Player Matchup

Thanatos
Thanatos
Flaoun
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
RedCoatIV
Achilles
Level 12
God Stats
5W - 9L
1,500 SR
Queue Stats
64W - 66L
1,389 Elo+
Solo
Hades
Hades
Valthriss
Hades
Level 17
God Stats
6W - 3L
1,565 SR
Queue Stats
40W - 37L
1,468 Elo+
Solo
Loki
Loki
lB0P0Hl
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pro1214
Cthulhu
Level 11
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,516 SR
1,471 Elo+

VS

Team Averages
Level 11
1,460 SR
1,497 Elo+
Nemesis
Nemesis
Ministrello
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
NuggetGaming95
Neith
Level 16
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
T1amatt
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,575 Elo+
Solo
Yemoja
Yemoja
ctrlgear
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ramtinai
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flaoun
Thanatos
9
1 / 8 / 1
5,765
412
3,422
9,328
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
RedCoatIV
Achilles
11
0 / 4 / 2
5,693
407
4,636
10,583
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Valthriss
Hades
12
8 / 3 / 1
7,744
553
8,401
11,752
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Loki
lB0P0Hl
Loki
7
0 / 6 / 3
5,274
377
1,404
6,068
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
pro1214
Cthulhu
3
0 / 5 / 0
4,410
315
186
3,835
1,203

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ministrello
Nemesis
12
5 / 2 / 4
8,042
574
3,832
6,916
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 4 / 5
7,568
541
5,959
8,805
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
10 / 0 / 5
9,507
679
8,937
6,447
3,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ctrlgear
Yemoja
4
1 / 1 / 0
5,131
367
585
1,689
608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
ramtinai
Tiamat
14
6 / 3 / 3
8,306
593
7,558
6,228
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
25
26
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Flaoun
Thanatos
1
8
1
0.19
W
Nemesis
Ministrello
Nemesis
5
2
4
3.5
W
3
4
5
1.38
L
Achilles
RedCoatIV
Achilles
0
4
2
0.25
W
10
0
5
12.5
L
Hades
Valthriss
Hades
8
3
1
2.83
W
Yemoja
ctrlgear
Yemoja
1
1
0
1
L
Loki
lB0P0Hl
Loki
0
6
3
0.25
L
Cthulhu
pro1214
Cthulhu
0
5
0
0
W
Tiamat
ramtinai
Tiamat
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
26,871
41,566
Taken
30,085
18,142
Mitigated
13,173
9,948
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Flaoun
Thanatos
3,422
1,174
0
2,808
9,328
2,731
201
4,757
4,337
0
20,156
W
Nemesis
Ministrello
Nemesis
3,832
1,391
0
1,183
6,916
2,226
1,225
394
6,472
0
26,873
W
5,959
3,179
0
2,485
8,805
2,692
2,403
3,181
5,324
0
29,387
L
Achilles
RedCoatIV
Achilles
4,636
931
0
833
10,583
7,292
504
3,065
7,336
0
20,915
W
8,937
1,679
97
4,255
6,447
3,582
155
1,637
4,785
65,022
0
L
Hades
Valthriss
Hades
8,401
1,093
489
5,818
11,752
4,876
816
4,249
7,383
42,798
0
W
Yemoja
ctrlgear
Yemoja
585
398
42
84
1,689
608
0
469
1,220
3,849
0
L
Loki
lB0P0Hl
Loki
1,404
339
0
0
6,068
2,040
249
3,730
2,259
0
8,080
L
Cthulhu
pro1214
Cthulhu
186
186
0
0
3,835
1,203
22
642
3,171
3,231
0
W
Tiamat
ramtinai
Tiamat
7,558
1,259
0
1,736
6,228
4,065
1,153
2,906
3,287
38,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
38,554
174
Minions Killed
329
0
Camps Cleared
0
1,054,131
Distance Traveled
1,082,753
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,765
412
27
2
0
221,264
3
W
Nemesis
8,042
574
61
4
0
293,525
2
W
Neith
7,568
541
57
4
0
242,227
5
L
Achilles
5,693
407
31
2
0
252,273
1
W
Ra
9,507
679
117
8
0
265,713
1
L
Hades
7,744
553
80
6
0
244,117
0
W
Yemoja
5,131
367
7
1
0
58,397
0
L
Loki
5,274
377
24
2
0
235,828
2
L
Cthulhu
4,410
315
12
1
0
100,649
0
W
Tiamat
8,306
593
87
6
0
222,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role