Player Matchup

Tiamat
Tiamat
Belia11
Tiamat
Level 147
God Stats
14W - 10L
1,568 SR
Queue Stats
230W - 158L
1,623 Elo+
Party 3
Heimdallr
Heimdallr
ImArntsonn
Heimdallr
Level 43
God Stats
2W - 0L
1,785 SR
Queue Stats
192W - 141L
1,557 Elo+
Party 3
Hun Batz
Hun Batz
ShaquilleOneele
Hun Batz
Level 38
God Stats
1W - 0L
1,664 SR
Queue Stats
15W - 12L
1,524 Elo+
Party 1
Khepri
Khepri
drip2icy
Khepri
Level 98
God Stats
11W - 7L
1,500 SR
Queue Stats
63W - 55L
1,475 Elo+
Party 1
King Arthur
King Arthur
hooka
King Arthur
Level 46
God Stats
3W - 2L
1,567 SR
Queue Stats
37W - 34L
1,453 Elo+
Party 1
Team Averages
Level 74
1,617 SR
1,526 Elo+

VS

Team Averages
Level 65
1,491 SR
1,532 Elo+
Medusa
Medusa
Dicey Diablo
Medusa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 112L
1,523 Elo+
Party 2
Susano
Susano
Frizzle_Fry23
Susano
Level 34
God Stats
8W - 4L
1,500 SR
Queue Stats
83W - 68L
1,474 Elo+
Solo
Guan Yu
Guan Yu
HunterZoIomon
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,574 Elo+
Party 2
Tiamat
Tiamat
The d0pe man
Tiamat
Level 55
God Stats
1W - 4L
1,457 SR
Queue Stats
193W - 197L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
kkingmota
Xing Tian
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
394W - 372L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Belia11
Tiamat
13
5 / 1 / 2
8,071
621
11,054
6,985
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ImArntsonn
Heimdallr
11
2 / 2 / 5
7,028
541
3,796
8,030
2,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
13
8 / 0 / 2
8,046
619
6,267
8,165
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
drip2icy
Khepri
9
1 / 2 / 7
6,432
495
4,742
7,469
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
hooka
King Arthur
12
1 / 2 / 1
6,915
532
6,657
10,396
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 3 / 1
6,525
502
4,675
8,227
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 0
6,590
507
5,255
10,251
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
11
1 / 3 / 1
6,529
502
6,576
12,321
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
0 / 3 / 1
6,130
472
4,274
7,127
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
kkingmota
Xing Tian
9
1 / 3 / 2
6,038
464
3,887
12,025
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Belia11
Tiamat
5
1
2
6
L
Medusa
2
3
1
0.83
L
3
5
0
0.6
L
Guan Yu
1
3
1
0.5
W
Heimdallr
ImArntsonn
Heimdallr
2
2
5
2.25
W
Hun Batz
8
0
2
9
L
Tiamat
0
3
1
0.17
W
Khepri
drip2icy
Khepri
1
2
7
2.25
W
King Arthur
hooka
King Arthur
1
2
1
0.75
L
Xing Tian
kkingmota
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
24,667
41,045
Taken
49,951
21,677
Mitigated
23,069
11,794
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Belia11
Tiamat
11,054
1,340
0
2,238
6,985
6,026
124
3,047
3,557
44,856
0
L
Medusa
4,675
1,993
0
2,110
8,227
2,235
1,194
4,015
4,122
0
34,644
L
5,255
1,218
0
2,996
10,251
3,345
0
1,689
8,431
0
34,296
L
Guan Yu
6,576
1,401
170
5,222
12,321
8,819
0
1,566
10,264
0
34,442
W
Heimdallr
ImArntsonn
Heimdallr
3,796
1,765
0
3,212
8,030
2,738
0
1,917
6,061
0
36,115
W
Hun Batz
6,267
2,312
0
1,556
8,165
2,761
1,161
1,317
6,740
0
43,121
L
Tiamat
4,274
366
0
1,986
7,127
3,489
0
2,833
4,161
31,203
0
W
Khepri
drip2icy
Khepri
4,742
1,018
0
1,152
7,469
3,783
72
1,368
6,005
17,790
0
W
King Arthur
hooka
King Arthur
6,657
838
183
3,453
10,396
6,369
81
0
9,955
0
33,833
L
Xing Tian
kkingmota
Xing Tian
3,887
465
381
1,637
12,025
5,181
0
5,236
6,627
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
31,812
311
Minions Killed
300
0
Camps Cleared
0
1,398,211
Distance Traveled
1,299,438
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,071
621
92
7
0
281,963
1
L
Medusa
6,525
502
70
5
0
258,619
3
L
Susano
6,590
507
68
5
0
264,789
3
L
Guan Yu
6,529
502
77
6
0
259,003
4
W
Heimdallr
7,028
541
59
5
0
244,766
2
W
Hun Batz
8,046
619
79
6
0
307,236
0
L
Tiamat
6,130
472
68
5
0
225,230
0
W
Khepri
6,432
495
19
1
0
277,877
2
W
King Arthur
6,915
532
62
5
0
286,369
0
L
Xing Tian
6,038
464
17
1
0
291,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role