Player Matchup

Ares
Ares
ASTROPHYSlCS
Ares
Level 88
God Stats
6W - 3L
1,630 SR
Queue Stats
262W - 319L
1,571 Elo+
Party 1
Hercules
Hercules
BiffBrisko
Hercules
Level 29
God Stats
21W - 24L
1,637 SR
Queue Stats
234W - 313L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
FairyInABottle
Baron Samedi
Level 49
God Stats
3W - 0L
1,960 SR
Queue Stats
158W - 165L
1,585 Elo+
Solo
Tiamat
Tiamat
THISxGUYSx
Tiamat
Level 33
God Stats
8W - 9L
1,478 SR
Queue Stats
81W - 78L
1,573 Elo+
Solo
Danzaburou
Danzaburou
nekonoir1
Danzaburou
Level 39
God Stats
15W - 19L
1,404 SR
Queue Stats
55W - 77L
1,480 Elo+
Solo
Team Averages
Level 48
1,622 SR
1,560 Elo+

VS

Team Averages
Level 46
1,535 SR
1,618 Elo+
Merlin
Merlin
Dreadlock018
Merlin
Level 86
God Stats
0W - 3L
1,329 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 3
King Arthur
King Arthur
GitGudCux
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 3
Loki
Loki
Gσσn
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,911 Elo+
Party 2
Artio
Artio
YeetacusMaximus
Artio
Level 16
God Stats
41W - 8L
1,845 SR
Queue Stats
103W - 17L
1,871 Elo+
Party 2
Cupid
Cupid
bleekdames
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 33L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 14
11,414
1,038
13,135
22,927
27,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
BiffBrisko
Hercules
17
3 / 0 / 13
10,721
975
14,222
21,171
25,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
FairyInABottle
Baron Samedi
16
1 / 1 / 12
10,242
931
13,918
11,244
8,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
THISxGUYSx
Tiamat
17
7 / 2 / 7
11,790
1,072
19,143
8,301
7,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
nekonoir1
Danzaburou
17
5 / 5 / 7
11,657
1,060
17,448
17,178
9,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

226

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 4 / 4
9,957
905
23,106
8,996
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GitGudCux
King Arthur
16
2 / 6 / 6
10,368
943
10,281
26,345
23,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Gσσn
Loki
16
5 / 2 / 2
11,431
1,039
8,924
12,938
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 6
10,981
998
12,481
23,003
26,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
17
2 / 1 / 7
10,978
998
18,906
14,048
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
17
Kills
11
11
Deaths
17
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
Hercules
BiffBrisko
Hercules
3
0
13
9.5
L
Merlin
1
4
4
0.75
W
Baron Samedi
FairyInABottle
Baron Samedi
1
1
12
7
L
King Arthur
GitGudCux
King Arthur
2
6
6
0.83
L
Loki
Gσσn
Loki
5
2
2
3
W
Tiamat
THISxGUYSx
Tiamat
7
2
7
5.25
L
1
4
6
1
L
Cupid
2
1
7
5.5
W
Danzaburou
nekonoir1
Danzaburou
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,866
Damage
73,698
80,821
Taken
85,330
77,905
Mitigated
65,485
26,555
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,135
578
0
1,752
22,927
27,024
0
9,593
13,334
20,626
0
W
Hercules
BiffBrisko
Hercules
14,222
4,079
0
6,223
21,171
25,255
0
10,313
10,858
0
21,893
L
Merlin
23,106
407
0
60
8,996
3,999
0
3,469
5,452
42,139
0
W
Baron Samedi
FairyInABottle
Baron Samedi
13,918
688
4,911
3,885
11,244
8,840
0
7,298
3,946
31,721
0
L
King Arthur
GitGudCux
King Arthur
10,281
1,243
0
5,392
26,345
23,525
0
14,947
11,277
941
23,003
L
Loki
Gσσn
Loki
8,924
2,684
0
1,002
12,938
5,034
0
8,026
4,912
0
24,311
W
Tiamat
THISxGUYSx
Tiamat
19,143
1,245
1,537
2,676
8,301
7,242
0
2,895
5,406
36,407
0
L
12,481
565
2,665
5,526
23,003
26,815
0
12,984
9,767
22,539
0
L
Cupid
18,906
8,680
509
2,578
14,048
6,112
0
6,770
7,078
0
46,018
W
Danzaburou
nekonoir1
Danzaburou
17,448
7,434
966
4,605
17,178
9,544
0
6,429
10,749
0
46,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
53,715
195
Minions Killed
196
5
Camps Cleared
4
1,052,147
Distance Traveled
1,115,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,414
1,038
13
1
2
223,017
0
W
Hercules
10,721
975
25
2
1
228,262
0
L
Merlin
9,957
905
46
4
1
187,674
0
W
Baron Samedi
10,242
931
30
3
0
212,347
2
L
King Arthur
10,368
943
33
3
1
214,552
0
L
Loki
11,431
1,039
41
4
1
234,725
0
W
Tiamat
11,790
1,072
54
5
1
222,597
3
L
Artio
10,981
998
15
1
1
250,720
4
L
Cupid
10,978
998
61
6
0
227,513
0
W
Danzaburou
11,657
1,060
73
7
1
165,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role