Player Matchup

Hou Yi
Hou Yi
J_Gray14
Hou Yi
Level 99
God Stats
16W - 15L
1,506 SR
Queue Stats
106W - 117L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrimalSpeer
Tsukuyomi
Level 67
God Stats
35W - 21L
1,605 SR
Queue Stats
230W - 284L
1,366 Elo+
Party 1
Arachne
Arachne
TheeCount
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,338 Elo+
Solo
Geb
Geb
natillo666
Geb
Level 84
God Stats
124W - 103L
1,544 SR
Queue Stats
1,350W - 1,380L
1,431 Elo+
Solo
Janus
Janus
scrwghost
Janus
Level 118
God Stats
0W - 1L
1,346 SR
Queue Stats
25W - 20L
1,488 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,406 Elo+

VS

Team Averages
Level 103
1,480 SR
1,477 Elo+
Terra
Terra
OutspokenBread5
Terra
Level 153
God Stats
1W - 2L
1,285 SR
Queue Stats
57W - 48L
1,378 Elo+
Party 2
Mercury
Mercury
ScarySugarSkull
Mercury
Level 81
God Stats
14W - 11L
1,533 SR
Queue Stats
99W - 76L
1,493 Elo+
Solo
Tiamat
Tiamat
SwarmAsylum
Tiamat
Level 109
God Stats
1W - 3L
1,723 SR
Queue Stats
21W - 17L
1,690 Elo+
Party 2
Jing Wei
Jing Wei
jadahe
Jing Wei
Level 82
God Stats
5W - 4L
1,220 SR
Queue Stats
15W - 12L
1,358 Elo+
Party 2
King Arthur
King Arthur
xButtxSneezex
King Arthur
Level 89
God Stats
4W - 3L
1,638 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
J_Gray14
Hou Yi
9
0 / 2 / 2
5,155
430
4,350
7,398
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
PrimalSpeer
Tsukuyomi
9
1 / 4 / 0
5,464
455
3,721
8,525
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
TheeCount
Arachne
9
0 / 4 / 0
5,193
433
2,652
8,200
2,569
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 1
4,835
403
3,958
8,826
4,617
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
scrwghost
Janus
9
1 / 5 / 0
5,160
430
1,947
5,762
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,837
486
5,464
7,653
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 3
6,674
556
3,901
5,883
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
6 / 0 / 2
7,558
630
5,573
3,231
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
jadahe
Jing Wei
9
2 / 0 / 1
5,779
482
2,687
5,472
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xButtxSneezex
King Arthur
12
6 / 0 / 1
7,584
632
8,983
8,929
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
18
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
J_Gray14
Hou Yi
0
2
2
0.5
W
0
1
4
2
L
Tsukuyomi
PrimalSpeer
Tsukuyomi
1
4
0
0.25
W
4
2
3
2.75
W
Tiamat
6
0
2
7
L
Arachne
TheeCount
Arachne
0
4
0
0
W
Jing Wei
jadahe
Jing Wei
2
0
1
2.5
L
1
3
1
0.5
L
Janus
scrwghost
Janus
1
5
0
0.2
W
King Arthur
xButtxSneezex
King Arthur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
26,608
38,711
Taken
31,168
13,473
Mitigated
15,751
10,950
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
J_Gray14
Hou Yi
4,350
1,839
0
2,740
7,398
2,115
462
2,881
4,495
0
30,344
W
5,464
811
512
2,372
7,653
3,928
66
3,131
4,522
16,457
0
L
Tsukuyomi
PrimalSpeer
Tsukuyomi
3,721
944
0
3,157
8,525
2,508
0
1,578
6,847
0
30,466
W
3,901
1,891
0
250
5,883
1,545
0
206
5,677
0
28,018
W
Tiamat
5,573
905
0
2,002
3,231
2,658
737
413
2,818
41,194
0
L
Arachne
TheeCount
Arachne
2,652
2,129
0
2,011
8,200
2,569
0
0
8,200
0
17,231
W
Jing Wei
jadahe
Jing Wei
2,687
1,957
0
500
5,472
1,549
238
1,344
4,128
0
21,428
L
3,958
110
260
2,782
8,826
4,617
0
4,620
4,152
16,366
0
L
Janus
scrwghost
Janus
1,947
0
0
0
5,762
1,664
570
1,684
3,980
24,622
0
W
King Arthur
xButtxSneezex
King Arthur
8,983
1,405
0
725
8,929
6,071
24
811
8,118
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
33,432
203
Minions Killed
304
0
Camps Cleared
0
1,039,249
Distance Traveled
1,196,302
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,155
430
55
5
0
165,843
0
W
Terra
5,837
486
14
1
0
239,838
4
L
Tsukuyomi
5,464
455
54
5
0
229,950
0
W
Mercury
6,674
556
66
6
0
272,336
0
W
Tiamat
7,558
630
90
8
0
225,117
2
L
Arachne
5,193
433
32
3
0
206,644
3
W
Jing Wei
5,779
482
49
4
0
243,790
0
L
Geb
4,835
403
16
1
0
232,745
5
L
Janus
5,160
430
46
4
0
204,067
0
W
King Arthur
7,584
632
85
7
0
215,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role