Player Matchup

Ra
Ra
Emulation2002
Ra
Level 38
God Stats
18W - 13L
1,828 SR
Queue Stats
293W - 235L
1,622 Elo+
Party 1
Ganesha
Ganesha
LuxMori2018
Ganesha
Level 29
God Stats
17W - 3L
1,756 SR
Queue Stats
244W - 211L
1,682 Elo+
Party 1
Ne Zha
Ne Zha
NinjaWarriors010
Ne Zha
Level 53
God Stats
23W - 12L
1,990 SR
Queue Stats
244W - 222L
1,700 Elo+
Party 1
Team Averages
Level 40
1,858 SR
1,668 Elo+

VS

Team Averages
Level 11
1,745 SR
1,647 Elo+
Sun Wukong
Sun Wukong
Hung Wukong
Sun Wukong
Level 9
God Stats
3W - 1L
1,940 SR
Queue Stats
4W - 1L
1,843 Elo+
Party 2
Thor
Thor
Imfarle
Thor
Level 8
God Stats
1W - 3L
1,586 SR
Queue Stats
2W - 9L
1,254 Elo+
Solo
Tiamat
Tiamat
LincolnBark
Tiamat
Level 17
God Stats
4W - 1L
1,710 SR
Queue Stats
36W - 13L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
11,420
634
7,542
12,412
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LuxMori2018
Ganesha
15
0 / 3 / 9
10,708
595
9,733
18,862
19,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 2
12,858
714
12,462
18,711
8,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hung Wukong
Sun Wukong
17
5 / 6 / 2
11,951
664
19,602
25,029
14,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Imfarle
Thor
3
0 / 0 / 0
8,151
453
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
17
2 / 4 / 4
11,499
639
19,679
15,763
18,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
7
7
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Sun Wukong
Hung Wukong
Sun Wukong
5
6
2
1
L
Thor
Imfarle
Thor
0
0
0
0
L
Tiamat
2
4
4
1
W
Ganesha
LuxMori2018
Ganesha
0
3
9
1.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
39,281
49,985
Taken
40,792
33,785
Mitigated
32,973
11,751
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,542
813
1,883
4,729
12,412
6,305
572
4,815
7,597
41,819
0
L
Sun Wukong
Hung Wukong
Sun Wukong
19,602
3,943
0
8,432
25,029
14,532
1,862
9,392
14,833
0
74,314
L
Thor
Imfarle
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
19,679
2,443
0
3,173
15,763
18,441
652
6,579
8,544
59,876
0
W
Ganesha
LuxMori2018
Ganesha
9,733
1,736
0
2,935
18,862
19,195
404
7,231
11,631
34,395
0
W
12,462
5,441
0
2,204
18,711
8,285
498
7,707
11,004
0
46,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
31,601
186
Minions Killed
180
0
Camps Cleared
0
964,261
Distance Traveled
615,839
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,420
634
108
6
0
312,683
1
L
Sun Wukong
11,951
664
91
5
0
298,620
13
L
Thor
8,151
453
0
0
0
0
0
L
Tiamat
11,499
639
89
5
0
317,219
4
W
Ganesha
10,708
595
4
0
0
281,188
0
W
Ne Zha
12,858
714
74
4
0
370,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role