Player Matchup

Bellona
Bellona
FaresRiff
Bellona
Level 14
God Stats
15W - 12L
1,621 SR
Queue Stats
41W - 28L
1,561 Elo+
Party 1
Tiamat
Tiamat
SGbach
Tiamat
Level 106
God Stats
7W - 6L
1,647 SR
Queue Stats
86W - 85L
1,594 Elo+
Party 1
Ymir
Ymir
Superior_1_
Ymir
Level 33
God Stats
16W - 27L
1,129 SR
Queue Stats
91W - 120L
1,446 Elo+
Solo
Arachne
Arachne
superace1
Arachne
Level 43
God Stats
16W - 27L
1,227 SR
Queue Stats
57W - 80L
1,462 Elo+
Solo
Artemis
Artemis
xX_SLOGAN_Xx
Artemis
Level 70
God Stats
18W - 15L
1,627 SR
Queue Stats
303W - 279L
1,576 Elo+
Party 1
Team Averages
Level 53
1,450 SR
1,528 Elo+

VS

Team Averages
Level 49
1,430 SR
1,505 Elo+
Bellona
Bellona
GodIyWoIf
Bellona
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
16W - 8L
1,536 Elo+
Party 2
Terra
Terra
RealRebel45
Terra
Level 37
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 36L
1,536 Elo+
Party 2
Susano
Susano
Tratisy
Susano
Level 23
God Stats
4W - 2L
1,257 SR
Queue Stats
30W - 27L
1,536 Elo+
Party 2
Tiamat
Tiamat
l Lupi l
Tiamat
Level 111
God Stats
4W - 2L
1,260 SR
Queue Stats
17W - 8L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
ninja347arisco
Danzaburou
Level 47
God Stats
3W - 1L
1,635 SR
Queue Stats
181W - 206L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaresRiff
Bellona
15
2 / 8 / 4
9,899
412
13,212
23,399
17,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
SGbach
Tiamat
19
6 / 5 / 2
12,056
502
21,710
24,965
17,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 1 / 0
4,524
189
0
663
189
Arachne
superace1
Arachne
16
4 / 8 / 2
10,260
428
5,323
22,039
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
xX_SLOGAN_Xx
Artemis
16
4 / 4 / 5
10,107
421
21,230
19,776
7,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodIyWoIf
Bellona
20
1 / 4 / 4
12,500
521
8,820
19,034
16,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 9
11,968
499
8,515
20,173
24,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Tratisy
Susano
18
11 / 4 / 8
12,467
519
15,587
15,512
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
l Lupi l
Tiamat
20
10 / 2 / 11
13,801
575
33,130
18,524
20,331
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ninja347arisco
Danzaburou
16
2 / 3 / 6
10,760
448
4,742
14,647
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
16
Kills
26
26
Deaths
16
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
FaresRiff
Bellona
2
8
4
0.5
W
Bellona
GodIyWoIf
Bellona
1
4
4
0.75
W
2
3
9
2.17
L
Tiamat
SGbach
Tiamat
6
5
2
1.4
L
0
1
0
0
W
Susano
Tratisy
Susano
11
4
8
3.75
W
Tiamat
l Lupi l
Tiamat
10
2
11
7.75
W
Danzaburou
ninja347arisco
Danzaburou
2
3
6
1.67
L
Arachne
superace1
Arachne
4
8
2
0.63
L
Artemis
xX_SLOGAN_Xx
Artemis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
70,794
90,842
Taken
87,890
50,871
Mitigated
73,009
29,511
Healing
26,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FaresRiff
Bellona
13,212
4,543
0
6,848
23,399
17,202
126
8,898
14,147
0
46,827
W
Bellona
GodIyWoIf
Bellona
8,820
3,216
0
5,529
19,034
16,716
2,274
4,617
14,248
0
95,533
W
8,515
1,350
1,469
3,666
20,173
24,306
1,440
4,159
15,785
54,484
0
L
Tiamat
SGbach
Tiamat
21,710
3,169
0
7,773
24,965
17,521
0
12,047
12,389
80,061
0
L
0
0
0
0
663
189
0
663
0
0
0
W
Susano
Tratisy
Susano
15,587
3,743
0
3,296
15,512
6,841
2,226
4,210
10,982
0
58,851
W
Tiamat
l Lupi l
Tiamat
33,130
2,106
702
6,979
18,524
20,331
1,804
5,273
12,938
107,145
0
W
Danzaburou
ninja347arisco
Danzaburou
4,742
1,126
0
4,827
14,647
4,815
2,164
2,302
12,227
0
44,514
L
Arachne
superace1
Arachne
5,323
3,574
0
5,007
22,039
8,572
0
7,924
13,887
0
47,863
L
Artemis
xX_SLOGAN_Xx
Artemis
21,230
13,941
0
9,883
19,776
7,387
956
10,804
8,774
0
69,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
61,496
425
Minions Killed
611
0
Camps Cleared
0
1,616,179
Distance Traveled
2,259,128
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,899
412
93
4
0
439,670
4
W
Bellona
12,500
521
169
7
0
454,517
0
W
Terra
11,968
499
80
3
0
471,691
0
L
Tiamat
12,056
502
145
6
0
427,036
4
L
Ymir
4,524
189
0
0
0
0
0
W
Susano
12,467
519
92
4
0
444,525
0
W
Tiamat
13,801
575
197
8
0
447,441
1
W
Danzaburou
10,760
448
73
3
0
440,954
3
L
Arachne
10,260
428
81
3
0
366,840
1
L
Artemis
10,107
421
106
4
0
382,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role