Player Matchup

Hera
Hera
Lychar35000
Hera
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 265L
1,484 Elo+
Party 3
Medusa
Medusa
Pohar34
Medusa
Level 104
God Stats
17W - 16L
1,864 SR
Queue Stats
481W - 462L
1,579 Elo+
Solo
Cthulhu
Cthulhu
SmoKe_358
Cthulhu
Level 128
God Stats
24W - 23L
1,799 SR
Queue Stats
123W - 112L
1,516 Elo+
Party 3
Tiamat
Tiamat
TP-Jmb37
Tiamat
Level 72
God Stats
36W - 28L
1,499 SR
Queue Stats
499W - 468L
1,565 Elo+
Solo
Bakasura
Bakasura
superleo123058
Bakasura
Level 88
God Stats
1W - 0L
1,257 SR
Queue Stats
310W - 281L
1,560 Elo+
Solo
Team Averages
Level 108
1,584 SR
1,541 Elo+

VS

Team Averages
Level 108
1,611 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Haiker
Eset
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 155L
1,535 Elo+
Party 2
Neith
Neith
Harrys_V
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
Watchock
Ne Zha
Level 111
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 37L
1,516 Elo+
Party 2
Tiamat
Tiamat
iShuten_Doji
Tiamat
Level 103
God Stats
4W - 1L
1,842 SR
Queue Stats
101W - 92L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,013
616
6,698
5,476
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pohar34
Medusa
12
2 / 0 / 2
6,885
530
3,901
5,841
1,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SmoKe_358
Cthulhu
11
2 / 0 / 4
6,920
532
5,256
7,117
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TP-Jmb37
Tiamat
13
2 / 0 / 1
7,716
594
7,994
7,463
6,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
14
6 / 1 / 4
8,101
623
6,494
9,162
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 0
6,793
523
4,644
11,858
7,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
Haiker
Eset
11
2 / 2 / 1
6,446
496
3,725
7,697
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Harrys_V
Neith
8
0 / 2 / 1
5,373
413
3,884
7,271
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Watchock
Ne Zha
11
1 / 4 / 1
6,692
515
2,548
9,056
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
0 / 6 / 1
5,552
427
3,484
8,402
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Eset
Haiker
Eset
2
2
1
1.25
L
Neith
Harrys_V
Neith
0
2
1
0.25
W
3
2
4
2.5
W
Medusa
Pohar34
Medusa
2
0
2
3
W
Cthulhu
SmoKe_358
Cthulhu
2
0
4
4
W
Tiamat
TP-Jmb37
Tiamat
2
0
1
2.5
L
Ne Zha
Watchock
Ne Zha
1
4
1
0.38
L
Tiamat
0
6
1
0.08
W
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
18,285
35,059
Taken
44,284
16,709
Mitigated
19,346
10,732
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,644
2,036
0
5,558
11,858
7,533
0
7,048
4,613
136
42,805
L
Eset
Haiker
Eset
3,725
188
0
1,046
7,697
2,449
0
4,608
2,689
37,050
0
L
Neith
Harrys_V
Neith
3,884
1,220
0
1,960
7,271
2,034
0
2,334
4,657
0
21,037
W
6,698
1,780
0
732
5,476
1,626
424
1,801
3,675
51,259
0
W
Medusa
Pohar34
Medusa
3,901
1,789
0
1,857
5,841
1,813
444
753
5,008
0
47,957
W
Cthulhu
SmoKe_358
Cthulhu
5,256
215
165
1,820
7,117
3,582
126
2,168
4,814
23,942
0
W
Tiamat
TP-Jmb37
Tiamat
7,994
2,161
0
4,408
7,463
6,431
76
0
7,463
46,564
0
L
Ne Zha
Watchock
Ne Zha
2,548
519
0
2,724
9,056
2,850
0
3,198
5,576
0
28,889
L
Tiamat
3,484
636
0
2,107
8,402
4,480
0
2,430
5,398
29,740
0
W
Bakasura
6,494
4,433
0
1,750
9,162
3,257
0
2,208
6,890
0
49,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
30,856
470
Minions Killed
330
0
Camps Cleared
0
1,334,033
Distance Traveled
1,177,379
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,793
523
94
7
0
219,701
5
L
Eset
6,446
496
73
6
0
252,157
1
L
Neith
5,373
413
46
4
0
216,246
1
W
Hera
8,013
616
110
8
0
276,870
3
W
Medusa
6,885
530
101
8
0
256,481
5
W
Cthulhu
6,920
532
41
3
0
263,777
5
W
Tiamat
7,716
594
110
8
0
223,426
4
L
Ne Zha
6,692
515
61
5
0
271,491
1
L
Tiamat
5,552
427
56
4
0
217,784
4
W
Bakasura
8,101
623
108
8
0
313,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role