Player Matchup

Discordia
Discordia
Cafeini
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 71L
1,546 Elo+
Solo
Ymir
Ymir
Damo7y-TNT
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Chang'e
Chang'e
Kerrrigen
Chang'e
Level 18
God Stats
14W - 12L
1,448 SR
Queue Stats
46W - 35L
1,513 Elo+
Solo
Fenrir
Fenrir
Rob_979
Fenrir
Level 29
God Stats
8W - 6L
1,600 SR
Queue Stats
50W - 59L
1,508 Elo+
Solo
Xbalanque
Xbalanque
YoMama_v3point0
Xbalanque
Level 26
God Stats
2W - 0L
1,826 SR
Queue Stats
11W - 9L
1,468 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,546 Elo+

VS

Team Averages
Level 22
1,491 SR
1,507 Elo+
Jing Wei
Jing Wei
BeerMaragh
Jing Wei
Level 17
God Stats
64W - 63L
1,468 SR
Queue Stats
121W - 128L
1,363 Elo+
Solo
Kukulkan
Kukulkan
LatinVamp
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Tiamat
Tiamat
T0b1as-B00n
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Chernobog
Chernobog
WILLYBABYY
Chernobog
Level 29
God Stats
49W - 49L
1,486 SR
Queue Stats
54W - 51L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
thegigachad
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cafeini
Discordia
20
9 / 4 / 4
16,100
555
28,705
22,321
9,189
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
1 / 2 / 1
8,577
296
692
3,852
1,220
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Kerrrigen
Chang'e
20
5 / 3 / 3
16,071
554
14,588
23,109
15,432
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rob_979
Fenrir
20
18 / 0 / 5
17,469
602
15,838
18,861
11,716
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
YoMama_v3point0
Xbalanque
20
0 / 7 / 14
14,178
489
6,627
18,718
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeerMaragh
Jing Wei
18
1 / 8 / 3
12,050
416
5,721
22,187
8,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LatinVamp
Kukulkan
13
0 / 8 / 0
9,240
319
2,403
12,801
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
0 / 3 / 0
10,077
347
4,576
8,293
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
WILLYBABYY
Chernobog
20
5 / 12 / 6
13,170
454
6,052
23,652
9,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
thegigachad
Baba Yaga
20
10 / 2 / 2
16,670
575
27,327
23,040
11,551
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
33
Kills
16
16
Deaths
33
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeerMaragh
Jing Wei
1
8
3
0.31
W
Discordia
Cafeini
Discordia
9
4
4
2.75
W
1
2
1
0.75
W
Chang'e
Kerrrigen
Chang'e
5
3
3
2.17
L
Kukulkan
LatinVamp
Kukulkan
0
8
0
0
W
Fenrir
Rob_979
Fenrir
18
0
5
20.5
L
Tiamat
0
3
0
0
L
Chernobog
WILLYBABYY
Chernobog
5
12
6
0.67
W
Xbalanque
YoMama_v3point0
Xbalanque
0
7
14
1
L
Baba Yaga
thegigachad
Baba Yaga
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,450
Damage
46,079
86,861
Taken
89,973
45,259
Mitigated
38,297
43,890
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeerMaragh
Jing Wei
5,721
4,289
0
961
22,187
8,558
340
5,954
16,085
0
78,652
W
Discordia
Cafeini
Discordia
28,705
1,775
801
9,380
22,321
9,189
968
12,674
9,217
156,366
0
W
692
368
0
0
3,852
1,220
0
232
3,580
1,890
0
W
Chang'e
Kerrrigen
Chang'e
14,588
473
2,343
14,300
23,109
15,432
2,432
12,127
10,510
111,824
0
L
Kukulkan
LatinVamp
Kukulkan
2,403
584
0
0
12,801
4,211
118
5,411
7,072
31,183
0
W
Fenrir
Rob_979
Fenrir
15,838
1,722
0
12,605
18,861
11,716
0
2,039
16,752
0
145,528
L
Tiamat
4,576
209
0
3,166
8,293
4,412
0
5,128
3,165
44,706
0
L
Chernobog
WILLYBABYY
Chernobog
6,052
4,307
378
2,613
23,652
9,565
568
12,548
10,813
0
69,622
W
Xbalanque
YoMama_v3point0
Xbalanque
6,627
2,889
189
4,272
18,718
7,702
4,122
6,132
12,496
0
91,557
L
Baba Yaga
thegigachad
Baba Yaga
27,327
2,080
0
9,896
23,040
11,551
0
13,612
8,773
145,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,395
Gold Earned
61,207
774
Minions Killed
606
0
Camps Cleared
0
2,242,865
Distance Traveled
2,168,166
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,050
416
118
4
0
491,370
5
W
Discordia
16,100
555
235
8
0
507,053
6
W
Ymir
8,577
296
4
0
0
134,745
0
W
Chang'e
16,071
554
203
7
0
466,458
0
L
Kukulkan
9,240
319
63
2
0
494,572
9
W
Fenrir
17,469
602
184
6
0
677,048
1
L
Tiamat
10,077
347
99
3
0
237,762
2
L
Chernobog
13,170
454
102
4
0
408,966
0
W
Xbalanque
14,178
489
148
5
0
457,561
5
L
Baba Yaga
16,670
575
224
8
0
535,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role