Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Axle817D
Sylvanus
Level 104
God Stats
18W - 17L
1,432 SR
Queue Stats
395W - 422L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MajorThickMeat
Cu Chulainn
Level 80
God Stats
11W - 13L
1,504 SR
Queue Stats
410W - 358L
1,445 Elo+
Solo
Bakasura
Bakasura
SFFab
Bakasura
Level 39
God Stats
5W - 0L
1,896 SR
Queue Stats
78W - 74L
1,537 Elo+
Party 1
He Bo
He Bo
TMGFred
He Bo
Level 100
God Stats
6W - 2L
1,612 SR
Queue Stats
208W - 194L
1,575 Elo+
Party 1
Team Averages
Level 82
1,589 SR
1,490 Elo+

VS

Team Averages
Level 59
1,509 SR
1,545 Elo+
Set
Set
AB5OLOM
Set
Level 107
God Stats
47W - 37L
1,558 SR
Queue Stats
420W - 418L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
Demonic_X_Shark
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,689 Elo+
Party 2
Izanami
Izanami
Il-PL-lI
Izanami
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,689 Elo+
Party 2
Bellona
Bellona
TheLastNigglet1
Bellona
Level 34
God Stats
3W - 6L
1,500 SR
Queue Stats
25W - 40L
1,371 Elo+
Solo
Agni
Agni
optimusN00Bpimp
Agni
Level 32
God Stats
1W - 1L
1,487 SR
Queue Stats
4W - 7L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 3 / 6
12,649
632
10,147
14,465
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Axle817D
Sylvanus
15
3 / 4 / 10
10,410
521
6,428
17,428
15,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
MajorThickMeat
Cu Chulainn
18
2 / 1 / 2
11,833
592
9,889
14,467
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
SFFab
Bakasura
20
8 / 2 / 3
12,932
647
11,715
19,035
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
TMGFred
He Bo
19
7 / 1 / 3
12,870
644
14,140
6,475
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
3 / 6 / 2
9,876
494
7,414
17,745
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 6
8,233
412
7,387
15,233
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Il-PL-lI
Izanami
15
4 / 7 / 2
9,649
482
8,087
16,806
5,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 1
8,839
442
4,402
14,652
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 1
8,806
440
3,062
10,676
3,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
28
Kills
9
11
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
6
3.67
L
Set
3
6
2
0.67
W
Sylvanus
Axle817D
Sylvanus
3
4
10
2
L
1
5
6
0.8
L
Izanami
Il-PL-lI
Izanami
4
7
2
0.71
W
Cu Chulainn
MajorThickMeat
Cu Chulainn
2
1
2
3
W
Bakasura
SFFab
Bakasura
8
2
3
4.75
W
He Bo
TMGFred
He Bo
7
1
3
8.5
L
0
5
1
0.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
30,352
71,870
Taken
75,112
47,891
Mitigated
45,686
32,213
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,147
5,699
0
6,628
14,465
5,039
5,345
3,141
11,299
0
96,228
L
Set
7,414
3,312
0
7,259
17,745
7,945
0
3,710
12,862
0
71,293
W
Sylvanus
Axle817D
Sylvanus
6,428
2,364
2,955
5,726
17,428
15,346
408
4,967
12,439
27,156
11,041
L
7,387
3,174
0
980
15,233
13,226
83
4,982
9,677
23,560
0
L
Izanami
Il-PL-lI
Izanami
8,087
6,164
234
4,481
16,806
5,100
1,012
4,137
12,364
0
62,873
W
Cu Chulainn
MajorThickMeat
Cu Chulainn
9,889
1,712
0
3,848
14,467
16,683
1,272
1,409
12,649
3,491
62,884
W
Bakasura
SFFab
Bakasura
11,715
8,228
0
11,070
19,035
8,329
968
1,910
17,125
0
76,445
W
He Bo
TMGFred
He Bo
14,140
359
0
1,986
6,475
2,494
466
1,983
4,492
87,464
0
L
4,402
1,582
0
1,665
14,652
15,782
276
1,630
11,915
0
39,996
L
3,062
43
0
2,438
10,676
3,633
238
5,595
4,445
38,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
45,403
609
Minions Killed
407
0
Camps Cleared
0
1,924,514
Distance Traveled
1,834,088
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,649
632
151
8
0
382,830
1
L
Set
9,876
494
112
6
0
346,308
0
W
Sylvanus
10,410
521
46
2
0
356,318
8
L
Kuzenbo
8,233
412
20
1
0
387,969
5
L
Izanami
9,649
482
112
6
0
326,889
0
W
Cu Chulainn
11,833
592
122
6
0
385,020
1
W
Bakasura
12,932
647
144
7
0
413,988
4
W
He Bo
12,870
644
146
7
0
386,358
10
L
Bellona
8,839
442
90
5
0
349,074
0
L
Agni
8,806
440
73
4
0
423,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role