Player Matchup

Skadi
Skadi
Bronze III
ShaquilleOneele
Skadi
Bronze III
Level 38
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 2L
1,670 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
drip2icy
Ah Puch
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
hooka
Vamana
Bronze III
Level 46
God Stats
3W - 2L
1,683 SR
Queue Stats
11W - 7L
1,670 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,590 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,628 SR
1,587 MMR
Danzaburou
Danzaburou
Gold II
Solar Arc5154
Danzaburou
Gold II
Level 102
God Stats
8W - 6L
1,782 SR
Queue Stats
74W - 64L
1,638 MMR
Party 2
Hel
Hel
Gold III
Solar Ellusion
Hel
Gold III
Level 87
God Stats
2W - 2L
1,460 SR
Queue Stats
58W - 49L
1,640 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Solar Saviour
Sun Wukong
Gold III
Level 85
God Stats
27W - 20L
1,642 SR
Queue Stats
91W - 87L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
10,280
571
10,840
11,039
4,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
drip2icy
Ah Puch
14
0 / 5 / 8
10,553
586
16,888
12,171
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
hooka
Vamana
15
7 / 1 / 1
11,818
657
17,725
29,069
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
SetCthulhuCupidKumbhakarnaScylla

VS

Bans
ZeusCu ChulainnAphroditeGaneshaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Solar Arc5154
Danzaburou
15
3 / 2 / 7
12,305
684
19,158
17,937
8,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 3 / 9
10,425
579
10,160
13,863
9,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Solar Saviour
Sun Wukong
15
7 / 3 / 3
11,936
663
14,231
27,444
21,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
10
10
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Danzaburou
Solar Arc5154
Danzaburou
3
2
7
3.25
W
0
3
9
1.5
W
Sun Wukong
Solar Saviour
Sun Wukong
7
3
3
2.83
L
Ah Puch
drip2icy
Ah Puch
0
5
8
0.8
L
Vamana
hooka
Vamana
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,453
Damage
43,549
52,279
Taken
59,244
30,541
Mitigated
39,356
13,746
Healing
33,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,840
4,162
1,416
501
11,039
4,328
0
1,213
9,826
0
45,631
W
Danzaburou
Solar Arc5154
Danzaburou
19,158
5,566
18
6,978
17,937
8,440
1,726
4,578
12,837
0
82,558
W
10,160
212
12,522
9,044
13,863
9,468
478
6,435
6,877
36,523
0
W
Sun Wukong
Solar Saviour
Sun Wukong
14,231
2,211
0
4,559
27,444
21,448
326
4,902
21,436
0
36,998
L
Ah Puch
drip2icy
Ah Puch
16,888
193
0
2,358
12,171
4,426
0
2,793
9,378
50,803
0
L
Vamana
hooka
Vamana
17,725
8,629
429
9,042
29,069
21,787
50
6,198
22,871
0
53,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
34,666
178
Minions Killed
203
0
Camps Cleared
0
968,306
Distance Traveled
997,763
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,280
571
54
3
0
312,399
1
W
Danzaburou
12,305
684
104
6
0
311,811
0
W
Hel
10,425
579
63
4
0
347,347
1
W
Sun Wukong
11,936
663
36
2
0
338,605
3
L
Ah Puch
10,553
586
76
4
0
294,323
5
L
Vamana
11,818
657
48
3
0
361,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role