Player Matchup

King Arthur
King Arthur
Anonymus_005
King Arthur
Level 138
God Stats
8W - 9L
1,819 SR
Queue Stats
397W - 361L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
Level 148
God Stats
1W - 5L
1,357 SR
Queue Stats
15W - 19L
1,513 Elo+
Solo
Artemis
Artemis
PAK0_LarryCapija
Artemis
Level 102
God Stats
11W - 10L
1,555 SR
Queue Stats
764W - 629L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
TTV_PuNiShEr_90s
Aphrodite
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
127W - 129L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
XI-_xT3R0x_-IX
Ao Kuang
Level 157
God Stats
9W - 6L
1,500 SR
Queue Stats
509W - 372L
1,633 Elo+
Party 1
Team Averages
Level 133
1,503 SR
1,583 Elo+

VS

Team Averages
Level 126
1,487 SR
1,561 Elo+
Tiamat
Tiamat
Biraatten
Tiamat
Level 156
God Stats
25W - 20L
1,397 SR
Queue Stats
609W - 605L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Klaudupaa
Ah Puch
Level 122
God Stats
1W - 1L
1,321 SR
Queue Stats
358W - 321L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Moxxie410
Cthulhu
Level 141
God Stats
23W - 22L
1,777 SR
Queue Stats
654W - 579L
1,665 Elo+
Party 2
Anhur
Anhur
X_TRIO_
Anhur
Level 124
God Stats
1W - 1L
1,349 SR
Queue Stats
361W - 297L
1,519 Elo+
Party 2
Mercury
Mercury
stolid_barrier
Mercury
Level 89
God Stats
57W - 61L
1,591 SR
Queue Stats
168W - 154L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anonymus_005
King Arthur
20
4 / 3 / 5
13,855
533
16,196
34,387
36,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
20
2 / 5 / 1
12,827
493
5,035
12,359
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 6
12,802
492
12,353
22,281
9,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
19
2 / 6 / 5
12,195
469
9,763
21,062
16,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
20
10 / 5 / 3
13,551
521
19,451
23,794
10,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biraatten
Tiamat
20
2 / 3 / 8
14,452
556
17,822
17,855
30,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Klaudupaa
Ah Puch
19
3 / 5 / 10
13,302
512
13,152
17,122
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Moxxie410
Cthulhu
20
7 / 3 / 15
14,471
557
16,735
22,052
24,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
X_TRIO_
Anhur
20
7 / 4 / 6
15,177
584
12,479
21,749
8,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 8 / 10
14,178
545
18,213
20,684
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
22
Kills
25
26
Deaths
23
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anonymus_005
King Arthur
4
3
5
2.17
L
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
2
5
1
0.5
W
Tiamat
Biraatten
Tiamat
2
3
8
2
W
Ah Puch
Klaudupaa
Ah Puch
3
5
10
1.6
W
Cthulhu
Moxxie410
Cthulhu
7
3
15
4.83
L
4
7
6
1
L
Aphrodite
2
6
5
0.75
L
Ao Kuang
10
5
3
2.3
W
Anhur
X_TRIO_
Anhur
7
4
6
2.5
W
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,798
Damage
78,401
113,883
Taken
99,462
77,973
Mitigated
79,288
42,824
Healing
37,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anonymus_005
King Arthur
16,196
1,891
0
11,774
34,387
36,907
121
13,895
20,425
0
89,807
L
The Morrigan
Bad-Boy-1-9-9-1
The Morrigan
5,035
655
0
358
12,359
4,781
1,709
7,289
4,696
92,729
0
W
Tiamat
Biraatten
Tiamat
17,822
1,566
0
9,815
17,855
30,823
1,121
3,673
14,090
103,813
0
W
Ah Puch
Klaudupaa
Ah Puch
13,152
809
362
6,562
17,122
6,701
1,398
8,019
9,095
85,915
0
W
Cthulhu
Moxxie410
Cthulhu
16,735
1,106
1,897
8,048
22,052
24,980
565
7,397
14,635
57,567
0
L
12,353
6,151
0
8,241
22,281
9,219
1,547
9,431
12,676
0
83,843
L
Aphrodite
9,763
230
5,565
11,800
21,062
16,644
25
7,912
12,886
92,856
0
L
Ao Kuang
19,451
5,334
0
5,086
23,794
10,422
0
8,149
15,491
116,709
0
W
Anhur
X_TRIO_
Anhur
12,479
7,249
0
8,787
21,749
8,254
4,551
8,492
13,253
0
120,886
W
18,213
11,851
0
1,608
20,684
8,530
1,399
9,790
10,726
0
110,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,230
Gold Earned
71,580
817
Minions Killed
662
0
Camps Cleared
0
2,272,931
Distance Traveled
2,399,717
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,855
533
198
8
0
515,129
0
L
The Morrigan
12,827
493
205
8
0
439,884
6
W
Tiamat
14,452
556
182
7
0
444,473
4
W
Ah Puch
13,302
512
130
5
0
486,962
7
W
Cthulhu
14,471
557
80
3
0
516,720
5
L
Artemis
12,802
492
146
6
0
416,090
5
L
Aphrodite
12,195
469
143
6
0
430,287
2
L
Ao Kuang
13,551
521
125
5
0
471,541
1
W
Anhur
15,177
584
161
6
0
442,911
10
W
Mercury
14,178
545
109
4
0
508,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role