
6,105
18,336
11,154
1,432
8,290
9,308
0
31,314
L
Janus
b14k3
Janus
20,231
419
0
0
10,745
3,355
50
2,038
8,707
68,308
0
W
Baron Samedi
iGHTDOeGUCCi
Baron Samedi
17,231
2,287
4,284
10,033
16,333
7,159
1,285
8,079
8,254
80,577
0
W
11,624
1,930
717
11,898
22,907
30,059
994
11,211
11,696
0
42,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
38,128
156
Minions Killed
207
0
Camps Cleared
0
898,258
Distance Traveled
1,041,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,066
582
38
2
0
282,007
0
L
Sylvanus
10,332
544
17
1
0
274,390
0
W
Nemesis
12,850
676
30
2
0
359,496
0
L
Janus
11,261
593
101
5
0
341,861
0
W
Baron Samedi
13,020
685
125
7
0
318,103
0
W
Chaac
12,258
645
52
3
0
363,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role