Player Matchup

Nemesis
Nemesis
DookieMcBooty
Nemesis
Level 76
God Stats
59W - 40L
1,399 SR
Queue Stats
166W - 137L
1,497 Elo+
Solo
Khepri
Khepri
NiTTrogen25
Khepri
Level 58
God Stats
9W - 8L
1,523 SR
Queue Stats
184W - 158L
1,666 Elo+
Solo
Nu Wa
Nu Wa
TheAverageKaz
Nu Wa
Level 126
God Stats
5W - 9L
1,679 SR
Queue Stats
81W - 63L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
TheLooneyLion93
Amaterasu
Level 122
God Stats
9W - 5L
1,521 SR
Queue Stats
126W - 107L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
ZodzQc
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,551 Elo+

VS

Team Averages
Level 55
1,396 SR
1,347 Elo+
Chang'e
Chang'e
Sense7
Chang'e
Level 45
God Stats
0W - 3L
1,189 SR
Queue Stats
44W - 63L
1,308 Elo+
Party 1
Amaterasu
Amaterasu
Sundrown
Amaterasu
Level 48
God Stats
2W - 2L
1,342 SR
Queue Stats
39W - 67L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheImplicationn
Tsukuyomi
Level 126
God Stats
7W - 13L
1,699 SR
Queue Stats
378W - 430L
1,532 Elo+
Solo
Ymir
Ymir
VanNotman
Ymir
Level 18
God Stats
4W - 8L
1,294 SR
Queue Stats
6W - 8L
1,324 Elo+
Party 1
Chernobog
Chernobog
VicRattlehead59
Chernobog
Level 37
God Stats
7W - 7L
1,456 SR
Queue Stats
28W - 46L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
7 / 0 / 3
8,923
558
6,893
9,480
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
11
1 / 2 / 8
7,590
474
2,708
8,907
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 4
8,941
559
10,445
9,610
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheLooneyLion93
Amaterasu
16
8 / 2 / 4
9,928
621
10,343
9,823
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
ZodzQc
Jing Wei
13
1 / 4 / 7
7,784
487
6,091
9,772
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sense7
Chang'e
13
3 / 3 / 4
7,877
492
6,184
8,801
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sundrown
Amaterasu
11
0 / 6 / 0
6,967
435
4,485
11,232
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TheImplicationn
Tsukuyomi
14
4 / 4 / 5
8,864
554
9,146
11,716
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
1 / 3 / 5
7,466
467
2,603
9,647
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
VicRattlehead59
Chernobog
10
1 / 6 / 5
6,827
427
6,197
10,089
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
22
Kills
9
9
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
0
3
8.5
W
Khepri
1
2
8
2.5
L
Chang'e
Sense7
Chang'e
3
3
4
1.67
L
Amaterasu
Sundrown
Amaterasu
0
6
0
0
W
5
1
4
7
L
Tsukuyomi
TheImplicationn
Tsukuyomi
4
4
5
1.63
W
Amaterasu
TheLooneyLion93
Amaterasu
8
2
4
5
L
Ymir
1
3
5
1.17
L
Chernobog
VicRattlehead59
Chernobog
1
6
5
0.58
W
Jing Wei
ZodzQc
Jing Wei
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
28,615
47,592
Taken
51,485
22,804
Mitigated
21,719
15,680
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,893
3,537
0
1,866
9,480
4,437
68
1,853
7,499
0
63,011
W
Khepri
2,708
262
0
3,190
8,907
4,778
86
1,590
7,219
15,365
0
L
Chang'e
Sense7
Chang'e
6,184
683
741
2,760
8,801
2,536
0
2,907
5,894
42,605
0
L
Amaterasu
Sundrown
Amaterasu
4,485
1,929
0
1,197
11,232
7,053
0
1,032
10,200
0
33,459
W
10,445
1,933
0
3,525
9,610
2,547
569
2,597
6,819
55,562
0
L
Tsukuyomi
TheImplicationn
Tsukuyomi
9,146
2,359
0
1,874
11,716
4,103
0
3,939
7,777
0
60,742
W
Amaterasu
TheLooneyLion93
Amaterasu
10,343
5,497
0
3,632
9,823
7,933
448
1,045
8,719
25
58,609
L
Ymir
2,603
489
0
1,202
9,647
5,492
606
2,483
7,164
27,043
0
L
Chernobog
VicRattlehead59
Chernobog
6,197
4,997
0
2,865
10,089
2,535
90
2,817
7,272
0
29,070
W
Jing Wei
ZodzQc
Jing Wei
6,091
5,170
0
3,467
9,772
3,109
321
1,221
8,549
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
38,001
417
Minions Killed
348
0
Camps Cleared
0
1,601,493
Distance Traveled
1,420,041
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,923
558
101
6
0
349,668
0
W
Khepri
7,590
474
23
1
0
331,766
8
L
Chang'e
7,877
492
87
5
0
298,563
4
L
Amaterasu
6,967
435
71
4
0
275,702
1
W
Nu Wa
8,941
559
97
6
0
303,452
0
L
Tsukuyomi
8,864
554
96
6
0
298,163
3
W
Amaterasu
9,928
621
117
7
0
322,590
5
L
Ymir
7,466
467
50
3
0
291,723
3
L
Chernobog
6,827
427
44
3
0
255,890
1
W
Jing Wei
7,784
487
79
5
0
294,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role